Reduce instance data size
MoltenVK has no DrawIndex support yet
This commit is contained in:
parent
e1f8294008
commit
b2404aadd2
@ -21,5 +21,9 @@ void main()
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f_uv = v_uv;
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f_uv = v_uv;
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f_uv_two = v_uv_two;
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f_uv_two = v_uv_two;
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f_material_id = u_object_buffer.m_objects[gl_InstanceIndex].m_material_id;
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f_material_id = u_object_buffer.m_objects[gl_InstanceIndex].m_material_id;
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#ifdef BIND_MESH_TEXTURES_AT_ONCE
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if (f_material_id < 0)
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f_material_id = u_material_ids.m_material_id[gl_DrawIDARB];
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#endif
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f_hue_change = u_object_buffer.m_objects[gl_InstanceIndex].m_hue_change;
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f_hue_change = u_object_buffer.m_objects[gl_InstanceIndex].m_hue_change;
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}
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}
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@ -14,5 +14,9 @@ void main()
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f_uv = v_uv + u_object_buffer.m_objects[gl_InstanceIndex].m_texture_trans;
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f_uv = v_uv + u_object_buffer.m_objects[gl_InstanceIndex].m_texture_trans;
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f_uv_two = v_uv_two;
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f_uv_two = v_uv_two;
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f_material_id = u_object_buffer.m_objects[gl_InstanceIndex].m_material_id;
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f_material_id = u_object_buffer.m_objects[gl_InstanceIndex].m_material_id;
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#ifdef BIND_MESH_TEXTURES_AT_ONCE
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if (f_material_id < 0)
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f_material_id = u_material_ids.m_material_id[gl_DrawIDARB];
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#endif
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f_hue_change = u_object_buffer.m_objects[gl_InstanceIndex].m_hue_change;
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f_hue_change = u_object_buffer.m_objects[gl_InstanceIndex].m_hue_change;
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}
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}
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@ -22,5 +22,9 @@ void main()
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f_uv = v_uv + u_object_buffer.m_objects[gl_InstanceIndex].m_texture_trans;
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f_uv = v_uv + u_object_buffer.m_objects[gl_InstanceIndex].m_texture_trans;
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f_uv_two = v_uv_two;
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f_uv_two = v_uv_two;
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f_material_id = u_object_buffer.m_objects[gl_InstanceIndex].m_material_id;
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f_material_id = u_object_buffer.m_objects[gl_InstanceIndex].m_material_id;
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#ifdef BIND_MESH_TEXTURES_AT_ONCE
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if (f_material_id < 0)
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f_material_id = u_material_ids.m_material_id[gl_DrawIDARB];
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#endif
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f_hue_change = u_object_buffer.m_objects[gl_InstanceIndex].m_hue_change;
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f_hue_change = u_object_buffer.m_objects[gl_InstanceIndex].m_hue_change;
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}
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}
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@ -1,3 +1,7 @@
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#ifdef BIND_MESH_TEXTURES_AT_ONCE
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#extension GL_ARB_shader_draw_parameters : enable
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#endif
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layout(std140, set = 1, binding = 0) uniform CameraBuffer
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layout(std140, set = 1, binding = 0) uniform CameraBuffer
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{
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{
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mat4 m_view_matrix;
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mat4 m_view_matrix;
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@ -30,6 +34,13 @@ layout(std140, set = 1, binding = 2) readonly buffer SkinningMatrices
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mat4 m_mat[];
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mat4 m_mat[];
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} u_skinning_matrices;
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} u_skinning_matrices;
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#ifdef BIND_MESH_TEXTURES_AT_ONCE
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layout(std430, set = 1, binding = 3) readonly buffer MaterialIDs
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{
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int m_material_id[];
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} u_material_ids;
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#endif
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layout(location = 0) in vec3 v_position;
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layout(location = 0) in vec3 v_position;
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layout(location = 1) in vec4 v_normal;
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layout(location = 1) in vec4 v_normal;
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layout(location = 2) in vec4 v_color;
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layout(location = 2) in vec4 v_color;
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@ -122,6 +122,7 @@ GEVulkanDrawCall::GEVulkanDrawCall()
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m_sbo_data = NULL;
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m_sbo_data = NULL;
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m_object_data_padded_size = 0;
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m_object_data_padded_size = 0;
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m_skinning_data_padded_size = 0;
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m_skinning_data_padded_size = 0;
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m_materials_padded_size = 0;
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m_data_padding = NULL;
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m_data_padding = NULL;
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const size_t ubo_padding = m_limits.minUniformBufferOffsetAlignment;
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const size_t ubo_padding = m_limits.minUniformBufferOffsetAlignment;
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const size_t sbo_padding = m_limits.minStorageBufferOffsetAlignment;
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const size_t sbo_padding = m_limits.minStorageBufferOffsetAlignment;
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@ -190,6 +191,7 @@ void GEVulkanDrawCall::addNode(irr::scene::ISceneNode* node)
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continue;
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continue;
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const std::string& shader = getShader(node, i);
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const std::string& shader = getShader(node, i);
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m_visible_nodes[buffer][shader].emplace_back(node, i);
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m_visible_nodes[buffer][shader].emplace_back(node, i);
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m_mb_map[buffer] = mesh;
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if (anode && !added_skinning &&
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if (anode && !added_skinning &&
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!anode->getSkinningMatrices().empty() &&
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!anode->getSkinningMatrices().empty() &&
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m_skinning_nodes.find(anode) == m_skinning_nodes.end())
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m_skinning_nodes.find(anode) == m_skinning_nodes.end())
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@ -209,7 +211,8 @@ void GEVulkanDrawCall::addBillboardNode(irr::scene::ISceneNode* node,
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return;
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return;
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irr::video::SMaterial m = node->getMaterial(0);
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irr::video::SMaterial m = node->getMaterial(0);
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TexturesList textures = {};
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TexturesList textures = {};
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if (!GEVulkanFeatures::supportsDifferentTexturePerDraw())
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if (!GEVulkanFeatures::supportsDifferentTexturePerDraw() ||
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!GEVulkanFeatures::supportsBindMeshTexturesAtOnce())
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textures = getTexturesList(m);
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textures = getTexturesList(m);
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if (m_billboard_buffers.find(textures) == m_billboard_buffers.end())
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if (m_billboard_buffers.find(textures) == m_billboard_buffers.end())
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m_billboard_buffers[textures] = new GEVulkanBillboardBuffer(m);
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m_billboard_buffers[textures] = new GEVulkanBillboardBuffer(m);
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@ -226,16 +229,17 @@ void GEVulkanDrawCall::generate()
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if (!m_visible_nodes.empty() && m_data_layout == VK_NULL_HANDLE)
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if (!m_visible_nodes.empty() && m_data_layout == VK_NULL_HANDLE)
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createVulkanData();
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createVulkanData();
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std::vector<std::pair<void*, size_t> > data_uploading;
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std::unordered_map<irr::scene::ISceneNode*, int> skinning_offets;
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std::unordered_map<irr::scene::ISceneNode*, int> skinning_offets;
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int added_joint = 1;
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int added_joint = 1;
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m_skinning_data_padded_size = sizeof(irr::core::matrix4);
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m_skinning_data_padded_size = sizeof(irr::core::matrix4);
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m_data_uploading.emplace_back((void*)m_data_padding,
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data_uploading.emplace_back((void*)m_data_padding,
