Changed challenge completion strings.
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@ -171,16 +171,16 @@ void FeatureUnlockedCutScene::addTrophy(RaceManager::Difficulty difficulty)
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switch (difficulty)
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{
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case RaceManager::DIFFICULTY_EASY:
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msg = _("You completed the easy challenge! This trophy is worth %i points",
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CHALLENGE_POINTS[RaceManager::DIFFICULTY_EASY]);
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msg = _("You completed the easy challenge! Points earned on this level: %i/%i",
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CHALLENGE_POINTS[RaceManager::DIFFICULTY_EASY], CHALLENGE_POINTS[RaceManager::DIFFICULTY_HARD]);
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break;
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case RaceManager::DIFFICULTY_MEDIUM:
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msg = _("You completed the intermediate challenge! This trophy is worth %i points",
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CHALLENGE_POINTS[RaceManager::DIFFICULTY_MEDIUM]);
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msg = _("You completed the intermediate challenge! Points earned on this level: %i/%i",
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CHALLENGE_POINTS[RaceManager::DIFFICULTY_MEDIUM], CHALLENGE_POINTS[RaceManager::DIFFICULTY_HARD]);
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break;
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case RaceManager::DIFFICULTY_HARD:
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msg = _("You completed the difficult challenge! This trophy is worth %i points",
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CHALLENGE_POINTS[RaceManager::DIFFICULTY_HARD]);
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msg = _("You completed the difficult challenge! Points earned on this level: %i/%i",
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CHALLENGE_POINTS[RaceManager::DIFFICULTY_HARD], CHALLENGE_POINTS[RaceManager::DIFFICULTY_HARD]);
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break;
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default:
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assert(false);
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