Fixed outdated INSTALL file, just give a link to the wiki, that's what we keep up to date anyway
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9388 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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INSTALL
67
INSTALL
@ -7,7 +7,7 @@ General
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First, make sure that you have the following packages installed:
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* OpenGL (or Mesa 3.0 or later)
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* Irrlicht 1.7 or later
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* Irrlicht 1.8 or later
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* OpenAL
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Unpack the files from the tarball like this:
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@ -35,63 +35,16 @@ location, use the "--prefix" option of configure, e.g. --prefix=/usr
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See the --help output of configure for further options.
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SVN STK on Ubuntu
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-----------------
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Here are the compilation instructions for the current svn(2009-10-15) of
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Super Tux Kart originally contributed by Damien for Ubuntu Edgy, and updated
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to 9.04 version:
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install following packages:
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# apt-get install libtool libxxf86vm-dev libopenal-dev
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libglu1-mesa-dev subversion autoconf automake1.9 g++ gcc
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do a:
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$ svn checkout https://supertuxkart.svn.sourceforge.net/svnroot/supertuxkart/main/trunk
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Get irrlicht-1.x.zip and unzip it, compile irrlicht:
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$ cd irrlicht-1.x/source/Irrlicht/
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$ make
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$ cd ../../..
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$ pwd
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/some/path/
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then we can move to stk, remember to replace the output of pwd below:
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$ cd trunk
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note that the "--with-irrlicht" argument below is only required if you didn't install irrlicht to /usr/[local]
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$ ./autogen.sh && ./configure --with-irrlicht=/some/path/irrlicht-1.x/ && make
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and if all went well run the game:
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$ src/supertuxkart
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tested with g++ 3.3 and 4.1 , both succeeded.
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If you want to install the game system-wide, do 'make install'.
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To update the source from inside trunk directory, one simple command:
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$ svn up
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and then, in most cases, just rebuild:
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$ make
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with the exception of changes to any Makefile.am, in which case:
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$ ./autogen.sh && ./configure --with-irrlicht=/some/path/irrlicht-1.x/ && make
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Building STK on Linux
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---------------------
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See http://supertuxkart.sourceforge.net/Build_STK_on_Linux
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But it didn't work!
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-------------------
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If you checked out your copy directly from SVN, you have to run
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'sh autogen.sh' to generate the configure script.
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You should check the SuperTuxKart wiki at:
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http://supertuxkart.sourceforge.net/
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Building STK on OS X
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--------------------
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See http://supertuxkart.sourceforge.net/Building_and_packaging_on_OSX
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Also, the most common (by FAR) reason for problems is that your OpenGL/Mesa
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is incorrectly installed - so before you complain to any of the Irrlicht or
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Supertuxkart mailing lists, first try running one of the example programs
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that comes with your OpenGL implementation - or one of the Mesa or GLUT
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sample programs.
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If THOSE run correctly - but Supertuxkart doesn't then please get in touch
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with the SupertuxKart mailing list and we'll do our best to get you up and
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racing.
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Building STK on Windows
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-----------------------
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See http://supertuxkart.sourceforge.net/How_to_build_the_Windows_version
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