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sizeof(irr::core::matrix4));
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sizeof(irr::core::matrix4));
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for (GEVulkanAnimatedMeshSceneNode* node : m_skinning_nodes)
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for (GEVulkanAnimatedMeshSceneNode* node : m_skinning_nodes)
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{
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{
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int bone_count = node->getSPM()->getJointCount();
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int bone_count = node->getSPM()->getJointCount();
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size_t bone_size = sizeof(irr::core::matrix4) * bone_count;
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size_t bone_size = sizeof(irr::core::matrix4) * bone_count;
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m_data_uploading.emplace_back(
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data_uploading.emplace_back(
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(void*)node->getSkinningMatrices().data(), bone_size);
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(void*)node->getSkinningMatrices().data(), bone_size);
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skinning_offets[node] = added_joint;
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skinning_offets[node] = added_joint;
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added_joint += bone_count;
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added_joint += bone_count;
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@ -246,7 +250,7 @@ void GEVulkanDrawCall::generate()
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if (padding > 0)
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if (padding > 0)
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{
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{
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m_skinning_data_padded_size += padding;
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m_skinning_data_padded_size += padding;
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m_data_uploading.emplace_back((void*)m_data_padding,
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data_uploading.emplace_back((void*)m_data_padding,
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padding);
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padding);
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}
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}
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@ -285,14 +289,25 @@ void GEVulkanDrawCall::generate()
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});
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});
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const bool use_base_vertex = GEVulkanFeatures::supportsBaseVertexRendering();
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const bool use_base_vertex = GEVulkanFeatures::supportsBaseVertexRendering();
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const bool bind_mesh_textures =
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GEVulkanFeatures::supportsBindMeshTexturesAtOnce();
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unsigned accumulated_instance = 0;
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unsigned accumulated_instance = 0;
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struct InstanceKey
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{
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std::vector<irr::scene::ISceneNode*> m_nodes;
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unsigned m_instance_count;
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unsigned m_first_instance;
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bool m_hue_change;
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};
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std::unordered_map<irr::scene::IMesh*, std::vector<InstanceKey> >
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instance_keys;
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for (auto& p : visible_nodes)
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for (auto& p : visible_nodes)
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{
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{
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TexturesList textures = getTexturesList(p.first->getMaterial());
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TexturesList textures = getTexturesList(p.first->getMaterial());
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const irr::video::ITexture** list = &textures[0];
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const irr::video::ITexture** list = &textures[0];
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int material_id = m_texture_descriptor->getTextureID(list);
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int material_id = m_texture_descriptor->getTextureID(list);
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if (!GEVulkanFeatures::supportsBindMeshTexturesAtOnce())
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m_materials[p.first] = material_id;
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m_materials[p.first] = material_id;
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const bool skinning = p.first->hasSkinning();
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const bool skinning = p.first->hasSkinning();
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for (auto& q : p.second)
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for (auto& q : p.second)
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@ -306,6 +321,48 @@ void GEVulkanDrawCall::generate()
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if (m_graphics_pipelines.find(cur_shader) ==
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if (m_graphics_pipelines.find(cur_shader) ==
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m_graphics_pipelines.end())
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m_graphics_pipelines.end())
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continue;
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continue;
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InstanceKey key;
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key.m_nodes.reserve(q.second.size());
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key.m_instance_count = visible_count;
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key.m_first_instance = accumulated_instance;
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key.m_hue_change = false;
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bool skip_instance_key = false;
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for (auto& r : q.second)
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{
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if (r.second == BILLBOARD_NODE || r.second == PARTICLE_NODE)
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{
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skip_instance_key = true;
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break;
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}
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irr::scene::ISceneNode* node = r.first;
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const irr::core::matrix4& texture_matrix =
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node->getMaterial(r.second).getTextureMatrix(0);
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if (texture_matrix[8] != 0.0f || texture_matrix[9] != 0.0f)
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{
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skip_instance_key = true;
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break;
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}
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auto& ri = node->getMaterial(r.second).getRenderInfo();
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if (ri && ri->getHue() > 0.0f)
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{
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key.m_hue_change = true;
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break;
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}
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key.m_nodes.push_back(node);
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}
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irr::scene::IMesh* m = m_mb_map[p.first];
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auto& cur_key = instance_keys[m];
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auto it = cur_key.end();
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if (!skip_instance_key)
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{
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it = std::find_if(cur_key.begin(), cur_key.end(),
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[key](const InstanceKey& k)
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{
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return k.m_nodes == key.m_nodes &&
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k.m_instance_count == key.m_instance_count &&
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k.m_hue_change == key.m_hue_change;
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});
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}
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for (auto& r : q.second)
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for (auto& r : q.second)
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{
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{
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irr::scene::ISceneNode* node = r.first;
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irr::scene::ISceneNode* node = r.first;
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@ -345,14 +402,15 @@ void GEVulkanDrawCall::generate()
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}
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}
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}
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}
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}
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}
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else
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else if (skip_instance_key || it == cur_key.end())
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{
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{
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int skinning_offset = -1000;
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int skinning_offset = -1000;
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auto it = skinning_offets.find(node);
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auto it = skinning_offets.find(node);
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if (it != skinning_offets.end())
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if (it != skinning_offets.end())
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skinning_offset = it->second;
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skinning_offset = it->second;
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m_visible_objects.emplace_back(node, material_id,
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m_visible_objects.emplace_back(node,
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skinning_offset, r.second);
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bind_mesh_textures ? -1 : material_id, skinning_offset,
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r.second);
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}
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}
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}
