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@ -277,8 +277,8 @@ void ModelViewWidget::setupRTTScene(PtrVector<scene::IMesh, REF>& mesh,
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m_camera->updateAbsolutePosition();
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m_camera->updateAbsolutePosition();
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// Detach the note from the scene so we can render it independently
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// Detach the note from the scene so we can render it independently
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m_rtt_main_node->setVisible(false);
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//m_rtt_main_node->setVisible(false);
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m_light->setVisible(false);
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//m_light->setVisible(false);
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}
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}
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void ModelViewWidget::setRotateOff()
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void ModelViewWidget::setRotateOff()
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