INSTALL rewritten in Markdown. Note: This commit maybe needs a correction because the Ubuntu command is very long.
This commit is contained in:
parent
97c19ece3c
commit
b903f8788c
62
INSTALL
62
INSTALL
@ -1,62 +0,0 @@
|
||||
SUPERTUXKART INSTALLATION INSTRUCTIONS
|
||||
======================================
|
||||
|
||||
Note : If you obtained this source code from github, you also need to download the game assets from sourceforge using SVN.
|
||||
svn checkout https://svn.code.sf.net/p/supertuxkart/code/stk-assets stk-assets
|
||||
Place the stk-assets folder next to the source root stk-code folder.
|
||||
See http://supertuxkart.sourceforge.net/Source_control for more information
|
||||
|
||||
|
||||
Building STK on Linux
|
||||
--------------------
|
||||
|
||||
First, make sure that you have the following packages installed:
|
||||
|
||||
* OpenGL (mesa)
|
||||
* OpenAL (recommended: openal-soft-devel)
|
||||
* Ogg (libogg-dev)
|
||||
* Vorbis (libvorbis-dev)
|
||||
* libcurl (libcurl-devel)
|
||||
* libbluetooth (bluez-devel)
|
||||
|
||||
Ubuntu command :
|
||||
sudo apt-get install autoconf automake build-essential cmake libogg-dev libvorbis-dev libopenal-dev libxxf86vm-dev libgl1-mesa-dev libglu1-mesa-dev libcurl4-openssl-dev libfribidi-dev libbluetooth-dev
|
||||
|
||||
Unpack the files from the tarball like this:
|
||||
|
||||
tar xzf supertuxkart-*.tar.gz
|
||||
cd supertuxkart-*
|
||||
|
||||
where '*' is the version of SuperTuxkart you downloaded - eg 0.8.0. Then:
|
||||
|
||||
|
||||
* Compile SuperTuxKart:
|
||||
mkdir cmake_build
|
||||
cd cmake_build
|
||||
cmake ..
|
||||
make VERBOSE=1 -j2
|
||||
To create a debug version of STK, use:
|
||||
cmake .. -DCMAKE_BUILD_TYPE=Debug
|
||||
|
||||
To test the compilation, supertuxkart can be run from the build
|
||||
directory by ./bin/supertuxkart
|
||||
|
||||
To install the file, as root execute:
|
||||
|
||||
make install
|
||||
|
||||
The default install location is /usr/local, i.e. the data files will
|
||||
be written to /usr/local/share/games/supertuxkart, the executable
|
||||
will be copied to /usr/local/bin. To change the default installation
|
||||
location, specify CMAKE_INSTALL_PREFIX when running cmake, e.g.:
|
||||
cmake .. -DCMAKE_INSTALL_PREFIX=/opt/stk
|
||||
|
||||
|
||||
Building STK on OS X
|
||||
--------------------
|
||||
See http://supertuxkart.sourceforge.net/Building_and_packaging_on_OSX
|
||||
|
||||
|
||||
Building STK on Windows
|
||||
-----------------------
|
||||
See http://supertuxkart.sourceforge.net/How_to_build_the_Windows_version
|
67
INSTALL.md
Normal file
67
INSTALL.md
Normal file
@ -0,0 +1,67 @@
|
||||
#SuperTuxKart Installation Instructions
|
||||
|
||||
Note : If you obtained this source code from github, you also need to download the game assets from sourceforge using SVN.
|
||||
|
||||
`svn checkout https://svn.code.sf.net/p/supertuxkart/code/stk-assets stk-assets`
|
||||
|
||||
Place the `stk-assets` folder next to the source root `stk-code` folder.
|
||||
See <http://supertuxkart.sourceforge.net/Source_control> for more information
|
||||
|
||||
|
||||
##Building STK on Linux
|
||||
|
||||
First, make sure that you have the following packages installed:
|
||||
|
||||
* OpenGL (mesa)
|
||||
* OpenAL (recommended: openal-soft-devel)
|
||||
* Ogg (libogg-dev)
|
||||
* Vorbis (libvorbis-dev)
|
||||
* libcurl (libcurl-devel)
|
||||
* libbluetooth (bluez-devel)
|
||||
|
||||
Ubuntu command:
|
||||
|
||||
`sudo apt-get install autoconf automake build-essential cmake libogg-dev libvorbis-dev libopenal-dev libxxf86vm-dev libgl1-mesa-dev libglu1-mesa-dev libcurl4-openssl-dev libfribidi-dev libbluetooth-dev`
|
||||
|
||||
Unpack the files from the tarball like this:
|
||||
|
||||
`tar xzf supertuxkart-*.tar.gz
|
||||
cd supertuxkart-*`
|
||||
|
||||
where `*` is the version of SuperTuxkart you downloaded - eg `0.8.0`. Then:
|
||||
|
||||
|
||||
Compile SuperTuxKart:
|
||||
|
||||
`mkdir cmake_build`
|
||||
|
||||
`cd cmake_build`
|
||||
|
||||
`cmake ..`
|
||||
|
||||
`make VERBOSE=1 -j2`
|
||||
|
||||
To create a debug version of STK, use:
|
||||
|
||||
`cmake .. -DCMAKE_BUILD_TYPE=Debug`
|
||||
|
||||
To test the compilation, supertuxkart can be run from the build
|
||||
directory by ./bin/supertuxkart
|
||||
|
||||
To install the file, as root execute:
|
||||
|
||||
`make install`
|
||||
|
||||
The default install location is `/usr/local`, i.e. the data files will
|
||||
be written to `/usr/local/share/games/supertuxkart`, the executable
|
||||
will be copied to `/usr/local/bin`. To change the default installation
|
||||
location, specify `CMAKE_INSTALL_PREFIX` when running cmake, e.g.:
|
||||
`cmake .. -DCMAKE_INSTALL_PREFIX=/opt/stk`
|
||||
|
||||
|
||||
##Building STK on OS X
|
||||
See <http://supertuxkart.sourceforge.net/Building_and_packaging_on_OSX>
|
||||
|
||||
|
||||
##Building STK on Windows
|
||||
See <http://supertuxkart.sourceforge.net/How_to_build_the_Windows_version>
|
Loading…
Reference in New Issue
Block a user