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}
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VkDrawIndexedIndirectCommand cmd;
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VkDrawIndexedIndirectCommand cmd;
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@ -360,17 +418,24 @@ void GEVulkanDrawCall::generate()
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cmd.instanceCount = visible_count;
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cmd.instanceCount = visible_count;
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cmd.firstIndex = use_base_vertex ? p.first->getIBOOffset() : 0;
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cmd.firstIndex = use_base_vertex ? p.first->getIBOOffset() : 0;
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cmd.vertexOffset = use_base_vertex ? p.first->getVBOOffset() : 0;
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cmd.vertexOffset = use_base_vertex ? p.first->getVBOOffset() : 0;
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cmd.firstInstance = accumulated_instance;
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if (skip_instance_key || it == cur_key.end())
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accumulated_instance += visible_count;
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{
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cmd.firstInstance = accumulated_instance;
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accumulated_instance += visible_count;
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}
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else
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cmd.firstInstance = it->m_first_instance;
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const PipelineSettings& settings =
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const PipelineSettings& settings =
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m_graphics_pipelines[cur_shader].second;
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m_graphics_pipelines[cur_shader].second;
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std::string sorting_key =
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std::string sorting_key =
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std::string(1, settings.m_drawing_priority) + cur_shader;
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std::string(1, settings.m_drawing_priority) + cur_shader;
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m_cmds.push_back({ cmd, cur_shader, sorting_key, p.first,
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m_cmds.push_back({ cmd, cur_shader, sorting_key, p.first,
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settings.isTransparent() });
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settings.isTransparent() });
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if (!skip_instance_key && it == cur_key.end())
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cur_key.push_back(key);
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}
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}
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}
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}
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if (!GEVulkanFeatures::supportsBindMeshTexturesAtOnce())
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if (!bind_mesh_textures)
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{
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{
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std::stable_sort(m_cmds.begin(), m_cmds.end(),
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std::stable_sort(m_cmds.begin(), m_cmds.end(),
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[this](const DrawCallData& a, const DrawCallData& b)
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[this](const DrawCallData& a, const DrawCallData& b)
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@ -395,32 +460,91 @@ void GEVulkanDrawCall::generate()
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{
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{
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const size_t object_data_size =
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const size_t object_data_size =
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sizeof(ObjectData) * m_visible_objects.size();
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sizeof(ObjectData) * m_visible_objects.size();
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m_data_uploading.emplace_back((void*)m_visible_objects.data(),
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data_uploading.emplace_back((void*)m_visible_objects.data(),
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object_data_size);
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object_data_size);
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m_object_data_padded_size = object_data_size;
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m_object_data_padded_size = object_data_size;
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}
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}
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else
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else
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{
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{
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m_object_data_padded_size = 0;
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m_object_data_padded_size = 0;
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std::unordered_map<uint32_t, size_t> offset_map;
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for (unsigned i = 0; i < m_cmds.size(); i++)
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for (unsigned i = 0; i < m_cmds.size(); i++)
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{
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{
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auto& cmd = m_cmds[i];
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auto& cmd = m_cmds[i];
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size_t instance_size =
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uint32_t first_instance = cmd.m_cmd.firstInstance;
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cmd.m_cmd.instanceCount * sizeof(ObjectData);
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if (offset_map.find(first_instance) == offset_map.end())
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m_data_uploading.emplace_back(
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&m_visible_objects[cmd.m_cmd.firstInstance], instance_size);
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size_t cur_padding = getPadding(m_object_data_padded_size +
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instance_size, sbo_alignment);
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if (cur_padding > 0)
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{
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{
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instance_size += cur_padding;
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size_t instance_size =
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m_data_uploading.emplace_back((void*)m_data_padding,
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cmd.m_cmd.instanceCount * sizeof(ObjectData);
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cur_padding);
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data_uploading.emplace_back(
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&m_visible_objects[first_instance], instance_size);
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size_t cur_padding = getPadding(m_object_data_padded_size +
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instance_size, sbo_alignment);
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if (cur_padding > 0)
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{
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instance_size += cur_padding;
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data_uploading.emplace_back((void*)m_data_padding,
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cur_padding);
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}
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m_sbo_data_offset.push_back(m_object_data_padded_size);
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offset_map[cmd.m_cmd.firstInstance] = m_object_data_padded_size;
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m_object_data_padded_size += instance_size;
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}
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else
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{
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||||||
|
m_sbo_data_offset.push_back(offset_map.at(first_instance));
|
||||||
}
|
}
|
||||||
m_sbo_data_offset.push_back(m_object_data_padded_size);
|
|
||||||
m_object_data_padded_size += instance_size;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
m_materials_padded_size = 0;
|
||||||
|
if (bind_mesh_textures && !m_cmds.empty())
|
||||||
|
{
|
||||||
|
std::string cur_shader = m_cmds[0].m_shader;
|
||||||
|
for (unsigned i = 0; i < m_cmds.size(); i++)
|
||||||
|
{
|
||||||
|
auto& cmd = m_cmds[i];
|
||||||
|
auto& material = m_materials_data[cur_shader];
|
||||||
|
if (cmd.m_shader != cur_shader)
|
||||||
|
{
|
||||||
|
size_t material_size = material.second.size() * sizeof(int);
|
||||||
|
m_data_uploading.emplace_back(
|
||||||
|
material.second.data(), material_size);
|
||||||
|
size_t cur_padding = getPadding(m_materials_padded_size +
|
||||||
|
material_size, sbo_alignment);
|
||||||
|
if (cur_padding > 0)
|
||||||
|
{
|
||||||
|
material_size += cur_padding;
|
||||||
|
m_data_uploading.emplace_back((void*)m_data_padding,
|
||||||
|
cur_padding);
|
||||||
|
}
|
||||||
|
material.first = m_materials_padded_size;
|
||||||
|
m_materials_padded_size += material_size;
|
||||||
|
cur_shader = cmd.m_shader;
|
||||||
|
}
|
||||||
|
m_materials_data[cmd.m_shader].second
|
||||||
|
.push_back(m_materials[cmd.m_mb]);
|
||||||
|
}
|
||||||
|
|
||||||
|
auto& material = m_materials_data[m_cmds.back().m_shader];
|
||||||
|
size_t material_size = material.second.size() * sizeof(int);
|
||||||
|
m_data_uploading.emplace_back(
|
||||||
|
material.second.data(), material_size);
|
||||||
|
size_t cur_padding = getPadding(m_materials_padded_size +
|
||||||
|
material_size, sbo_alignment);
|
||||||
|
if (cur_padding > 0)
|
||||||
|
{
|
||||||
|
material_size += cur_padding;
|
||||||
|
m_data_uploading.emplace_back((void*)m_data_padding,
|
||||||
|
cur_padding);
|
||||||
|
}
|
||||||
|
material.first = m_materials_padded_size;
|
||||||
|
m_materials_padded_size += material_size;
|
||||||
|
m_data_uploading.insert(m_data_uploading.end(), data_uploading.begin(),
|
||||||
|
data_uploading.end());
|
||||||
|
}
|
||||||
|
else
|
||||||
|
std::swap(m_data_uploading, data_uploading);
|
||||||
} // generate
|
} // generate
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------
|
||||||
@ -748,42 +872,55 @@ start:
|
|||||||
void GEVulkanDrawCall::createVulkanData()
|
void GEVulkanDrawCall::createVulkanData()
|
||||||
{
|
{
|
||||||
GEVulkanDriver* vk = getVKDriver();
|
GEVulkanDriver* vk = getVKDriver();
|
||||||
const bool use_base_vertex = GEVulkanFeatures::supportsBaseVertexRendering();
|
const bool use_dynamic =
|
||||||
|
!GEVulkanFeatures::supportsBaseVertexRendering() ||
|
||||||
|
GEVulkanFeatures::supportsBindMeshTexturesAtOnce();
|
||||||
|
|
||||||
// m_data_layout
|
// m_data_layout
|
||||||
VkDescriptorSetLayoutBinding camera_layout_binding = {};
|
VkDescriptorSetLayoutBinding camera_layout_binding = {};
|
||||||
camera_layout_binding.binding = 0;
|
camera_layout_binding.binding = 0;
|
||||||
camera_layout_binding.descriptorCount = 1;
|
camera_layout_binding.descriptorCount = 1;
|
||||||
camera_layout_binding.descriptorType = use_base_vertex ?
