set the downard impulse to 5 + a more easy to use backward camera
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@ -153,8 +153,8 @@
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when the camera is pointing backwards. This is usually
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when the camera is pointing backwards. This is usually
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larger than the forward-up-angle, since the kart itself
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larger than the forward-up-angle, since the kart itself
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otherwise obstricts too much of the view. -->
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otherwise obstricts too much of the view. -->
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<camera distance="1.5" forward-up-angle="15"
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<camera distance="1.0" forward-up-angle="15"
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backward-up-angle="30"/>
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backward-up-angle="5"/>
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<!-- Additional offset to move graphical chassis with regards to the physics. -->
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<!-- Additional offset to move graphical chassis with regards to the physics. -->
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<graphics y-offset="0.0"/>
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<graphics y-offset="0.0"/>
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@ -380,7 +380,7 @@
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<stability roll-influence="0.3"
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<stability roll-influence="0.3"
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chassis-linear-damping="0.2"
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chassis-linear-damping="0.2"
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chassis-angular-damping="0"
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chassis-angular-damping="0"
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downward-impulse-factor="0"
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downward-impulse-factor="5"
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track-connection-accel="2"
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track-connection-accel="2"
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smooth-flying-impulse="25"/>
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smooth-flying-impulse="25"/>
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