Used 'UnNamed' suggested colours for skid marks.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2693 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -197,7 +197,7 @@ void SkidMarks::SkidMarkQuads::add(const Vec3 &left, const Vec3 &right)
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normals->add(normal);normals->add(normal);
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normals->add(normal);normals->add(normal);
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sgVec4 colour;
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sgVec4 colour;
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sgSetVec4(colour, 0.07f, 0.07f, 0.07f, 0.8f);
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sgSetVec4(colour, 0.00f, 0.00f, 0.00f, 0.5f);
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colours->add(colour); colours->add(colour);
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colours->add(colour); colours->add(colour);
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dirtyBSphere();
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dirtyBSphere();
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