|
camera_layout_binding.descriptorType = use_dynamic ?
|
||||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER :
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC :
|
||||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||||
camera_layout_binding.pImmutableSamplers = NULL;
|
camera_layout_binding.pImmutableSamplers = NULL;
|
||||||
camera_layout_binding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
camera_layout_binding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
||||||
|
|
||||||
VkDescriptorSetLayoutBinding object_data_layout_binding = {};
|
VkDescriptorSetLayoutBinding object_data_layout_binding = {};
|
||||||
object_data_layout_binding.binding = 1;
|
object_data_layout_binding.binding = 1;
|
||||||
object_data_layout_binding.descriptorCount = 1;
|
object_data_layout_binding.descriptorCount = 1;
|
||||||
object_data_layout_binding.descriptorType = use_base_vertex ?
|
object_data_layout_binding.descriptorType = use_dynamic ?
|
||||||
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER :
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC :
|
||||||
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
||||||
object_data_layout_binding.pImmutableSamplers = NULL;
|
object_data_layout_binding.pImmutableSamplers = NULL;
|
||||||
object_data_layout_binding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
object_data_layout_binding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
||||||
|
|
||||||
VkDescriptorSetLayoutBinding skinning_layout_binding = {};
|
VkDescriptorSetLayoutBinding skinning_layout_binding = {};
|
||||||
skinning_layout_binding.binding = 2;
|
skinning_layout_binding.binding = 2;
|
||||||
skinning_layout_binding.descriptorCount = 1;
|
skinning_layout_binding.descriptorCount = 1;
|
||||||
skinning_layout_binding.descriptorType = use_base_vertex ?
|
skinning_layout_binding.descriptorType = use_dynamic ?
|
||||||
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER :
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC :
|
||||||
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
||||||
skinning_layout_binding.pImmutableSamplers = NULL;
|
skinning_layout_binding.pImmutableSamplers = NULL;
|
||||||
skinning_layout_binding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
skinning_layout_binding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
||||||
|
|
||||||
std::array<VkDescriptorSetLayoutBinding, 3> bindings =
|
std::vector<VkDescriptorSetLayoutBinding> bindings =
|
||||||
{{
|
{
|
||||||
camera_layout_binding,
|
camera_layout_binding,
|
||||||
object_data_layout_binding,
|
object_data_layout_binding,
|
||||||
skinning_layout_binding
|
skinning_layout_binding
|
||||||
}};
|
};
|
||||||
|
if (GEVulkanFeatures::supportsBindMeshTexturesAtOnce())
|
||||||
|
{
|
||||||
|
VkDescriptorSetLayoutBinding material_binding = {};
|
||||||
|
material_binding.binding = 3;
|
||||||
|
material_binding.descriptorCount = 1;
|
||||||
|
material_binding.descriptorType =
|
||||||
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
|
||||||
|
material_binding.pImmutableSamplers = NULL;
|
||||||
|
material_binding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
||||||
|
bindings.push_back(material_binding);
|
||||||
|
}
|
||||||
|
|
||||||
VkDescriptorSetLayoutCreateInfo setinfo = {};
|
VkDescriptorSetLayoutCreateInfo setinfo = {};
|
||||||
setinfo.flags = 0;
|
setinfo.flags = 0;
|
||||||
@ -801,21 +938,23 @@ void GEVulkanDrawCall::createVulkanData()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// m_descriptor_pool
|
// m_descriptor_pool
|
||||||
std::array<VkDescriptorPoolSize, 2> sizes =
|
std::vector<VkDescriptorPoolSize> sizes =
|
||||||
{{
|
{
|
||||||
{
|
{
|
||||||
use_base_vertex ?
|
use_dynamic ?
|
||||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER :
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC :
|
||||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||||
vk->getMaxFrameInFlight()
|
vk->getMaxFrameInFlight()
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
use_base_vertex ?
|
use_dynamic ?
