Use fullscreen desktop for vulkan
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@@ -358,6 +358,7 @@ namespace GE
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{ return m_separate_rtt_texture; }
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void handleDeletedTextures();
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void addRTTPolyCount(unsigned count) { m_rtt_polycount += count; }
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SDL_Window* getWindow() const { return m_window; }
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private:
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struct SwapChainSupportDetails
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{
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