Merge pull request #3968 from ldm0/master

Typo fix
This commit is contained in:
Deve 2019-06-22 07:57:51 +02:00 committed by GitHub
commit b8fbc79306
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7 changed files with 8 additions and 8 deletions

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@ -587,7 +587,7 @@ void Attachment::updateGraphics(float dt)
} }
if (m_plugin) if (m_plugin)
m_plugin->updateGrahpics(dt); m_plugin->updateGraphics(dt);
if (m_type != ATTACH_NOTHING) if (m_type != ATTACH_NOTHING)
{ {

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@ -57,7 +57,7 @@ public:
enum AttachmentType enum AttachmentType
{ {
ATTACH_FIRST = 0, ATTACH_FIRST = 0,
// It is importabt that parachute, bomb and anvil stay in this order, // It is important that parachute, bomb and anvil stay in this order,
// since the attachment type is mapped to a random integer (and bomb // since the attachment type is mapped to a random integer (and bomb
// must be last, since a bomb will not be given in battle mode). // must be last, since a bomb will not be given in battle mode).
ATTACH_PARACHUTE = 0, ATTACH_PARACHUTE = 0,

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@ -52,7 +52,7 @@ public:
virtual ~AttachmentPlugin() {} virtual ~AttachmentPlugin() {}
virtual void updateGrahpics(float dt) = 0; virtual void updateGraphics(float dt) = 0;
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
/** Updates a plugin. This is called once each time frame. If the /** Updates a plugin. This is called once each time frame. If the

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@ -103,7 +103,7 @@ Swatter::~Swatter()
} // ~Swatter } // ~Swatter
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
void Swatter::updateGrahpics(float dt) void Swatter::updateGraphics(float dt)
{ {
#ifndef SERVER_ONLY #ifndef SERVER_ONLY
if (m_bomb_remaining != -1) if (m_bomb_remaining != -1)
@ -221,7 +221,7 @@ void Swatter::updateGrahpics(float dt)
} }
} }
#endif #endif
} // updateGrahpics } // updateGraphics
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
/** Updates an armed swatter: it checks for any karts that are close enough /** Updates an armed swatter: it checks for any karts that are close enough

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@ -90,7 +90,7 @@ public:
Swatter(AbstractKart *kart, int16_t bomb_ticks, int ticks, Swatter(AbstractKart *kart, int16_t bomb_ticks, int ticks,
Attachment* attachment); Attachment* attachment);
virtual ~Swatter(); virtual ~Swatter();
void updateGrahpics(float dt) OVERRIDE; void updateGraphics(float dt) OVERRIDE;
bool updateAndTestFinished(int ticks) OVERRIDE; bool updateAndTestFinished(int ticks) OVERRIDE;
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------

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@ -3279,7 +3279,7 @@ void Kart::updateGraphics(float dt)
else else
m_stars_effect->update(dt); m_stars_effect->update(dt);
// Upate particle effects (creation rate, and emitter size // Update particle effects (creation rate, and emitter size
// depending on speed) // depending on speed)
m_kart_gfx->update(dt); m_kart_gfx->update(dt);
if (m_collision_particles) m_collision_particles->update(dt); if (m_collision_particles) m_collision_particles->update(dt);