Add profiler marker to measure material handling in Kart::update

This commit is contained in:
Marianne Gagnon 2015-10-25 21:22:45 -04:00
parent f9f9b660d3
commit af68319da7

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@ -1252,6 +1252,8 @@ void Kart::update(float dt)
{ {
m_body->getBroadphaseHandle()->m_collisionFilterGroup = old_group; m_body->getBroadphaseHandle()->m_collisionFilterGroup = old_group;
} }
PROFILER_PUSH_CPU_MARKER("Kart::Update (material)", 0x60, 0x34, 0x7F);
handleMaterialGFX(); handleMaterialGFX();
const Material* material=m_terrain_info->getMaterial(); const Material* material=m_terrain_info->getMaterial();
if (!material) // kart falling off the track if (!material) // kart falling off the track
@ -1309,6 +1311,7 @@ void Kart::update(float dt)
#endif #endif
} }
} // if there is material } // if there is material
PROFILER_POP_CPU_MARKER();
// Check if any item was hit. // Check if any item was hit.
// check it if we're not in a network world, or if we're on the server (when network mode is on) // check it if we're not in a network world, or if we're on the server (when network mode is on)