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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013-2015 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "network/network_interface.hpp"
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NetworkInterface::NetworkInterface()
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{
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}
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NetworkInterface::~NetworkInterface()
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{
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}
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013-2015 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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/*! \file network_interface.hpp
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* \brief Defines an interface to network middle-level functions.
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*/
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#ifndef NETWORK_INTERFACE_H
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#define NETWORK_INTERFACE_H
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#include "network/types.hpp"
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#include "utils/singleton.hpp"
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#include <pthread.h>
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#include <string>
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/** \class NetworkInterface
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* \ingroup network
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*/
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class NetworkInterface : public AbstractSingleton<NetworkInterface>
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{
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friend class AbstractSingleton<NetworkInterface>;
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public:
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/*! \brief Used to init the network.
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* \param server : True if we're a server.
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*/
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void initNetwork(bool server);
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protected:
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// protected functions
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NetworkInterface();
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virtual ~NetworkInterface();
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};
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#endif // NETWORK_INTERFACE_H
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@ -20,7 +20,6 @@
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#include "config/user_config.hpp"
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#include "network/network.hpp"
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#include "network/network_interface.hpp"
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#include "network/protocols/connect_to_server.hpp"
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#include "network/stk_host.hpp"
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#include "utils/log.hpp"
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