Remove code duplication in the options screens

Use a new standalone 'switchTab' function to centralize the activation of the screen matching the selected tab
This commit is contained in:
Alayan 2024-05-05 17:06:36 +02:00
parent 2fc05e94fc
commit ad02608744
No known key found for this signature in database
11 changed files with 74 additions and 177 deletions

View File

@ -0,0 +1,46 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009-2015 Marianne Gagnon
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "states_screens/options/options_common.hpp"
#include "guiengine/screen.hpp"
namespace OptionsCommon
{
void switchTab(std::string selected_tab)
{
GUIEngine::Screen *screen = NULL;
if (selected_tab == "tab_audio")
screen = OptionsScreenAudio::getInstance();
else if (selected_tab == "tab_display")
screen = OptionsScreenDisplay::getInstance();
else if (selected_tab == "tab_video")
screen = OptionsScreenVideo::getInstance();
else if (selected_tab == "tab_players")
screen = TabbedUserScreen::getInstance();
else if (selected_tab == "tab_controls")
screen = OptionsScreenInput::getInstance();
else if (selected_tab == "tab_ui")
screen = OptionsScreenUI::getInstance();
else if (selected_tab == "tab_general")
screen = OptionsScreenGeneral::getInstance();
else if (selected_tab == "tab_language")
screen = OptionsScreenLanguage::getInstance();
if(screen)
StateManager::get()->replaceTopMostScreen(screen);
}
}

View File

@ -15,11 +15,12 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef __HEADER_OPTIONS_INCLUDE_HEADERS_HPP__
#define __HEADER_OPTIONS_INCLUDE_HEADERS_HPP__
#ifndef __HEADER_OPTIONS_COMMON_HPP__
#define __HEADER_OPTIONS_COMMON_HPP__
// This file only contains include headers that are used by all or most
// options screens. This simplifies maintenance.
// This file contains include headers that are used by all or most options screens.
// It also contains a standalone function to switch between the options screens.
// This simplifies maintenance.
// Config to read and save settings
#include "config/user_config.hpp"
@ -47,4 +48,9 @@
#include "utils/string_utils.hpp"
#include "utils/translation.hpp"
namespace OptionsCommon
{
void switchTab(std::string selected_tab);
}
#endif

View File

@ -90,25 +90,8 @@ void OptionsScreenAudio::eventCallback(Widget* widget, const std::string& name,
{
std::string selection = ((RibbonWidget*)widget)->getSelectionIDString(PLAYER_ID_GAME_MASTER);
Screen *screen = NULL;
//if (selection == "tab_audio")
// screen = OptionsScreenAudio::getInstance();
if (selection == "tab_display")
screen = OptionsScreenDisplay::getInstance();
else if (selection == "tab_video")
screen = OptionsScreenVideo::getInstance();
else if (selection == "tab_players")
screen = TabbedUserScreen::getInstance();
else if (selection == "tab_controls")
screen = OptionsScreenInput::getInstance();
else if (selection == "tab_ui")
screen = OptionsScreenUI::getInstance();
else if (selection == "tab_general")
screen = OptionsScreenGeneral::getInstance();
else if (selection == "tab_language")
screen = OptionsScreenLanguage::getInstance();
if(screen)
StateManager::get()->replaceTopMostScreen(screen);
if (selection != "tab_audio")
OptionsCommon::switchTab(selection);
}
else if(name == "back")
{

View File

@ -520,25 +520,8 @@ void OptionsScreenDevice::eventCallback(Widget* widget,
{
std::string selection = ((RibbonWidget*)widget)->getSelectionIDString(PLAYER_ID_GAME_MASTER);
Screen *screen = NULL;
if (selection == "tab_audio")
screen = OptionsScreenAudio::getInstance();
else if (selection == "tab_display")
screen = OptionsScreenDisplay::getInstance();
else if (selection == "tab_video")
screen = OptionsScreenVideo::getInstance();
else if (selection == "tab_players")
screen = TabbedUserScreen::getInstance();
//else if (selection == "tab_controls")
// screen = OptionsScreenInput::getInstance();
else if (selection == "tab_ui")
screen = OptionsScreenUI::getInstance();
else if (selection == "tab_general")
screen = OptionsScreenGeneral::getInstance();
else if (selection == "tab_language")
screen = OptionsScreenLanguage::getInstance();
if(screen)
StateManager::get()->replaceTopMostScreen(screen);
if (selection != "tab_controls")
OptionsCommon::switchTab(selection);
}
else if (name == "back_to_device_list")
{

