Properly set the camera type in the constructor (which previously
was always 'CM_TYPE_NORMAL'). Fixes #2576.
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@ -73,7 +73,8 @@ Camera* Camera::createCamera(unsigned int index, CameraType type,
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Camera *camera = NULL;
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switch (type)
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{
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case CM_TYPE_NORMAL: camera = new CameraNormal(index, kart); break;
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case CM_TYPE_NORMAL: camera = new CameraNormal(CM_TYPE_NORMAL, index, kart);
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break;
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case CM_TYPE_DEBUG: camera = new CameraDebug (index, kart); break;
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case CM_TYPE_FPS: camera = new CameraFPS (index, kart); break;
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case CM_TYPE_END: camera = new CameraEnd (index, kart); break;
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@ -112,10 +113,11 @@ void Camera::resetAllCameras()
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} // resetAllCameras
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// ----------------------------------------------------------------------------
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Camera::Camera(int camera_index, AbstractKart* kart) : m_kart(NULL)
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Camera::Camera(CameraType type, int camera_index, AbstractKart* kart)
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: m_kart(NULL)
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{
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m_mode = CM_NORMAL;
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m_type = CameraType::CM_TYPE_NORMAL;
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m_type = type;
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m_index = camera_index;
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m_original_kart = kart;
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m_camera = irr_driver->addCameraSceneNode();
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@ -128,7 +128,7 @@ protected:
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static Camera* createCamera(unsigned int index, CameraType type,
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AbstractKart* kart);
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Camera(int camera_index, AbstractKart* kart);
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Camera(CameraType type, int camera_index, AbstractKart* kart);
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virtual ~Camera();
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virtual void reset();
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public:
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@ -32,7 +32,7 @@ CameraDebug::CameraDebugType CameraDebug::m_default_debug_Type =
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// ============================================================================
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CameraDebug::CameraDebug(int camera_index, AbstractKart* kart)
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: CameraNormal(camera_index, kart)
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: CameraNormal(Camera::CM_TYPE_DEBUG, camera_index, kart)
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{
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reset();
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} // Camera
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@ -27,7 +27,7 @@
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AlignedArray<CameraEnd::EndCameraInformation> CameraEnd::m_end_cameras;
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// ============================================================================
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CameraEnd::CameraEnd(int camera_index, AbstractKart* kart)
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: CameraNormal(camera_index, kart)
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: CameraNormal(Camera::CM_TYPE_END, camera_index, kart)
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{
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reset();
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if(m_end_cameras.size()>0)
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@ -30,7 +30,7 @@ using namespace irr;
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// ============================================================================
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CameraFPS::CameraFPS(int camera_index, AbstractKart* kart)
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: Camera(camera_index, kart)
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: Camera(Camera::CM_TYPE_FPS, camera_index, kart)
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{
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m_attached = false;
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@ -28,8 +28,17 @@
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#include "tracks/track.hpp"
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// ============================================================================
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CameraNormal::CameraNormal(int camera_index, AbstractKart* kart)
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: Camera(camera_index, kart)
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/** Constructor for the normal camera. This is the only camera constructor
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* except for the base class that takes a camera type as parameter. This is
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* because debug and end camera use the normal camera as their base class.
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* \param type The type of the camera that is created (can be CM_TYPE_END
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* or CM_TYPE_DEBUG).
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* \param camera_index Index of this camera.
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* \param Kart Pointer to the kart for which this camera is used.
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*/
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CameraNormal::CameraNormal(Camera::CameraType type, int camera_index,
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AbstractKart* kart)
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: Camera(type, camera_index, kart)
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{
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m_distance = kart ? kart->getKartProperties()->getCameraDistance() : 1000.0f;
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m_ambient_light = World::getWorld()->getTrack()->getDefaultAmbientColor();
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@ -61,7 +61,8 @@ private:
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friend class Camera;
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friend class CameraDebug;
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friend class CameraEnd;
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CameraNormal(int camera_index, AbstractKart* kart);
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CameraNormal(Camera::CameraType type, int camera_index,
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AbstractKart* kart);
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virtual ~CameraNormal() {}
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public:
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bool isDebug() { return false; }
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