|
||||||
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER :
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC :
|
||||||
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC,
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
|
||||||
vk->getMaxFrameInFlight() * 2
|
vk->getMaxFrameInFlight() * 2
|
||||||
}
|
}
|
||||||
}};
|
};
|
||||||
|
if (GEVulkanFeatures::supportsBindMeshTexturesAtOnce())
|
||||||
|
sizes.push_back(sizes.back());
|
||||||
|
|
||||||
VkDescriptorPoolCreateInfo pool_info = {};
|
VkDescriptorPoolCreateInfo pool_info = {};
|
||||||
pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
||||||
@ -877,7 +1016,7 @@ void GEVulkanDrawCall::createVulkanData()
|
|||||||
createAllPipelines(vk);
|
createAllPipelines(vk);
|
||||||
|
|
||||||
size_t extra_size = 0;
|
size_t extra_size = 0;
|
||||||
const bool use_multidraw = GEVulkanFeatures::supportsMultiDrawIndirect() &&
|
const bool use_multidraw =
|
||||||
GEVulkanFeatures::supportsBindMeshTexturesAtOnce();
|
GEVulkanFeatures::supportsBindMeshTexturesAtOnce();
|
||||||
VkBufferUsageFlags flags = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
|
VkBufferUsageFlags flags = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
|
||||||
if (use_multidraw)
|
if (use_multidraw)
|
||||||
@ -913,7 +1052,7 @@ void GEVulkanDrawCall::uploadDynamicData(GEVulkanDriver* vk,
|
|||||||
data_uploading.emplace_back((void*)cam->getUBOData(),
|
data_uploading.emplace_back((void*)cam->getUBOData(),
|
||||||
sizeof(GEVulkanCameraUBO));
|
sizeof(GEVulkanCameraUBO));
|
||||||
|
|
||||||
const bool use_multidraw = GEVulkanFeatures::supportsMultiDrawIndirect() &&
|
const bool use_multidraw =
|
||||||
GEVulkanFeatures::supportsBindMeshTexturesAtOnce();
|
GEVulkanFeatures::supportsBindMeshTexturesAtOnce();
|
||||||
if (use_multidraw)
|
if (use_multidraw)
|
||||||
{
|
{
|
||||||
@ -927,34 +1066,30 @@ void GEVulkanDrawCall::uploadDynamicData(GEVulkanDriver* vk,
|
|||||||
m_dynamic_data->setCurrentData(data_uploading, cmd);
|
m_dynamic_data->setCurrentData(data_uploading, cmd);
|
||||||
|
|
||||||
const bool use_base_vertex = GEVulkanFeatures::supportsBaseVertexRendering();
|
const bool use_base_vertex = GEVulkanFeatures::supportsBaseVertexRendering();
|
||||||
|
size_t min_size = 0;
|
||||||
if (!use_base_vertex)
|
if (!use_base_vertex)
|
||||||
{
|
{
|
||||||
// Make sure dynamic offset won't become invaild
|
// Make sure dynamic offset won't become invaild
|
||||||
size_t min_size = m_skinning_data_padded_size +
|
min_size = m_skinning_data_padded_size +
|
||||||
(m_object_data_padded_size * 2);
|
(m_object_data_padded_size * 2);
|
||||||
m_sbo_data->resizeIfNeeded(min_size);
|
|
||||||
}
|
}
|
||||||
|
else if (use_multidraw)
|
||||||
|
{
|
||||||
|
min_size = (m_materials_padded_size * 2) +
|
||||||
|
m_skinning_data_padded_size + m_object_data_padded_size;
|
||||||
|
}
|
||||||
|
m_sbo_data->resizeIfNeeded(min_size);
|
||||||
m_sbo_data->setCurrentData(m_data_uploading, cmd);
|
m_sbo_data->setCurrentData(m_data_uploading, cmd);
|
||||||
|
|
||||||
VkBufferMemoryBarrier barrier = {};
|
VkMemoryBarrier barrier = {};
|
||||||
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
|
||||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||||
if (use_multidraw)
|
if (use_multidraw)
|
||||||
barrier.dstAccessMask |= VK_ACCESS_INDIRECT_COMMAND_READ_BIT;
|
barrier.dstAccessMask |= VK_ACCESS_INDIRECT_COMMAND_READ_BIT;
|
||||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
||||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
||||||
barrier.buffer = m_dynamic_data->getCurrentBuffer();
|
|
||||||
barrier.size = m_dynamic_data->getRealSize();
|
|
||||||
|
|
||||||
vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage, 0, 0,
|
vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage, 0, 1,
|
||||||
NULL, 1, &barrier, 0, NULL);
|
&barrier, 0, NULL, 0, NULL);
|
||||||
|
|
||||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
|
||||||
barrier.buffer = m_sbo_data->getCurrentBuffer();
|
|
||||||
barrier.size = m_skinning_data_padded_size + m_object_data_padded_size;
|
|
||||||
vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage, 0, 0,
|
|
||||||
NULL, 1, &barrier, 0, NULL);
|
|
||||||
} // uploadDynamicData
|
} // uploadDynamicData
|
||||||
|
|
||||||
// ----------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------
|
||||||
@ -969,70 +1104,78 @@ void GEVulkanDrawCall::render(GEVulkanDriver* vk, GEVulkanCameraSceneNode* cam,
|
|||||||
const unsigned cur_frame = vk->getCurrentFrame();
|
const unsigned cur_frame = vk->getCurrentFrame();
|
||||||
|
|
||||||
const bool use_base_vertex = GEVulkanFeatures::supportsBaseVertexRendering();
|
const bool use_base_vertex = GEVulkanFeatures::supportsBaseVertexRendering();
|
||||||
|
const bool bind_mesh_textures = GEVulkanFeatures::supportsBindMeshTexturesAtOnce();
|
||||||
|
const bool use_dynamic = !use_base_vertex || bind_mesh_textures;
|
||||||
VkDescriptorBufferInfo ubo_info;
|
VkDescriptorBufferInfo ubo_info;
|
||||||
ubo_info.buffer = m_dynamic_data->getCurrentBuffer();
|
ubo_info.buffer = m_dynamic_data->getCurrentBuffer();
|
||||||
ubo_info.offset = 0;
|
ubo_info.offset = 0;
|
||||||
ubo_info.range = sizeof(GEVulkanCameraUBO);
|
ubo_info.range = sizeof(GEVulkanCameraUBO);
|
||||||
|
|
||||||
std::array<VkWriteDescriptorSet, 3> data_set = {};
|
std::vector<VkWriteDescriptorSet> data_set;
|
||||||
|
data_set.resize(3, {});
|
||||||
data_set[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
data_set[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||||
data_set[0].dstSet = m_data_descriptor_sets[cur_frame];
|
data_set[0].dstSet = m_data_descriptor_sets[cur_frame];
|
||||||
data_set[0].dstBinding = 0;
|
data_set[0].dstBinding = 0;
|
||||||
data_set[0].dstArrayElement = 0;
|
data_set[0].dstArrayElement = 0;
|
||||||
data_set[0].descriptorType = use_base_vertex ?
|
data_set[0].descriptorType = use_dynamic ?
|
||||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER :
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC :
|
||||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||||
data_set[0].descriptorCount = 1;
|
data_set[0].descriptorCount = 1;
|
||||||
data_set[0].pBufferInfo = &ubo_info;
|
data_set[0].pBufferInfo = &ubo_info;
|
||||||
|
|
||||||
VkDescriptorBufferInfo sbo_info_objects;
|
VkDescriptorBufferInfo sbo_info_objects;
|
||||||
sbo_info_objects.buffer = m_sbo_data->getCurrentBuffer();
|
sbo_info_objects.buffer = m_sbo_data->getCurrentBuffer();
|
||||||
sbo_info_objects.offset = m_skinning_data_padded_size;
|
sbo_info_objects.offset =
|
||||||
|
m_materials_padded_size + m_skinning_data_padded_size;
|
||||||
sbo_info_objects.range = m_object_data_padded_size;
|
sbo_info_objects.range = m_object_data_padded_size;
|
||||||
|
|
||||||
data_set[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
data_set[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||||
data_set[1].dstSet = m_data_descriptor_sets[cur_frame];
|
data_set[1].dstSet = m_data_descriptor_sets[cur_frame];
|
||||||
data_set[1].dstBinding = 1;
|
data_set[1].dstBinding = 1;
|
||||||
data_set[1].dstArrayElement = 0;
|
data_set[1].dstArrayElement = 0;
|
||||||
data_set[1].descriptorType = use_base_vertex ?
