GPUParticles: Kill snow flake when it hit the ground according to the heightmap.

(Actually we move it outside of the player view)

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14977 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
vincentlj 2014-01-09 01:49:06 +00:00
parent 105761151d
commit 99fde5faa4

View File

@ -34,7 +34,7 @@ void main(void)
if (hasHeightMap) {
float h = position.y - texelFetch(heightmap, i * 256 + j).r;
newposition.y = (h > 0.)? position.y : position.y - h;
newposition.y = (h > 0.)? position.y : 1000.;
}
if (flips)