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@@ -927,8 +927,8 @@ float ServerLobby::getModeFactor()
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}
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//-----------------------------------------------------------------------------
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/** Returns the mode factor, used to make ranking move slower in more random
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* modes.
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/** Returns the mode spread factor, used so that a similar difference in
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* skill will result in a similar ranking difference in more random modes.
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*/
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float ServerLobby::getModeSpread()
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{
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