Remove trailing space, git doesn't like it

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12797 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
curaga
2013-05-29 22:04:35 +00:00
parent 9f8996727d
commit b56bf4dc53
234 changed files with 8068 additions and 8068 deletions

View File

@@ -65,7 +65,7 @@ std::set<scene::IMeshBuffer*> g_processed;
//-----------------------------------------------------------------------------
Material* MaterialManager::getMaterialFor(video::ITexture* t,
Material* MaterialManager::getMaterialFor(video::ITexture* t,
scene::IMeshBuffer *mb)
{
assert(t != NULL);
@@ -78,7 +78,7 @@ Material* MaterialManager::getMaterialFor(video::ITexture* t,
return m_materials[i];
}
} // for i
return NULL;
}
@@ -88,7 +88,7 @@ Material* MaterialManager::getMaterialFor(video::ITexture* t,
* \param t Pointer to the texture.
* \param mb Pointer to the mesh buffer.
*/
void MaterialManager::setAllMaterialFlags(video::ITexture* t,
void MaterialManager::setAllMaterialFlags(video::ITexture* t,
scene::IMeshBuffer *mb)
{
Material* mat = getMaterialFor(t, mb);
@@ -97,7 +97,7 @@ void MaterialManager::setAllMaterialFlags(video::ITexture* t,
mat->setMaterialProperties(&(mb->getMaterial()), mb);
return;
}
// This material does not appear in materials.xml. Set some common flags...
if (UserConfigParams::m_anisotropic > 0)
{
@@ -110,16 +110,16 @@ void MaterialManager::setAllMaterialFlags(video::ITexture* t,
else if (UserConfigParams::m_trilinear)
{
mb->getMaterial().setFlag(video::EMF_TRILINEAR_FILTER, true);
}
}
mb->getMaterial().ColorMaterial = video::ECM_DIFFUSE_AND_AMBIENT;
if (World::getWorld() != NULL && World::getWorld()->getTrack() != NULL)
{
mb->getMaterial().FogEnable = World::getWorld()->getTrack()->isFogEnabled();
}
// Modify lightmap materials so that vertex colors are taken into account.
// But disable lighting because we assume all lighting is already part
// of the lightmap
@@ -131,16 +131,16 @@ void MaterialManager::setAllMaterialFlags(video::ITexture* t,
mb->getMaterial().EmissiveColor = video::SColor(255, 255, 255, 255);
mb->getMaterial().SpecularColor = video::SColor(255, 255, 255, 255);
}
//if (UserConfigParams::m_fullscreen_antialiasing)
// mb->getMaterial().AntiAliasing = video::EAAM_LINE_SMOOTH;
} // setAllMaterialFlags
//-----------------------------------------------------------------------------
void MaterialManager::adjustForFog(video::ITexture* t,
void MaterialManager::adjustForFog(video::ITexture* t,
scene::IMeshBuffer *mb,
scene::ISceneNode* parent,
bool use_fog) const
@@ -274,14 +274,14 @@ void MaterialManager::popTempMaterial()
* material permanent, make_permanent must be set to true. This is used for
* the powerup_manager, since not all icons for the powerups are listed in the
* materials.dat file, causing the missing ones to be temporary only (and
* then get deleted after one race, causing the powerup_manager to have
* then get deleted after one race, causing the powerup_manager to have
* invalid pointers.
* \param fname Name of the material.
* \param is_full_path True if the name includes the path (defaults to false)
* \param make_permanent True if this material should be kept in memory
* \param make_permanent True if this material should be kept in memory
* (defaults to false)
*/
Material *MaterialManager::getMaterial(const std::string& fname,
Material *MaterialManager::getMaterial(const std::string& fname,
bool is_full_path,
bool make_permanent,
bool complain_if_not_found)
@@ -289,7 +289,7 @@ Material *MaterialManager::getMaterial(const std::string& fname,
if(fname=="")
{
// This happens while reading the stk_config file, which contains
// kart_properties information (but no icon file): since at this
// kart_properties information (but no icon file): since at this
// stage loadMaterial() hasn't been called, an exception can be
// triggered here (as it happened with visual c++), when
// m_materials[0] is accessed.
@@ -308,7 +308,7 @@ Material *MaterialManager::getMaterial(const std::string& fname,
// Add the new material
Material* m=new Material(fname, m_materials.size(), is_full_path, complain_if_not_found);
m_materials.push_back(m);
if(make_permanent)
if(make_permanent)
{
assert(m_shared_material_index==(int)m_materials.size()-1);
m_shared_material_index = (int)m_materials.size();
@@ -329,7 +329,7 @@ void MaterialManager::makeMaterialsPermanent()
bool MaterialManager::hasMaterial(const std::string& fname)
{
std::string basename=StringUtils::getBasename(fname);
// Search backward so that temporary (track) textures are found first
for(int i = (int)m_materials.size()-1; i>=0; i-- )
{