|
data_set[1].descriptorType = use_dynamic ?
|
||||||
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER :
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC :
|
||||||
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
||||||
data_set[1].descriptorCount = 1;
|
data_set[1].descriptorCount = 1;
|
||||||
data_set[1].pBufferInfo = &sbo_info_objects;
|
data_set[1].pBufferInfo = &sbo_info_objects;
|
||||||
|
|
||||||
VkDescriptorBufferInfo sbo_info_skinning;
|
VkDescriptorBufferInfo sbo_info_skinning;
|
||||||
sbo_info_skinning.buffer = m_sbo_data->getCurrentBuffer();
|
sbo_info_skinning.buffer = m_sbo_data->getCurrentBuffer();
|
||||||
sbo_info_skinning.offset = 0;
|
sbo_info_skinning.offset = m_materials_padded_size;
|
||||||
sbo_info_skinning.range = m_skinning_data_padded_size;
|
sbo_info_skinning.range = m_skinning_data_padded_size;
|
||||||
|
|
||||||
data_set[2].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
data_set[2].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||||
data_set[2].dstSet = m_data_descriptor_sets[cur_frame];
|
data_set[2].dstSet = m_data_descriptor_sets[cur_frame];
|
||||||
data_set[2].dstBinding = 2;
|
data_set[2].dstBinding = 2;
|
||||||
data_set[2].dstArrayElement = 0;
|
data_set[2].dstArrayElement = 0;
|
||||||
data_set[2].descriptorType = use_base_vertex ?
|
data_set[2].descriptorType = use_dynamic ?
|
||||||
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER :
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC :
|
||||||
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC; ;
|
VK_DESCRIPTOR_TYPE_STORAGE_BUFFER; ;
|
||||||
data_set[2].descriptorCount = 1;
|
data_set[2].descriptorCount = 1;
|
||||||
data_set[2].pBufferInfo = &sbo_info_skinning;
|
data_set[2].pBufferInfo = &sbo_info_skinning;
|
||||||
|
|
||||||
|
VkDescriptorBufferInfo sbo_info_material;
|
||||||
|
sbo_info_material.buffer = m_sbo_data->getCurrentBuffer();
|
||||||
|
sbo_info_material.offset = 0;
|
||||||
|
sbo_info_material.range = m_materials_padded_size;
|
||||||
|
if (bind_mesh_textures)
|
||||||
|
{
|
||||||
|
data_set.resize(4, {});
|
||||||
|
data_set[3].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||||
|
data_set[3].dstSet = m_data_descriptor_sets[cur_frame];
|
||||||
|
data_set[3].dstBinding = 3;
|
||||||
|
data_set[3].dstArrayElement = 0;
|
||||||
|
data_set[3].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
|
||||||
|
data_set[3].descriptorCount = 1;
|
||||||
|
data_set[3].pBufferInfo = &sbo_info_material;
|
||||||
|
}
|
||||||
|
|
||||||
vkUpdateDescriptorSets(vk->getDevice(), data_set.size(), data_set.data(),
|
vkUpdateDescriptorSets(vk->getDevice(), data_set.size(), data_set.data(),
|
||||||
0, NULL);
|
0, NULL);
|
||||||
|
|
||||||
m_texture_descriptor->updateDescriptor();
|
m_texture_descriptor->updateDescriptor();
|
||||||
|
|
||||||
if (GEVulkanFeatures::supportsBindMeshTexturesAtOnce())
|
|
||||||
{
|
|
||||||
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
||||||
m_pipeline_layout, 0, 1, m_texture_descriptor->getDescriptorSet(),
|
|
||||||
0, NULL);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (use_base_vertex)
|
if (use_base_vertex)
|
||||||
{
|
{
|
||||||
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
||||||
m_pipeline_layout, 1, 1, &m_data_descriptor_sets[cur_frame], 0,
|
|
||||||
NULL);
|
|
||||||
|
|
||||||
GEVulkanMeshCache* mc = vk->getVulkanMeshCache();
|
GEVulkanMeshCache* mc = vk->getVulkanMeshCache();
|
||||||
std::array<VkBuffer, 2> vertex_buffer =
|
std::array<VkBuffer, 2> vertex_buffer =
|
||||||
{{
|
{{
|
||||||
@ -1071,13 +1214,21 @@ void GEVulkanDrawCall::render(GEVulkanDriver* vk, GEVulkanCameraSceneNode* cam,
|
|||||||
scissor.extent.height = vp.height;
|
scissor.extent.height = vp.height;
|
||||||
vkCmdSetScissor(cmd, 0, 1, &scissor);
|
vkCmdSetScissor(cmd, 0, 1, &scissor);
|
||||||
|
|
||||||
const bool use_multidraw = GEVulkanFeatures::supportsMultiDrawIndirect() &&
|
|
||||||
GEVulkanFeatures::supportsBindMeshTexturesAtOnce();
|
|
||||||
|
|
||||||
std::string cur_pipeline = m_cmds[0].m_shader;
|
std::string cur_pipeline = m_cmds[0].m_shader;
|
||||||
bool drawn_skybox = false;
|
bool drawn_skybox = false;
|
||||||
if (use_multidraw)
|
if (bind_mesh_textures)
|
||||||
{
|
{
|
||||||
|
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||||
|
m_pipeline_layout, 0, 1, m_texture_descriptor->getDescriptorSet(),
|
||||||
|
0, NULL);
|
||||||
|
|
||||||
|
std::array<uint32_t, 4> material_offsets =
|
||||||
|
{{
|
||||||
|
0u,
|
||||||
|
0u,
|
||||||
|
0u,
|
||||||
|
0u,
|
||||||
|
}};
|
||||||
size_t indirect_offset = sizeof(GEVulkanCameraUBO);
|
size_t indirect_offset = sizeof(GEVulkanCameraUBO);
|
||||||
const size_t indirect_size = sizeof(VkDrawIndexedIndirectCommand);
|
const size_t indirect_size = sizeof(VkDrawIndexedIndirectCommand);
|
||||||
unsigned draw_count = 0;
|
unsigned draw_count = 0;
|
||||||
@ -1086,6 +1237,11 @@ void GEVulkanDrawCall::render(GEVulkanDriver* vk, GEVulkanCameraSceneNode* cam,
|
|||||||
if (m_cmds[i].m_shader != cur_pipeline)
|
if (m_cmds[i].m_shader != cur_pipeline)
|
||||||
{
|
{
|
||||||
bindPipeline(cmd, cur_pipeline);
|
bindPipeline(cmd, cur_pipeline);
|
||||||
|
material_offsets[3] = m_materials_data[cur_pipeline].first;
|
||||||
|
vkCmdBindDescriptorSets(cmd,
