Fixed incorrect axis (though it shouldn't matter, since the model is a
ball anyway). git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6733 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -30,7 +30,7 @@ float Bowling::m_st_force_to_target;
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Bowling::Bowling(Kart *kart) : Flyable(kart, PowerupManager::POWERUP_BOWLING,
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50.0f /* mass */)
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{
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float y_offset = 0.5f*kart->getKartLength() + m_extend.getY()/2.0f;
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float y_offset = 0.5f*kart->getKartLength() + m_extend.getZ()*0.5f;
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// if the kart is looking backwards, release from the back
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if( kart->getControls().m_look_back )
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