Merge branch 'master' of github.com:supertuxkart/stk-code
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commit
b68b57676f
@ -424,8 +424,8 @@ void IrrDriver::initDevice()
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int GLMajorVersion = 0, GLMinorVersion = 0;
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glGetIntegerv(GL_MAJOR_VERSION, &GLMajorVersion);
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glGetIntegerv(GL_MINOR_VERSION, &GLMinorVersion);
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printf("OPENGL VERSION IS %d.%d\n", GLMajorVersion, GLMinorVersion);
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m_glsl = (GLMajorVersion >3 || (GLMajorVersion == 3 && GLMinorVersion == 3)) && UserConfigParams::m_pixel_shaders;
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Log::info("IrrDriver", "OPENGL VERSION IS %d.%d", GLMajorVersion, GLMinorVersion);
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m_glsl = (GLMajorVersion > 3 || (GLMajorVersion == 3 && GLMinorVersion == 3)) && UserConfigParams::m_pixel_shaders;
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// This remaps the window, so it has to be done before the clear to avoid flicker
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@ -175,7 +175,6 @@ void drawObjectPass1(const GLMesh &mesh, const core::matrix4 & ModelViewProjecti
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void drawObjectRefPass1(const GLMesh &mesh, const core::matrix4 & ModelViewProjectionMatrix, const core::matrix4 &TransposeInverseModelView)
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{
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glDisable(GL_CULL_FACE);
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GLenum ptype = mesh.PrimitiveType;
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GLenum itype = mesh.IndexType;
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size_t count = mesh.IndexCount;
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@ -188,7 +187,6 @@ void drawObjectRefPass1(const GLMesh &mesh, const core::matrix4 & ModelViewProje
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glBindVertexArray(mesh.vao_first_pass);
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glDrawElements(ptype, count, itype, 0);
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glEnable(GL_CULL_FACE);
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}
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void drawGrassPass1(const GLMesh &mesh, const core::matrix4 & ModelViewProjectionMatrix, const core::matrix4 &TransposeInverseModelView, core::vector3df windDir)
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@ -326,7 +324,6 @@ void drawSplatting(const GLMesh &mesh, const core::matrix4 &ModelViewProjectionM
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void drawObjectRefPass2(const GLMesh &mesh, const core::matrix4 &ModelViewProjectionMatrix)
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{
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glDisable(GL_CULL_FACE);
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GLenum ptype = mesh.PrimitiveType;
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GLenum itype = mesh.IndexType;
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size_t count = mesh.IndexCount;
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@ -356,7 +353,6 @@ void drawObjectRefPass2(const GLMesh &mesh, const core::matrix4 &ModelViewProjec
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glBindVertexArray(mesh.vao_second_pass);
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glDrawElements(ptype, count, itype, 0);
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glEnable(GL_CULL_FACE);
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}
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void drawGrassPass2(const GLMesh &mesh, const core::matrix4 & ModelViewProjectionMatrix, core::vector3df windDir)
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@ -76,7 +76,7 @@ void HighscoreManager::loadHighscores()
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saveHighscores();
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if(m_can_write)
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{
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Log::error("Highscore Manager", "New highscore file '%s' created.\n",
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Log::info("Highscore Manager", "New highscore file '%s' created.\n",
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m_filename.c_str());
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}
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delete root;
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