|
||||||
|
VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline_layout, 1, 1,
|
||||||
|
&m_data_descriptor_sets[cur_frame], material_offsets.size(),
|
||||||
|
material_offsets.data());
|
||||||
vkCmdDrawIndexedIndirect(cmd,
|
vkCmdDrawIndexedIndirect(cmd,
|
||||||
m_dynamic_data->getCurrentBuffer(), indirect_offset,
|
m_dynamic_data->getCurrentBuffer(), indirect_offset,
|
||||||
draw_count, indirect_size);
|
draw_count, indirect_size);
|
||||||
@ -1101,16 +1257,17 @@ void GEVulkanDrawCall::render(GEVulkanDriver* vk, GEVulkanCameraSceneNode* cam,
|
|||||||
vkCmdBindDescriptorSets(cmd,
|
vkCmdBindDescriptorSets(cmd,
|
||||||
VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline_layout, 0,
|
VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline_layout, 0,
|
||||||
1, m_texture_descriptor->getDescriptorSet(), 0, NULL);
|
1, m_texture_descriptor->getDescriptorSet(), 0, NULL);
|
||||||
|
|
||||||
vkCmdBindDescriptorSets(cmd,
|
|
||||||
VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline_layout, 1, 1,
|
|
||||||
&m_data_descriptor_sets[cur_frame], 0, NULL);
|
|
||||||
}
|
}
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
draw_count++;
|
draw_count++;
|
||||||
}
|
}
|
||||||
bindPipeline(cmd, m_cmds.back().m_shader);
|
bindPipeline(cmd, m_cmds.back().m_shader);
|
||||||
|
material_offsets[3] = m_materials_data[m_cmds.back().m_shader].first;
|
||||||
|
vkCmdBindDescriptorSets(cmd,
|
||||||
|
VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline_layout, 1, 1,
|
||||||
|
&m_data_descriptor_sets[cur_frame], material_offsets.size(),
|
||||||
|
material_offsets.data());
|
||||||
vkCmdDrawIndexedIndirect(cmd,
|
vkCmdDrawIndexedIndirect(cmd,
|
||||||
m_dynamic_data->getCurrentBuffer(), indirect_offset,
|
m_dynamic_data->getCurrentBuffer(), indirect_offset,
|
||||||
draw_count, indirect_size);
|
draw_count, indirect_size);
|
||||||
@ -1119,11 +1276,14 @@ void GEVulkanDrawCall::render(GEVulkanDriver* vk, GEVulkanCameraSceneNode* cam,
|
|||||||
{
|
{
|
||||||
int cur_mid = m_materials[m_cmds[0].m_mb];
|
int cur_mid = m_materials[m_cmds[0].m_mb];
|
||||||
bindPipeline(cmd, cur_pipeline);
|
bindPipeline(cmd, cur_pipeline);
|
||||||
if (!GEVulkanFeatures::supportsBindMeshTexturesAtOnce())
|
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||||
|
m_pipeline_layout, 0, 1,
|
||||||
|
&m_texture_descriptor->getDescriptorSet()[cur_mid], 0, NULL);
|
||||||
|
if (use_base_vertex)
|
||||||
{
|
{
|
||||||
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
vkCmdBindDescriptorSets(cmd,
|
||||||
m_pipeline_layout, 0, 1,
|
VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline_layout, 1, 1,
|
||||||
&m_texture_descriptor->getDescriptorSet()[cur_mid], 0, NULL);
|
&m_data_descriptor_sets[cur_frame], 0, NULL);
|
||||||
}
|
}
|
||||||
for (unsigned i = 0; i < m_cmds.size(); i++)
|
for (unsigned i = 0; i < m_cmds.size(); i++)
|
||||||
{
|
{
|
||||||
@ -1133,19 +1293,10 @@ void GEVulkanDrawCall::render(GEVulkanDriver* vk, GEVulkanCameraSceneNode* cam,
|
|||||||
drawn_skybox = true;
|
drawn_skybox = true;
|
||||||
GEVulkanSkyBoxRenderer::render(cmd, cam);
|
GEVulkanSkyBoxRenderer::render(cmd, cam);
|
||||||
|
|
||||||
if (!GEVulkanFeatures::supportsBindMeshTexturesAtOnce())
|
vkCmdBindDescriptorSets(cmd,
|
||||||
{
|
VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline_layout, 0, 1,
|
||||||
vkCmdBindDescriptorSets(cmd,
|
&m_texture_descriptor->getDescriptorSet()[cur_mid], 0,
|
||||||
VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline_layout, 0,
|
NULL);
|
||||||
1, &m_texture_descriptor->getDescriptorSet()[cur_mid],
|
|
||||||
0, NULL);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
|
||||||
m_pipeline_layout, 0, 1,
|
|
||||||
m_texture_descriptor->getDescriptorSet(), 0, NULL);
|
|
||||||
}
|
|
||||||
if (use_base_vertex)
|
if (use_base_vertex)
|
||||||
{
|
{
|
||||||
vkCmdBindDescriptorSets(cmd,
|
vkCmdBindDescriptorSets(cmd,
|
||||||
@ -1155,8 +1306,7 @@ void GEVulkanDrawCall::render(GEVulkanDriver* vk, GEVulkanCameraSceneNode* cam,
|
|||||||
}
|
}
|
||||||
|
|
||||||
int mid = m_materials[m_cmds[i].m_mb];
|
int mid = m_materials[m_cmds[i].m_mb];
|
||||||
if (!GEVulkanFeatures::supportsBindMeshTexturesAtOnce() &&
|
if (cur_mid != mid)
|
||||||
cur_mid != mid)
|
|
||||||
{
|
{
|
||||||
cur_mid = mid;
|
cur_mid = mid;
|
||||||
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
vkCmdBindDescriptorSets(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
|
||||||
|
@ -22,6 +22,7 @@ namespace irr
|
|||||||
namespace scene
|
namespace scene
|
||||||
{
|
{
|
||||||
class ISceneNode; class IBillboardSceneNode; struct SParticle;
|
class ISceneNode; class IBillboardSceneNode; struct SParticle;
|
||||||
|
class IMesh;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -104,6 +105,8 @@ private:
|
|||||||
std::vector<std::pair<irr::scene::ISceneNode*, int> > > >
|
std::vector<std::pair<irr::scene::ISceneNode*, int> > > >
|
||||||
m_visible_nodes;
|
m_visible_nodes;
|
||||||
|
|
||||||
|
std::unordered_map<GESPMBuffer*, irr::scene::IMesh*> m_mb_map;
|
||||||
|
|
||||||
GECullingTool* m_culling_tool;
|
GECullingTool* m_culling_tool;
|
||||||
|
|
||||||
std::vector<DrawCallData> m_cmds;
|
std::vector<DrawCallData> m_cmds;
|
||||||
@ -120,6 +123,8 @@ private:
|
|||||||
|
|
||||||
