Removed dead code.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11389 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2012-07-12 07:05:02 +00:00
parent 8b5ee80e55
commit 9a823b64b0
2 changed files with 1 additions and 34 deletions

View File

@ -146,8 +146,6 @@ void SkiddingAI::reset()
{
m_time_since_last_shot = 0.0f;
m_start_kart_crash_direction = 0;
m_curve_target_speed = m_kart->getCurrentMaxSpeed();
m_curve_angle = 0.0;
m_start_delay = -1.0f;
m_time_since_stuck = 0.0f;
m_kart_ahead = NULL;
@ -240,8 +238,7 @@ void SkiddingAI::update(float dt)
//Detect if we are going to crash with the track and/or kart
checkCrashes(m_kart->getXYZ());
determineTrackDirection();
findCurve();
// Special behaviour if we have a bomb attach: try to hit the kart ahead
// of us.
bool commands_set = false;
@ -998,34 +995,6 @@ void SkiddingAI::findNonCrashingPoint(Vec3 *result)
*result = QuadGraph::get()->getQuadOfNode(sector).getCenter();
} // findNonCrashingPoint
//-----------------------------------------------------------------------------
/**FindCurve() gathers info about the closest sectors ahead: the curve
* angle, the direction of the next turn, and the optimal speed at which the
* curve can be travelled at it's widest angle.
*
* The number of sectors that form the curve is dependant on the kart's speed.
*/
void SkiddingAI::findCurve()
{
float total_dist = 0.0f;
int i;
for(i = m_track_node; total_dist < m_kart->getVelocityLC().getZ();
i = m_next_node_index[i])
{
total_dist += QuadGraph::get()->getDistanceToNext(i,
m_successor_index[i]);
}
m_curve_angle =
normalizeAngle(QuadGraph::get()->getAngleToNext(i,
m_successor_index[i])
-QuadGraph::get()->getAngleToNext(m_track_node,
m_successor_index[m_track_node]) );
m_curve_target_speed = m_kart->getCurrentMaxSpeed();
} // findCurve
//-----------------------------------------------------------------------------
/** Determines the direction of the track ahead of the kart: 0 indicates
* straight, +1 right turn, -1 left turn.

View File

@ -113,7 +113,6 @@ private:
/** Time an item has been collected and not used. */
float m_time_since_last_shot;
float m_curve_target_speed;
float m_curve_angle;
float m_time_since_stuck;
@ -152,7 +151,6 @@ private:
void checkCrashes(const Vec3& pos);
void findNonCrashingPoint(Vec3 *result);
void findCurve();
void determineTrackDirection();
void determineTurnRadius(const Vec3 &start,
const Vec3 &start_direction,