Add some of the changes since the last update, sort changes into categories

@deveee @Benau I'm mainly aware of what I've done myself and I miss some things when looking at the commit list, so don't hesitate to update the changelog yourself to add missing important changes.
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@ -6,37 +6,63 @@ It should be kept in mind that some versions have a less complete changelog than
For similar reasons, and because some features are vastly more complex than others, attributions of main changes should not be taken as a shorcut for overall contribution.
## Unreleased
* New game mode Capture the Flag for online multiplayer by Benau
* New game mode Free for All for online multiplayer by Benau
* Networking game for normal race, time trial, free for all, capture the flag and soccer
### Networking
* Networking support for normal race, time trial, free for all, capture the flag and soccer by Benau and hiker :
* Access to a global server list, possibility to also create a LAN server
* Track voting system to allow players to decide where the race will be
* Communication between server and clients to exchange inputs and general game data
* A lot of work on rewind code to make sure server and client are well synchronized
* Chat lobby for general server information and discussion among players between races
* Support for handicap, which can be changed before each game
* Spectating option for players having entered a server while a race or game is underway by Benau
* Option to join live an active game in FFA, CTF and soccer by Benau
* Global rankings by Benau (communication with main server) and Alayan (ranking formula)
### Race gameplay and physics
* New game mode Capture the Flag by Benau (online multiplayer only)
* New game mode Free for All by Benau (online multiplayer only)
* Revised kart characteristics for better balance between light, medium and heavy karts by Alayan
* Better random item distribution for various numbers of karts by Alayan and hiker
* Numerous improvements to input on Android by deveee
* Gyroscope support for Android by Pelya
* Fix position interpolation causing some incorrect lapline validation by Auria
* Fix kart being uncontrollable and hovering when landing on some downward slopes by hiker
* Mitigate a physics issue which could send a kart flying on collisions by hiker
* Make kart turn radius based on kart class instead of kart model length (which made Adiumy unplayable and caused AI issues) by Alayan
* Revisited slipstreaming with boost easier to obtain, especially in curves, but not as strong as in 0.9.3 when the zipper boost was incorrectly activated, by Alayan
* Minor gameplay improvements (level 1 skid boost doesn't interrupt level 2 boost, fairer rubber-banding in low difficulties, boosted AI for some karts for more challenge in GPs, small balance change of GP points, more useful and consistent handicap option...)
* Start boost/penalty moved to the set phase for smoother networking
* Terrain slowdown works again as intended on several tracks where it was missing
### AI
* Improved powerup and nitro handling in AI by Alayan
### General
* Option to disable light scattering (for improved FPS), used in graphics level 3, by Partmedia
* Unlockable SuperTux challenges in Story Mode by Alayan
* Improvements to ghost replays (more data saved, live time difference, replay comparison, egg hunt replays) by Alayan
* Kart color customization by Benau
* Multithreading contention fixes by Benau
* Improved powerup and nitro handling in AI by Alayan
* Local multiplayer improvements by Fantasmos
* Revised kart characteristics for better balance between light, medium and heavy karts by Alayan
* Fix kart being uncontrollable and hovering when landing on some downward slopes by hiker
* Mitigate a physics issue which could send a kart flying on collisions by hiker
* Make kart turn radius based on kart class instead of kart model length (which made Adiumy unplayable and caused AI issues) by Alayan
* Major revamp of the achievement system to make adding new achievements much easier and flexible, also fixing some related bugs by Alayan
* Fix position interpolation causing some incorrect lapline validation by Auria
* Store up to 5 highscores for a track/difficulty/mode/kart number combination, instead of 3
* Start boost/penalty moved to the set phase for smoother networking
* Smooth turning for non-keyboard inputs for improved consistency between input mode by deveee
* Updated standard replays by Alayan
* Visual improvements (new skidding particles, better rescue, bubblegum flashing before ending)
* Audio improvements (crash sound depending on speed/direction, sound cue in nitro challenges)
* Gameplay improvements (level 1 skid boost doesn't interrupt level 2 boost, fairer rubber-banding in low difficulties, boosted AI for some karts for more challenge in GPs, much better slipstreaming, small balance change of GP points, more useful and consistent handicap option...)
* Terrain slowdown works again as intended on several tracks where it was missing
* Fix STK incorrectly connecting to the server when the internet option is disabled by Auria
* Updated WiiUse library
* Many bugfixes
### Android
* Gyroscope support by Pelya
* Numerous improvements to input on Android, especially screen keyboard, by deveee
### User Interface
* New networking user interface by Benau and hiker
* Race UI improvements (new speedometer, nitro gauge, bigger minimap, minimap display options, more legible text with outlines and for some bigger font) by Alayan
* New coal skin by Alayan
* New networking user interface by Benau and hiker
* Support for collapsing widgets in UI by Mrxx99
* Multidirectional keyboard navigation in menus by Alayan
* Alternating background darkness in lists to enhance readability by Benau
* Support text breaks into multiple line in lists, e.g. in the addons menu, by Alayan
* Improved help menu with lateral tabs and a lot more information by Alayan
* Improved option menu with lateral tabs by Alayan
@ -52,6 +78,8 @@ For similar reasons, and because some features are vastly more complex than othe
* Around the Lighthouse, Fort Magma Grand Paradisio Island, Hacienda, Minigolf, Nessie's Pond, Northern Resort, Oliver's Math Class, Shifting Sands, STK Enterprise, XR591
* Smoothness issues causing collisions and kart slowdown fixed by Auria :
* Nessie's Pond, Old Mine, Shifting Sands, Volcano Island, XR591
* Item positions improvement by Alayan and theThomasPat :
* Northern Resort, Zen Garden, Volcano Island, Minigolf, Around the Lighthouse
#### Karts
* New version of Beastie by Jymis