Fixed typos.

This commit is contained in:
hiker 2018-04-27 00:34:58 +10:00
parent 8a8b954bf9
commit a737f9e3d5

View File

@ -87,8 +87,8 @@ void Skidding::reset()
// ----------------------------------------------------------------------------
/** Save the skidding state of a kart. It only saves the important physics
* values including m_remaining_jump_time (while this is mostly a graphical
* effect, ou ycan't skid while still doing a jump, so it does affect the
* staet), but not visual only values like m_visual_rotation. Similarly
* effect, you can't skid while still doing a jump, so it does affect the
* state), but not visual only values like m_visual_rotation. Similarly
* m_real_steering is output of updateRewind() and will be recomputed every
* frame when update() is called, and similar for m_skid_bonus_ready
* \param buffer Buffer for the state information.