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42d4eaae96
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b35cd18eb0
@ -3,7 +3,11 @@ uniform sampler2D specular_map;
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uniform sampler2D ssao_tex;
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uniform sampler2D normal_color;
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uniform sampler2D diffuse_color;
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#if defined(GL_ES) && defined(GL_FRAGMENT_PRECISION_HIGH)
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uniform highp sampler2D depth_stencil;
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#else
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uniform sampler2D depth_stencil;
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#endif
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uniform sampler2D light_scatter;
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uniform vec4 bg_color;
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@ -1,5 +1,9 @@
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uniform sampler2D ntex;
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#if defined(GL_ES) && defined(GL_FRAGMENT_PRECISION_HIGH)
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uniform highp sampler2D dtex;
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#else
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uniform sampler2D dtex;
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#endif
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flat in vec3 center;
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flat in float energy;
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