Change CMake file a little : there is now a scriupt to automagically update the file list by globbing for the list of files
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10345 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
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c201876e2c
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CMakeLists.in.txt
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CMakeLists.in.txt
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# root CMakeLists for the SuperTuxKart project
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# Always edit 'CMakeLists.in.txt' and not 'CMakeLists.txt', the latter is automatically generated
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cmake_minimum_required(VERSION 2.8.1)
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project(SuperTuxKart)
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#set(CMAKE_VERBOSE_MAKEFILE TRUE)
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set(STK_SOURCE_DIR "src")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "bin")
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set(PROJECT_VERSION "0.7.3")
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# Tweakable values
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if(CMAKE_BUILD_TYPE MATCHES "Debug")
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set(DEBUG ON)
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else()
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set(DEBUG OFF)
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endif()
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option(USE_FRIBIDI "Support for right-to-left languages" ON)
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option(FONT_TOOL "Compile font tool" OFF)
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set(IRRLICHT_DIR "/path/to/irrlicht" CACHE STRING "Path to Irrlicht")
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# Build the Bullet physics library
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add_subdirectory("${STK_SOURCE_DIR}/bullet")
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# Build the ENet UDP network library
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add_subdirectory("${STK_SOURCE_DIR}/enet")
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# Set include paths
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include_directories("${STK_SOURCE_DIR}")
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include_directories("${STK_SOURCE_DIR}/enet/include")
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include_directories("${STK_SOURCE_DIR}/bullet/src")
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if(APPLE)
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# We could use smarter detection of the frameworks but supporting a single official setup makes things easy...
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include_directories("/Library/Frameworks/IrrFramework.framework/Versions/A/Headers/")
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include_directories("/Library/Frameworks/fribidi.framework/Headers")
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include_directories("/Library/Frameworks/Ogg.framework/Headers")
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include_directories("/Library/Frameworks/Vorbis.framework/Headers")
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include_directories("/usr/local/include")
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include_directories("/usr/include")
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find_library(Ogg /Library/Frameworks/Ogg.framework)
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find_library(Vorbis /Library/Frameworks/Vorbis.framework)
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endif()
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# Set lib paths
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if(APPLE)
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# nothing to add
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elseif(UNIX)
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link_directories("${IRRLICHT_DIR}/lib/Linux")
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elseif(MSVC)
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link_directories("${IRRLICHT_DIR}/lib/Win32-visualstudio")
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else()
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link_directories("${IRRLICHT_DIR}/lib/Win32-gcc")
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endif()
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link_directories("${STK_SOURCE_DIR}/bullet")
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# OpenGL
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if(APPLE)
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find_library(OpenGL /System/Library/Frameworks/OpenGL.framework /System/Library/Frameworks/AGL.framework)
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else()
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find_package(OpenGL)
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if(OPENGL_FOUND)
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message("-- OpenGL found (include dirs: ${OPENGL_INCLUDE_DIR})")
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include_directories(${OPENGL_INCLUDE_DIR})
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else()
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message(FATAL_ERROR "OpenGL not found.")
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endif()
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if(UNIX)
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# X11, stk requires xf86vm
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find_package(X11)
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if(X11_FOUND)
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message("-- X11 libs found")
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else()
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message(FATAL_ERROR "X11 not found.")
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endif()
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endif()
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endif()
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# OpenAL
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if(APPLE)
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find_library(OpenAL /Library/Frameworks/OpenAL.framework)
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else()
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find_package(OpenAL)
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if(OPENAL_FOUND)
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message("-- OpenAL found (include dirs: ${OPENAL_INCLUDE_DIR})")
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include_directories(${OPENAL_INCLUDE_DIR})
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else()
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message(FATAL_ERROR "OpenAL not found.")
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endif()
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endif()
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# Check if we finally got irrlicht
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if(APPLE)
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find_library(Irrlicht /Library/Frameworks/IrrFramework.framework)
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else()
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find_path(HAVE_IRRLICHT irrlicht.h PATHS ${IRRLICHT_DIR} ${IRRLICHT_DIR}/include /usr/include/irrlicht/ /usr/local/include/irrlicht/)
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if(HAVE_IRRLICHT)
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message("-- Irrlicht found (in ${HAVE_IRRLICHT}/irrlicht.h)")
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#include_directories(${IRRLICHT_DIR} ${IRRLICHT_DIR}/include /usr/include/irrlicht/ /usr/local/include/irrlicht/)
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include_directories(${HAVE_IRRLICHT})
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else()
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message(FATAL_ERROR "\n -- Irrlicht not found (can't locate irrlicht.h)\n Use -DIRRLICHT_DIR=/path/to/irrlicht")
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endif()
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endif()
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include_directories(${HAVE_IRRLICHT})
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# CURL
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find_package(CURL)
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if(CURL_FOUND)
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include_directories(${CURL_INCLUDE_DIRS})
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else()
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message(FATAL_ERROR "-- libcURL not found, please install it.")
