Remove draw_translucently in draw2DImage
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@ -338,26 +338,12 @@ void draw2DImage(const video::ITexture* texture,
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const core::rect<s32>& sourceRect,
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const core::rect<s32>* clip_rect,
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const video::SColor* const colors,
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bool use_alpha_channel_of_texture,
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bool draw_translucently)
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bool use_alpha_channel_of_texture)
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{
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video::SColor translucence[4] =
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{
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(unsigned)-1, (unsigned)-1, (unsigned)-1, (unsigned)-1
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};
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for (unsigned i = 0; i < 4; i++)
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{
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if (colors)
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translucence[i] = colors[i];
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if (draw_translucently)
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translucence[i].setAlpha(128);
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}
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if (!CVS->isGLSL())
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{
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irr_driver->getVideoDriver()->draw2DImage(texture, destRect, sourceRect,
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clip_rect, draw_translucently ? translucence : colors,
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use_alpha_channel_of_texture);
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clip_rect, colors, use_alpha_channel_of_texture);
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return;
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}
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@ -390,10 +376,9 @@ void draw2DImage(const video::ITexture* texture,
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(s32)render_target_size.Height - clip_rect->LowerRightCorner.Y,
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clip_rect->getWidth(), clip_rect->getHeight());
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}
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if (draw_translucently || colors)
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if (colors)
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{
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drawTexColoredQuad(texture, draw_translucently ? translucence : colors,
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width, height, center_pos_x,
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drawTexColoredQuad(texture, colors, width, height, center_pos_x,
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center_pos_y, tex_center_pos_x, tex_center_pos_y,
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tex_width, tex_height);
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}
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@ -49,7 +49,7 @@ void draw2DImage(const irr::video::ITexture* texture,
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const irr::core::rect<irr::s32>& sourceRect,
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const irr::core::rect<irr::s32>* clipRect,
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const irr::video::SColor* const colors,
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bool useAlphaChannelOfTexture, bool draw_translucently = false);
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bool useAlphaChannelOfTexture);
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void draw2DImageRotationColor(irr::video::ITexture* texture,
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const irr::core::rect<irr::s32>& destRect,
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@ -579,6 +579,8 @@ void RaceGUI::drawGlobalMiniMap()
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if (ctf_world)
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{
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Vec3 draw_at;
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video::SColor translucence((unsigned)-1);
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translucence.setAlpha(128);
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if (!ctf_world->isRedFlagInBase())
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{
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track->mapPoint2MiniMap(Track::getCurrentTrack()->getRedFlag().getOrigin(),
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@ -588,7 +590,7 @@ void RaceGUI::drawGlobalMiniMap()
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lower_y -(int)(draw_at.getY()+(m_minimap_player_size/2.2f)),
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m_map_left+(int)(draw_at.getX()+(m_minimap_player_size/1.4f)),
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lower_y -(int)(draw_at.getY()-(m_minimap_player_size/2.2f)));
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draw2DImage(m_red_flag, rp, rs, NULL, NULL, true, true);
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draw2DImage(m_red_flag, rp, rs, NULL, translucence, true);
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}
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Vec3 pos = ctf_world->getRedHolder() == -1 ? ctf_world->getRedFlag() :
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ctf_world->getKart(ctf_world->getRedHolder())->getSmoothedTrans().getOrigin();
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@ -610,7 +612,7 @@ void RaceGUI::drawGlobalMiniMap()
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lower_y -(int)(draw_at.getY()+(m_minimap_player_size/2.2f)),
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m_map_left+(int)(draw_at.getX()+(m_minimap_player_size/1.4f)),
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lower_y -(int)(draw_at.getY()-(m_minimap_player_size/2.2f)));
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draw2DImage(m_blue_flag, rp, rs, NULL, NULL, true, true);
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draw2DImage(m_blue_flag, rp, rs, NULL, translucence, true);
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}
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pos = ctf_world->getBlueHolder() == -1 ? ctf_world->getBlueFlag() :
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@ -1129,7 +1129,12 @@ void RaceGUIBase::drawPlayerIcon(AbstractKart *kart, int x, int y, int w,
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{
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const core::rect<s32> rect(core::position2d<s32>(0,0),
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icon->getSize());
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draw2DImage(icon, pos, rect, NULL, NULL, true, kart->isGhostKart());
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video::SColor translucence((unsigned)-1);
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translucence.setAlpha(128);
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if (kart->isGhostKart())
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draw2DImage(icon, pos, rect, NULL, translucence, true);
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else
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draw2DImage(icon, pos, rect, NULL, NULL, true);
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}
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//draw status info - icon fade out in case of rescue/explode
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