Better fix for login screen

This commit is contained in:
Deve 2018-03-14 20:49:05 +01:00
parent 6621196266
commit a3c0254f81
2 changed files with 13 additions and 4 deletions

View File

@ -1746,10 +1746,12 @@ int main(int argc, char *argv[] )
// so we immediately start the main menu (unless it was requested
// to always show the login screen). Otherwise show the login
// screen first.
MainMenuScreen::getInstance()->push();
if (!PlayerManager::getCurrentPlayer() ||
if(PlayerManager::getCurrentPlayer() && !
UserConfigParams::m_always_show_login_screen)
{
MainMenuScreen::getInstance()->push();
}
else
{
UserScreen::getInstance()->push();
// If there is no player, push the RegisterScreen on top of

View File

@ -406,7 +406,14 @@ void BaseUserScreen::eventCallback(Widget* widget,
*/
void BaseUserScreen::closeScreen()
{
StateManager::get()->popMenu();
if (StateManager::get()->getMenuStackSize() > 1)
{
StateManager::get()->popMenu();
}
else
{
StateManager::get()->resetAndGoToScreen(MainMenuScreen::getInstance());
}
} // closeScreen
// ----------------------------------------------------------------------------