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endif()
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# Fribidi
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if(USE_FRIBIDI)
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FIND_PATH(FRIBIDI_INCLUDE_DIR fribidi/fribidi.h
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/usr/local/include
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/usr/include
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)
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SET(FRIBIDI_NAMES ${FRIBIDI_NAMES} fribidi libfribidi)
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FIND_LIBRARY(FRIBIDI_LIBRARY
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NAMES ${FRIBIDI_NAMES}
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PATHS /usr/lib /usr/local/lib
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)
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IF (FRIBIDI_LIBRARY AND FRIBIDI_INCLUDE_DIR)
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message("-- Fribidi found")
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else()
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message(FATAL_ERROR "Fribidi not found. Either install fribidi or disable bidi support with -DUSE_FRIBIDI=0 (if you don't use a right-to-left language then you don't need this).")
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endif()
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endif()
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# Set some compiler options
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if(UNIX)
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add_definitions(-Wall)
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endif()
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add_definitions(-DHAVE_OGGVORBIS) # TODO: remove this switch
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if(DEBUG)
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add_definitions(-DDEBUG)
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else()
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add_definitions(-DNDEBUG)
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add_definitions(-O2)
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endif()
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find_package(Freetype)
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if(FONT_TOOL)
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if(FREETYPE_FOUND)
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message("-- Freetype found")
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find_package(X11)
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include_directories(${FREETYPE_INCLUDE_DIRS})
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add_executable(font_tool
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tools/font_tool/CFontTool.cpp
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tools/font_tool/CFontTool.h
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tools/font_tool/CVectorFontTool.h
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tools/font_tool/main.cpp
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)
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target_link_libraries(font_tool ${FREETYPE_LIBRARIES})
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target_link_libraries(font_tool ${X11_Xft_LIB})
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target_link_libraries(font_tool ${OPENGL_LIBRARIES})
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target_link_libraries(font_tool Irrlicht)
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else()
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message("-- Freetype was not found, the font tool won't be built (only useful for developers)")
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endif()
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else()
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message("-- Font tool deactivated, the font tool won't be built (only useful for developers)")
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endif()
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set( SRCS ${SRCS} %LIST_OF_FILES%)
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if (APPLE)
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# icon files to copy in the bundle
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set( OSX_ICON_FILES ${PROJECT_SOURCE_DIR}/src/ide/Xcode/stk.icns)
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set_source_files_properties( ${OSX_ICON_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
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set( SRCS ${SRCS} ${OSX_ICON_FILES} )
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# build the executable and create an app bundle
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add_executable(supertuxkart MACOSX_BUNDLE ${SRCS} )
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target_link_libraries(supertuxkart
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bulletdynamics
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bulletcollision
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bulletmath
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enet
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${CURL_LIBRARIES}
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# We could use smarter detection of the frameworks but supporting a single official setup makes things easy...
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/Library/Frameworks/IrrFramework.framework
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/Library/Frameworks/Ogg.framework
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/Library/Frameworks/OpenAL.framework
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/Library/Frameworks/Vorbis.framework
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# TODO: allow linking against frameworks from a SDK.
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/System/Library/Frameworks/AGL.framework
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/System/Library/Frameworks/IOKit.framework
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/System/Library/Frameworks/QuickTime.framework
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/System/Library/Frameworks/Carbon.framework
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/System/Library/Frameworks/AudioUnit.framework
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/System/Library/Frameworks/Cocoa.framework
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/System/Library/Frameworks/OpenGL.framework)
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# configure CMake to use a custom Info.plist
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set_target_properties(supertuxkart PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${PROJECT_SOURCE_DIR}/src/ide/Xcode/SuperTuxKart-Info.plist )
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add_definitions(`ln -sf ${PROJECT_SOURCE_DIR}/data ${CMAKE_BINARY_DIR}/bin/supertuxkart.app/Contents/Resources`)
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else()
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add_definitions(-DSUPERTUXKART_DATADIR=\"${CMAKE_INSTALL_PREFIX}/share/games/supertuxkart\")
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# Build the final executable
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add_executable(supertuxkart ${SRCS})
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target_link_libraries(supertuxkart
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Irrlicht
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bulletdynamics
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bulletcollision
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bulletmath
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enet
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pthread
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${CURL_LIBRARIES}
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${OPENGL_LIBRARIES}
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${OPENAL_LIBRARY}
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vorbisfile)
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endif()
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if(USE_FRIBIDI)
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if(APPLE)
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target_link_libraries(supertuxkart /Library/Frameworks/fribidi.framework)
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else()
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target_link_libraries(supertuxkart fribidi)
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endif()
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add_definitions(-DENABLE_BIDI=1)
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endif()
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if(UNIX AND NOT APPLE)
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target_link_libraries(supertuxkart Xxf86vm)
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elseif(APPLE)
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# We could use smarter detection of the frameworks but supporting a single official setup makes things easy...