View File

@ -324,25 +324,8 @@ void OptionsScreenDisplay::eventCallback(Widget* widget, const std::string& name
{
std::string selection = ((RibbonWidget*)widget)->getSelectionIDString(PLAYER_ID_GAME_MASTER);
Screen *screen = NULL;
if (selection == "tab_audio")
screen = OptionsScreenAudio::getInstance();
//else if (selection == "tab_display")
// screen = OptionsScreenDisplay::getInstance();
else if (selection == "tab_video")
screen = OptionsScreenVideo::getInstance();
else if (selection == "tab_players")
screen = TabbedUserScreen::getInstance();
else if (selection == "tab_controls")
screen = OptionsScreenInput::getInstance();
else if (selection == "tab_ui")
screen = OptionsScreenUI::getInstance();
else if (selection == "tab_general")
screen = OptionsScreenGeneral::getInstance();
else if (selection == "tab_language")
screen = OptionsScreenLanguage::getInstance();
if(screen)
StateManager::get()->replaceTopMostScreen(screen);
if (selection != "tab_display")
OptionsCommon::switchTab(selection);
}
else if(name == "back")
{

View File

@ -103,25 +103,8 @@ void OptionsScreenGeneral::eventCallback(Widget* widget, const std::string& name
{
std::string selection = ((RibbonWidget*)widget)->getSelectionIDString(PLAYER_ID_GAME_MASTER);
Screen *screen = NULL;
if (selection == "tab_audio")
screen = OptionsScreenAudio::getInstance();
else if (selection == "tab_display")
screen = OptionsScreenDisplay::getInstance();
else if (selection == "tab_video")
screen = OptionsScreenVideo::getInstance();
else if (selection == "tab_players")
screen = TabbedUserScreen::getInstance();
else if (selection == "tab_controls")
screen = OptionsScreenInput::getInstance();
else if (selection == "tab_ui")
screen = OptionsScreenUI::getInstance();
//else if (selection == "tab_general")
// screen = OptionsScreenGeneral::getInstance();
else if (selection == "tab_language")
screen = OptionsScreenLanguage::getInstance();
if(screen)
StateManager::get()->replaceTopMostScreen(screen);
if (selection != "tab_general")
OptionsCommon::switchTab(selection);
}
else if(name == "back")
{

View File

@ -226,25 +226,8 @@ void OptionsScreenInput::eventCallback(Widget* widget, const std::string& name,
{
std::string selection = ((RibbonWidget*)widget)->getSelectionIDString(PLAYER_ID_GAME_MASTER);
Screen *screen = NULL;
if (selection == "tab_audio")
screen = OptionsScreenAudio::getInstance();
else if (selection == "tab_display")
screen = OptionsScreenDisplay::getInstance();
else if (selection == "tab_video")
screen = OptionsScreenVideo::getInstance();
else if (selection == "tab_players")
screen = TabbedUserScreen::getInstance();
//else if (selection == "tab_controls")
// screen = OptionsScreenInput::getInstance();
else if (selection == "tab_ui")
screen = OptionsScreenUI::getInstance();
else if (selection == "tab_general")
screen = OptionsScreenGeneral::getInstance();
else if (selection == "tab_language")
screen = OptionsScreenLanguage::getInstance();
if(screen)
StateManager::get()->replaceTopMostScreen(screen);
if (selection != "tab_controls")
OptionsCommon::switchTab(selection);
}
else if (name == "add_device")
{

