Added support for animated textures on water scene nodes (the track
exporter still needs support for this). git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7614 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -698,6 +698,7 @@ void Track::createWater(const XMLNode &node)
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scene_node->setPosition(xyz);
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scene_node->setRotation(hpr);
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m_all_nodes.push_back(scene_node);
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handleAnimatedTextures(scene_node, node);
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} // createWater
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// ----------------------------------------------------------------------------
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