One more tweak.
glGetFramebufferAttachmentParameteriv function is available in OpenGL 3.0 and newer.
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@ -182,9 +182,10 @@ void CentralVideoSettings::init()
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}
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}
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// Check if visual is sRGB-capable
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// Check if visual is sRGB-capable
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if (GraphicsRestrictions::isDisabled(GraphicsRestrictions::GR_FRAMEBUFFER_SRGB_CAPABLE))
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if (GraphicsRestrictions::isDisabled(GraphicsRestrictions::GR_FRAMEBUFFER_SRGB_CAPABLE) &&
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m_glsl == true)
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{
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{
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GLint param;
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GLint param = GL_SRGB;
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glGetFramebufferAttachmentParameteriv(GL_DRAW_FRAMEBUFFER, GL_BACK_LEFT,
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glGetFramebufferAttachmentParameteriv(GL_DRAW_FRAMEBUFFER, GL_BACK_LEFT,
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GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, ¶m);
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GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING, ¶m);
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hasSRGBCapableVisual = (param == GL_SRGB);
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hasSRGBCapableVisual = (param == GL_SRGB);
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