Fixed usage of usleep and round for visual studio.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13561 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -19,13 +19,22 @@
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#include "guiengine/modaldialog.hpp"
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#include "guiengine/widgets/rating_bar_widget.hpp"
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#include "utils/string_utils.hpp"
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#include <string.h>
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#include <IGUIEnvironment.h>
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#include <IGUIElement.h>
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#include <IGUIButton.h>
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#include <cmath>
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#ifdef WIN32
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// VS up to and including VS 2012 do not provide the normal round function
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static inline double round(double val)
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{
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return floor(val + 0.5);
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}
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#endif
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#include <string.h>
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using namespace GUIEngine;
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using namespace irr::core;
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using namespace irr;
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@ -34,7 +34,7 @@ void* protocolManagerUpdate(void* data)
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while(!manager->exit())
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{
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manager->update();
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usleep(20000);
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irr_driver->getDevice()->sleep(20);
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}
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return NULL;
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}
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@ -44,7 +44,7 @@ void* protocolManagerAsynchronousUpdate(void* data)
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while(!manager->exit())
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{
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manager->asynchronousUpdate();
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usleep(20000);
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irr_driver->getDevice()->sleep(20);
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}
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return NULL;
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}
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@ -161,7 +161,7 @@ uint8_t* STKHost::receiveRawPacket()
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{
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i++;
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len = recv(m_host->socket,(char*)buffer,2048, 0);
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usleep(1000);
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irr_driver->getDevice()->sleep(1);
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}
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return buffer;
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}
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@ -186,7 +186,7 @@ uint8_t* STKHost::receiveRawPacket(TransportAddress* sender)
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{
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i++;
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len = recvfrom(m_host->socket, (char*)buffer, 2048, 0, &addr, &from_len);
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usleep(1000); // wait 1 millisecond between two checks
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irr_driver->getDevice()->sleep(1); // wait 1 millisecond between two checks
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}
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struct sockaddr_in *sin = (struct sockaddr_in *) (&addr);
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// we received the data
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@ -226,7 +226,7 @@ uint8_t* STKHost::receiveRawPacket(TransportAddress sender)
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{
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i++;
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len = recvfrom(m_host->socket, (char*)buffer, 2048, 0, &addr, &from_len);
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usleep(1000); // wait 1 millisecond between two checks
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irr_driver->getDevice()->sleep(1); // wait 1 millisecond between two checks
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}
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if (addr.sa_family == AF_INET)
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{
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