View File

@ -107,25 +107,8 @@ void OptionsScreenLanguage::eventCallback(Widget* widget, const std::string& nam
{
std::string selection = ((RibbonWidget*)widget)->getSelectionIDString(PLAYER_ID_GAME_MASTER);
Screen *screen = NULL;
if (selection == "tab_audio")
screen = OptionsScreenAudio::getInstance();
else if (selection == "tab_display")
screen = OptionsScreenDisplay::getInstance();
else if (selection == "tab_video")
screen = OptionsScreenVideo::getInstance();
else if (selection == "tab_players")
screen = TabbedUserScreen::getInstance();
else if (selection == "tab_controls")
screen = OptionsScreenInput::getInstance();
else if (selection == "tab_ui")
screen = OptionsScreenUI::getInstance();
else if (selection == "tab_general")
screen = OptionsScreenGeneral::getInstance();
//else if (selection == "tab_language")
// screen = OptionsScreenLanguage::getInstance();
if(screen)
StateManager::get()->replaceTopMostScreen(screen);
if (selection != "tab_language")
OptionsCommon::switchTab(selection);
}
else if(name == "back")
{

View File

@ -360,25 +360,8 @@ void OptionsScreenUI::eventCallback(Widget* widget, const std::string& name, con
{
std::string selection = ((RibbonWidget*)widget)->getSelectionIDString(PLAYER_ID_GAME_MASTER);
Screen *screen = NULL;
if (selection == "tab_audio")
screen = OptionsScreenAudio::getInstance();
else if (selection == "tab_display")
screen = OptionsScreenDisplay::getInstance();
else if (selection == "tab_video")
screen = OptionsScreenVideo::getInstance();
else if (selection == "tab_players")
screen = TabbedUserScreen::getInstance();
else if (selection == "tab_controls")
screen = OptionsScreenInput::getInstance();
//else if (selection == "tab_ui")
// screen = OptionsScreenUI::getInstance();
else if (selection == "tab_general")
screen = OptionsScreenGeneral::getInstance();
else if (selection == "tab_language")
screen = OptionsScreenLanguage::getInstance();
if(screen)
StateManager::get()->replaceTopMostScreen(screen);
if (selection != "tab_ui")
OptionsCommon::switchTab(selection);
}
else if(name == "back")
{

View File

@ -516,25 +516,8 @@ void OptionsScreenVideo::eventCallback(Widget* widget, const std::string& name,
{
std::string selection = ((RibbonWidget*)widget)->getSelectionIDString(PLAYER_ID_GAME_MASTER);
Screen *screen = NULL;
if (selection == "tab_audio")
screen = OptionsScreenAudio::getInstance();
else if (selection == "tab_display")
screen = OptionsScreenDisplay::getInstance();
//else if (selection == "tab_video")
// screen = OptionsScreenVideo::getInstance();
else if (selection == "tab_players")
screen = TabbedUserScreen::getInstance();
else if (selection == "tab_controls")
screen = OptionsScreenInput::getInstance();
else if (selection == "tab_ui")
screen = OptionsScreenUI::getInstance();
else if (selection == "tab_general")
screen = OptionsScreenGeneral::getInstance();
else if (selection == "tab_language")
screen = OptionsScreenLanguage::getInstance();
if(screen)
StateManager::get()->replaceTopMostScreen(screen);
if (selection != "tab_video")
OptionsCommon::switchTab(selection);
}
else if(name == "back")
{

View File

@ -706,8 +706,6 @@ void BaseUserScreen::unloaded()
{
} // unloaded
// ============================================================================
/** In the tab version, make sure the right tab is selected.
*/
@ -731,25 +729,8 @@ void TabbedUserScreen::eventCallback(GUIEngine::Widget* widget,
{
std::string selection = ((RibbonWidget*)widget)->getSelectionIDString(PLAYER_ID_GAME_MASTER);
Screen *screen = NULL;
if (selection == "tab_audio")
screen = OptionsScreenAudio::getInstance();
else if (selection == "tab_display")
screen = OptionsScreenDisplay::getInstance();
else if (selection == "tab_video")
screen = OptionsScreenVideo::getInstance();
//else if (selection == "tab_players")
// screen = TabbedUserScreen::getInstance();
else if (selection == "tab_controls")
screen = OptionsScreenInput::getInstance();
else if (selection == "tab_ui")
screen = OptionsScreenUI::getInstance();
else if (selection == "tab_general")
screen = OptionsScreenGeneral::getInstance();
else if (selection == "tab_language")
screen = OptionsScreenLanguage::getInstance();
if(screen)
StateManager::get()->replaceTopMostScreen(screen);
if (selection != "tab_players")
OptionsCommon::switchTab(selection);
}
else
BaseUserScreen::eventCallback(widget, name, player_id);