Fixed documentation.
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@ -245,7 +245,7 @@ void ServerLobby::update(float dt)
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// they have started the race/
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break;
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case WAIT_FOR_RACE_STARTED:
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// The function finishedLoadingWorldClient() will trigger the
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// The function startedRaceOnClient() will trigger the
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// next state.
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break;
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case DELAY_SERVER:
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