size_t m_skinning_data_padded_size;
|
size_t m_skinning_data_padded_size;
|
||||||
|
|
||||||
|
size_t m_materials_padded_size;
|
||||||
|
|
||||||
char* m_data_padding;
|
char* m_data_padding;
|
||||||
|
|
||||||
VkDescriptorSetLayout m_data_layout;
|
VkDescriptorSetLayout m_data_layout;
|
||||||
@ -143,6 +148,9 @@ private:
|
|||||||
|
|
||||||
std::vector<size_t> m_sbo_data_offset;
|
std::vector<size_t> m_sbo_data_offset;
|
||||||
|
|
||||||
|
std::unordered_map<std::string, std::pair<uint32_t, std::vector<int> > >
|
||||||
|
m_materials_data;
|
||||||
|
|
||||||
// ------------------------------------------------------------------------
|
// ------------------------------------------------------------------------
|
||||||
void createAllPipelines(GEVulkanDriver* vk);
|
void createAllPipelines(GEVulkanDriver* vk);
|
||||||
// ------------------------------------------------------------------------
|
// ------------------------------------------------------------------------
|
||||||
@ -207,12 +215,14 @@ public:
|
|||||||
void reset()
|
void reset()
|
||||||
{
|
{
|
||||||
m_visible_nodes.clear();
|
m_visible_nodes.clear();
|
||||||
|
m_mb_map.clear();
|
||||||
m_cmds.clear();
|
m_cmds.clear();
|
||||||
m_visible_objects.clear();
|
m_visible_objects.clear();
|
||||||
m_materials.clear();
|
m_materials.clear();
|
||||||
m_skinning_nodes.clear();
|
m_skinning_nodes.clear();
|
||||||
m_data_uploading.clear();
|
m_data_uploading.clear();
|
||||||
m_sbo_data_offset.clear();
|
m_sbo_data_offset.clear();
|
||||||
|
m_materials_data.clear();
|
||||||
}
|
}
|
||||||
}; // GEVulkanDrawCall
|
}; // GEVulkanDrawCall
|
||||||
|
|
||||||
|
@ -890,17 +890,21 @@ bool GEVulkanDriver::checkDeviceExtensions(VkPhysicalDevice device)
|
|||||||
|
|
||||||
VkPhysicalDeviceProperties properties = {};
|
VkPhysicalDeviceProperties properties = {};
|
||||||
vkGetPhysicalDeviceProperties(device, &properties);
|
vkGetPhysicalDeviceProperties(device, &properties);
|
||||||
if (properties.apiVersion < VK_API_VERSION_1_2)
|
for (auto& ext : extensions)
|
||||||
{
|
{
|
||||||
for (auto& ext : extensions)
|
if (properties.apiVersion < VK_API_VERSION_1_2 &&
|
||||||
|
strcmp(ext.extensionName,
|
||||||
|
VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME) == 0)
|
||||||
{
|
{
|
||||||
if (strcmp(ext.extensionName,
|
m_device_extensions.push_back(
|
||||||
VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME) == 0)
|
VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME);
|
||||||
{
|
}
|
||||||
m_device_extensions.push_back(
|
else if (properties.apiVersion < VK_API_VERSION_1_1 &&
|
||||||
VK_EXT_DESCRIPTOR_INDEXING_EXTENSION_NAME);
|
strcmp(ext.extensionName,
|
||||||
break;
|
VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME) == 0)
|
||||||
}
|
{
|
||||||
|
m_device_extensions.push_back(
|
||||||
|
VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1027,6 +1031,13 @@ void GEVulkanDriver::createDevice()
|
|||||||
descriptor_indexing_features.descriptorBindingPartiallyBound =
|
descriptor_indexing_features.descriptorBindingPartiallyBound =
|
||||||
GEVulkanFeatures::supportsPartiallyBound();
|
GEVulkanFeatures::supportsPartiallyBound();
|
||||||
|
|
||||||
|
VkPhysicalDeviceShaderDrawParametersFeatures shader_draw = {};
|
||||||
|
shader_draw.sType =
|
||||||
|
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES;
|
||||||
|
shader_draw.shaderDrawParameters =
|
||||||
|
GEVulkanFeatures::supportsShaderDrawParameters();
|
||||||
|
descriptor_indexing_features.pNext = &shader_draw;
|
||||||
|
|
||||||
if (m_features.samplerAnisotropy == VK_TRUE)
|
if (m_features.samplerAnisotropy == VK_TRUE)
|
||||||
device_features.samplerAnisotropy = VK_TRUE;
|
device_features.samplerAnisotropy = VK_TRUE;
|
||||||
|
|
||||||
|
@ -190,6 +190,9 @@ void GEVulkanFeatures::init(GEVulkanDriver* vk)
|
|||||||
g_supports_base_vertex_rendering = mvk_features.baseVertexInstanceDrawing;
|
g_supports_base_vertex_rendering = mvk_features.baseVertexInstanceDrawing;
|
||||||
if (!g_supports_base_vertex_rendering)
|
if (!g_supports_base_vertex_rendering)
|
||||||
g_supports_multi_draw_indirect = false;
|
g_supports_multi_draw_indirect = false;
|
||||||
|
|
||||||
|
// https://github.com/KhronosGroup/MoltenVK/issues/1743
|
||||||
|
g_supports_shader_draw_parameters = false;
|
||||||
#endif
|
#endif
|
||||||
} // init
|
} // init
|
||||||
|
|
||||||
@ -286,7 +289,8 @@ bool GEVulkanFeatures::supportsPartiallyBound()
|
|||||||
// ----------------------------------------------------------------------------
|
// ----------------------------------------------------------------------------
|
||||||
bool GEVulkanFeatures::supportsBindMeshTexturesAtOnce()
|
bool GEVulkanFeatures::supportsBindMeshTexturesAtOnce()
|
||||||
{
|
{
|
||||||
if (!g_supports_bind_textures_at_once)
|
if (!g_supports_bind_textures_at_once || !g_supports_multi_draw_indirect ||
|
||||||
|
!g_supports_shader_draw_parameters)
|
||||||
return false;
|
return false;
|
||||||
const unsigned sampler_count = GEVulkanShaderManager::getSamplerSize() *
|
const unsigned sampler_count = GEVulkanShaderManager::getSamplerSize() *
|
||||||
GEVulkanShaderManager::getMeshTextureLayer();
|
GEVulkanShaderManager::getMeshTextureLayer();
|
||||||
|
Loading…
Reference in New Issue
Block a user