Fix pre-c++2011 build, hopefully

This commit is contained in:
Marianne Gagnon 2014-05-10 20:43:43 -04:00
parent fbd33420c2
commit c0a7c76886

View File

@ -206,7 +206,7 @@ void IrrDriver::renderGLSL(float dt)
IrrDebugDrawer* debug_drawer = world->getPhysics()->getDebugDrawer(); IrrDebugDrawer* debug_drawer = world->getPhysics()->getDebugDrawer();
if (debug_drawer != NULL && debug_drawer->debugEnabled()) if (debug_drawer != NULL && debug_drawer->debugEnabled())
{ {
const std::map<video::SColor, std::vector<float>>& lines = debug_drawer->getLines(); const std::map<video::SColor, std::vector<float> >& lines = debug_drawer->getLines();
std::map<video::SColor, std::vector<float>>::const_iterator it; std::map<video::SColor, std::vector<float>>::const_iterator it;