Added ability to have karts have random wheel rotation; see beagle/kart.xml for example.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9205 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -292,6 +292,7 @@ void Kart::createPhysics()
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wheel.m_wheelsDampingCompression = m_kart_properties->getWheelDampingCompression();
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wheel.m_wheelsDampingCompression = m_kart_properties->getWheelDampingCompression();
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wheel.m_frictionSlip = m_kart_properties->getFrictionSlip();
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wheel.m_frictionSlip = m_kart_properties->getFrictionSlip();
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wheel.m_rollInfluence = m_kart_properties->getRollInfluence();
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wheel.m_rollInfluence = m_kart_properties->getRollInfluence();
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wheel.m_rotation = int(m_kart_properties->hasRandomWheels()) * (rand() % 360);
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}
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}
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// Obviously these allocs have to be properly managed/freed
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// Obviously these allocs have to be properly managed/freed
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btTransform t;
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btTransform t;
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@ -101,6 +101,7 @@ KartProperties::KartProperties(const std::string &filename)
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m_shape = 32; // close enough to a circle.
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m_shape = 32; // close enough to a circle.
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m_engine_sfx_type = "engine_small";
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m_engine_sfx_type = "engine_small";
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m_kart_model = NULL;
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m_kart_model = NULL;
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m_has_rand_wheels = false;
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// The default constructor for stk_config uses filename=""
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// The default constructor for stk_config uses filename=""
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if (filename != "") load(filename, "kart");
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if (filename != "") load(filename, "kart");
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} // KartProperties
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} // KartProperties
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@ -238,6 +239,8 @@ void KartProperties::getAllData(const XMLNode * root)
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root->get("groups", &m_groups );
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root->get("groups", &m_groups );
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root->get("RandomWheelRot", &m_has_rand_wheels );
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if(const XMLNode *dimensions_node = root->getNode("center"))
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if(const XMLNode *dimensions_node = root->getNode("center"))
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dimensions_node->get("gravity-shift", &m_gravity_center_shift);
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dimensions_node->get("gravity-shift", &m_gravity_center_shift);
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@ -304,6 +304,8 @@ private:
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void load (const std::string &filename,
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void load (const std::string &filename,
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const std::string &node);
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const std::string &node);
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/** If the kart is supposed to have random wheel rotation at start. */
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bool m_has_rand_wheels;
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public:
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public:
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KartProperties (const std::string &filename="");
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KartProperties (const std::string &filename="");
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@ -630,6 +632,7 @@ public:
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/** Returns how long it takes for the swatter to swat at an item. */
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/** Returns how long it takes for the swatter to swat at an item. */
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float getSwatterItemAnimationTime() const
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float getSwatterItemAnimationTime() const
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{return m_swatter_item_animation_time; }
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{return m_swatter_item_animation_time; }
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bool hasRandomWheels() const { return m_has_rand_wheels; }
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}; // KartProperties
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}; // KartProperties
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#endif
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#endif
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