Use actual screen size when fading cutscenes.

This commit is contained in:
Torbjörn Söderstedt 2015-08-12 22:54:42 +02:00
parent 63249309c3
commit bc4e532510

View File

@ -16,10 +16,10 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "config/user_config.hpp"
#include "guiengine/engine.hpp"
#include "guiengine/scalable_font.hpp"
#include "graphics/2dutils.hpp"
#include "graphics/irr_driver.hpp"
#include "states_screens/cutscene_gui.hpp"
// -----------------------------------------------------------------------------
@ -40,21 +40,23 @@ CutsceneGUI::~CutsceneGUI()
void CutsceneGUI::renderGlobal(float dt)
{
core::dimension2d<u32> screen_size = irr_driver->getActualScreenSize();
if (m_fade_level > 0.0f)
{
GL32_draw2DRectangle(
video::SColor((int)(m_fade_level*255), 0,0,0),
core::rect<s32>(0, 0,
UserConfigParams::m_width,
UserConfigParams::m_height));
screen_size.Width,
screen_size.Height));
}
if (m_subtitle.size() > 0)
{
core::rect<s32> r(0, UserConfigParams::m_height - GUIEngine::getFontHeight()*2,
UserConfigParams::m_width, UserConfigParams::m_height);
core::rect<s32> r(0, screen_size.Height - GUIEngine::getFontHeight()*2,
screen_size.Width, screen_size.Height);
if (GUIEngine::getFont()->getDimension(m_subtitle.c_str()).Width > (unsigned int)UserConfigParams::m_width)
if (GUIEngine::getFont()->getDimension(m_subtitle.c_str()).Width > screen_size.Width)
{
GUIEngine::getSmallFont()->draw(m_subtitle, r,
video::SColor(255,255,255,255), true, true, NULL);