Fixes key-up propagation bug in menu system
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3890 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -475,6 +475,7 @@ bool InputManager::input(const SEvent& event)
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else
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{
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input(Input::IT_KEYBOARD, 0, key, 0, 0, programaticallyGenerated);
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return true; // Don't propagate key up events
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}
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}
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#if 0 // in case we ever use mouse in-game...
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