Merge pull request #2352 from leyyin/fix-compilation
Fix linux compilation
This commit is contained in:
commit
9b5e4e9201
@ -138,7 +138,7 @@ void ConnectToServer::asynchronousUpdate()
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{
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{
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Log::info("ConnectToServer", "Server's address known");
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Log::info("ConnectToServer", "Server's address known");
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// we're in the same lan (same public ip address) !!
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// we're in the same lan (same public ip address) !!
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if (m_server_address.getIP() == m_public_address.getIP())
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if (m_server_address.getIP() == m_public_address.getIP())
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Log::info("ConnectToServer", "Server appears to be in the same LAN.");
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Log::info("ConnectToServer", "Server appears to be in the same LAN.");
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m_state = REQUESTING_CONNECTION;
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m_state = REQUESTING_CONNECTION;
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m_current_protocol_id = m_listener->requestStart(new RequestConnection(m_server_id));
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m_current_protocol_id = m_listener->requestStart(new RequestConnection(m_server_id));
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@ -179,7 +179,7 @@ void ConnectToServer::asynchronousUpdate()
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const char data[] = "aloha_stk\0";
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const char data[] = "aloha_stk\0";
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if (strcmp(data, (char*)(received_data)) == 0)
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if (strcmp(data, (char*)(received_data)) == 0)
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{
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{
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Log::info("ConnectToServer", "LAN Server found : %s",
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Log::info("ConnectToServer", "LAN Server found : %s",
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sender.toString().c_str());
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sender.toString().c_str());
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#ifndef WIN32
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#ifndef WIN32
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// just check if the ip is ours : if so, then just use localhost (127.0.0.1)
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// just check if the ip is ours : if so, then just use localhost (127.0.0.1)
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@ -191,8 +191,10 @@ void ConnectToServer::asynchronousUpdate()
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if (ifa->ifa_addr->sa_family==AF_INET)
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if (ifa->ifa_addr->sa_family==AF_INET)
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{
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{
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sa = (struct sockaddr_in *) ifa->ifa_addr;
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sa = (struct sockaddr_in *) ifa->ifa_addr;
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if (ntohl(sa->sin_addr.s_addr) == sender.m_ip) // this interface is ours
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sender.m_ip = 0x7f000001; // 127.0.0.1
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// This interface is ours
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if (ntohl(sa->sin_addr.s_addr) == sender.getIP())
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sender.setIP(0x7f000001); // 127.0.0.1
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}
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}
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}
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}
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freeifaddrs(ifap);
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freeifaddrs(ifap);
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@ -249,7 +251,7 @@ void ConnectToServer::asynchronousUpdate()
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{
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{
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timer = StkTime::getRealTime();
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timer = StkTime::getRealTime();
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NetworkManager::getInstance()->connect(m_server_address);
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NetworkManager::getInstance()->connect(m_server_address);
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Log::info("ConnectToServer", "Trying to connect to %s",
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Log::info("ConnectToServer", "Trying to connect to %s",
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m_server_address.toString().c_str());
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m_server_address.toString().c_str());
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}
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}
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break;
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break;
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@ -266,11 +266,11 @@ uint8_t* STKHost::receiveRawPacket(TransportAddress* sender)
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}
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}
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// we received the data
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// we received the data
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sender->setIP( ntohl((uint32_t)(addr.sin_addr.s_addr)) );
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sender->setIP( ntohl((uint32_t)(addr.sin_addr.s_addr)) );
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sender->setPort( ntohs(addr.sin_port) );
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sender->setPort( ntohs(addr.sin_port) );
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if (addr.sin_family == AF_INET)
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if (addr.sin_family == AF_INET)
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{
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{
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Log::info("STKHost", "IPv4 Address of the sender was %s", sender->toString());
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Log::info("STKHost", "IPv4 Address of the sender was %s", sender->toString().c_str());
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}
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}
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STKHost::logPacket(NetworkString(std::string((char*)(buffer), len)), true);
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STKHost::logPacket(NetworkString(std::string((char*)(buffer), len)), true);
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return buffer;
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return buffer;
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@ -51,12 +51,13 @@ class TransportAddress : public CallbackObject
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private:
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private:
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uint32_t m_ip; //!< The IPv4 address
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uint32_t m_ip; //!< The IPv4 address
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uint16_t m_port; //!< The port number
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uint16_t m_port; //!< The port number
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public:
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public:
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/** Constructor. */
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/** Constructor. */
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TransportAddress(uint32_t ip = 0, uint16_t port = 0)
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TransportAddress(uint32_t ip = 0, uint16_t port = 0)
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{
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{
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m_ip = ip;
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m_ip = ip;
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m_port = port;
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m_port = port;
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} // TransportAddress
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} // TransportAddress
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// ------------------------------------------------------------------------
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// ------------------------------------------------------------------------
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@ -111,7 +112,7 @@ public:
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/** Compares if ip address and port are identical. */
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/** Compares if ip address and port are identical. */
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bool operator==(const TransportAddress& other) const
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bool operator==(const TransportAddress& other) const
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{
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{
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return other.m_ip == m_ip && other.m_port == m_port;
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return other.m_ip == m_ip && other.m_port == m_port;
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} // operator==
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} // operator==
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// ------------------------------------------------------------------------
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// ------------------------------------------------------------------------
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