More RTl fixes
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8388 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -504,7 +504,9 @@ public:
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m_player_ident_spinner->m_y),
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core::dimension2di(m_player_ident_spinner->m_w,
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m_player_ident_spinner->m_h));
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m_ready_text = GUIEngine::getGUIEnv()->addStaticText(_("%s is ready", playerNameString), rect);
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// 'playerNameString' is already fribidize, so we need to use 'insertValues' and not _("...", a) so it's not flipped again
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m_ready_text = GUIEngine::getGUIEnv()->addStaticText(StringUtils::insertValues(_("%s is ready"), playerNameString).c_str(),
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rect);
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m_ready_text->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_CENTER );
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m_children.remove(m_player_ident_spinner);
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@ -248,7 +248,7 @@ void RaceResultGUI::determineTableLayout()
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std::string time_string = StringUtils::timeToString(time);
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ri->m_finish_time_string = time_string.c_str();
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core::dimension2d<u32> rect = m_font->getDimension(ri->m_kart_name);
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core::dimension2d<u32> rect = m_font->getDimension(ri->m_kart_name.c_str());
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if(rect.Width > m_width_kart_name)
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m_width_kart_name = rect.Width;
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} // for position
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