Remove unneeded RTL settings
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@@ -118,17 +118,6 @@ namespace gui
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//! Checks if the text in this label should be clipped if it goes outside bounds
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virtual bool isTextRestrainedInside() const = 0;
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//! Set whether the string should be interpreted as right-to-left (RTL) text
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/** \note This component does not implement the Unicode bidi standard, the
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text of the component should be already RTL if you call this. The
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main difference when RTL is enabled is that the linebreaks for multiline
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elements are performed starting from the end.
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*/
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virtual void setRightToLeft(bool rtl) = 0;
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//! Checks whether the text in this element should be interpreted as right-to-left
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virtual bool isRightToLeft() const = 0;
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virtual const std::vector<GlyphLayout>& getGlyphLayouts() const = 0;
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virtual void setGlyphLayouts(std::vector<GlyphLayout>& gls) = 0;
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virtual void clearGlyphLayouts() = 0;
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