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target_link_libraries(supertuxkart /Library/Frameworks/IrrFramework.framework)
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target_link_libraries(supertuxkart /Library/Frameworks/Ogg.framework)
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target_link_libraries(supertuxkart /Library/Frameworks/OpenAL.framework)
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target_link_libraries(supertuxkart /Library/Frameworks/Vorbis.framework)
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target_link_libraries(supertuxkart /System/Library/Frameworks/AGL.framework)
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target_link_libraries(supertuxkart /System/Library/Frameworks/IOKit.framework)
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target_link_libraries(supertuxkart /System/Library/Frameworks/QuickTime.framework)
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target_link_libraries(supertuxkart /System/Library/Frameworks/Carbon.framework)
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target_link_libraries(supertuxkart /System/Library/Frameworks/AudioUnit.framework)
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target_link_libraries(supertuxkart /System/Library/Frameworks/Cocoa.framework)
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target_link_libraries(supertuxkart /System/Library/Frameworks/OpenGL.framework)
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endif()
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# ==== Make dist target ====
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add_custom_target(dist
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COMMAND rm -rf ${CMAKE_BINARY_DIR}/SuperTuxKart-${PROJECT_VERSION} && rm -f ${CMAKE_BINARY_DIR}/SuperTuxKart-${PROJECT_VERSION}.tar.bz2
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&& echo "Exporting..."
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&& svn export ${PROJECT_SOURCE_DIR} ${CMAKE_BINARY_DIR}/SuperTuxKart-${PROJECT_VERSION}
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&& echo "Compressing..."
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&& cd ${CMAKE_BINARY_DIR}
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&& tar -cjf ${CMAKE_BINARY_DIR}/SuperTuxKart-${PROJECT_VERSION}.tar.bz2 ./SuperTuxKart-${PROJECT_VERSION}
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&& echo "Done, cleaning up"
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&& rm -rf ${CMAKE_BINARY_DIR}/SuperTuxKart-${PROJECT_VERSION}
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR})
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# ==== Install target ====
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MACRO(installfilemacro filepath)
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set(source_regex "(.*)/data/(.*)")
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set(svn_regex "(.*).svn(.*)")
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string(REGEX MATCH "${svn_regex}" is_svn_dir "${curr}")
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if(is_svn_dir)
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# don't install SVN files
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else()
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string(REGEX MATCH "${source_regex}" source_path "${curr}")
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if(source_path)
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string(REGEX REPLACE "${source_regex}" "\\2" after_source "${source_path}")
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get_filename_component(install_location ${after_source} PATH)
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install(FILES ${filepath} DESTINATION "share/games/supertuxkart/data/${install_location}")
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endif(source_path)
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endif()
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ENDMACRO(installfilemacro)
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FILE(GLOB_RECURSE datafiles "${CMAKE_CURRENT_SOURCE_DIR}/data/*")
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foreach(curr ${datafiles})
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installfilemacro(${curr})
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endforeach()
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install(TARGETS supertuxkart RUNTIME DESTINATION games BUNDLE DESTINATION .)
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install(FILES data/supertuxkart.desktop DESTINATION share/applications)
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install(FILES data/supertuxkart_32.xpm data/supertuxkart_64.xpm DESTINATION share/pixmaps)
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add_custom_target(GenerateDesktopFile
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COMMAND sed 's\#PREFIX\#${CMAKE_INSTALL_PREFIX}\#' ${CMAKE_CURRENT_SOURCE_DIR}/data/supertuxkart_desktop.template | sed 's\#VERSION\#${PROJECT_VERSION}\#' > ${CMAKE_CURRENT_SOURCE_DIR}/data/supertuxkart.desktop
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WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
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ADD_DEPENDENCIES(supertuxkart GenerateDesktopFile)
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477
CMakeLists.txt
477
CMakeLists.txt
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4
update_file_list.sh
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4
update_file_list.sh
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#! /bin/sh
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FILES=`find src -path 'src/bullet' -prune -o -path 'src/ide' -prune -o -regex ".*\.[ch]p*" -exec echo "{} " \;`
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echo $FILES
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sed "s/%LIST_OF_FILES%/$(echo $FILES | sed -e 's/\\/\\\\/g' -e 's/\//\\\//g' -e 's/&/\\\&/g')/g" CMakeLists.in.txt > CMakeLists.txt
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