Add kicking player for server owner
This commit is contained in:
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3bbec8aa27
commit
95208967cf
@ -20,6 +20,7 @@
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#include "config/player_manager.hpp"
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#include "karts/kart_properties_manager.hpp"
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#include "guiengine/modaldialog.hpp"
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#include "guiengine/message_queue.hpp"
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#include "modes/world_with_rank.hpp"
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#include "network/event.hpp"
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@ -369,6 +370,8 @@ void ClientLobby::update(float dt)
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break;
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case KART_SELECTION:
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{
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// In case the user opened a user info dialog
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GUIEngine::ModalDialog::dismiss();
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NetworkKartSelectionScreen* screen =
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NetworkKartSelectionScreen::getInstance();
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screen->setAvailableKartsFromServer(m_available_karts);
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@ -62,7 +62,8 @@ public:
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LE_VOTE_LAPS, // vote number of laps
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LE_CHAT,
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LE_FINAL_PLAYER_LIST,
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LE_AUTHORISED
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LE_AUTHORISED,
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LE_KICK_HOST
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};
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enum RejectReason : uint8_t
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@ -160,7 +160,20 @@ bool ServerLobby::notifyEvent(Event* event)
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} // notifyEvent
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//-----------------------------------------------------------------------------
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void ServerLobby::kickHost(Event* event)
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{
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std::unique_lock<std::mutex> lock(m_connection_mutex);
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if (m_server_owner.lock() != event->getPeerSP())
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return;
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lock.unlock();
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NetworkString& data = event->data();
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uint32_t host_id = data.getUInt32();
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std::shared_ptr<STKPeer> peer = STKHost::get()->findPeerByHostId(host_id);
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if (peer)
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peer->kick();
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} // kickHost
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//-----------------------------------------------------------------------------
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bool ServerLobby::notifyEventAsynchronous(Event* event)
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{
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assert(m_game_setup); // assert that the setup exists
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@ -185,6 +198,8 @@ bool ServerLobby::notifyEventAsynchronous(Event* event)
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case LE_VOTE_REVERSE: playerReversedVote(event); break;
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case LE_VOTE_LAPS: playerLapsVote(event); break;
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case LE_RACE_FINISHED_ACK: playerFinishedResult(event); break;
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case LE_KICK_HOST: kickHost(event); break;
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default: break;
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} // switch
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} // if (event->getType() == EVENT_TYPE_MESSAGE)
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else if (event->getType() == EVENT_TYPE_DISCONNECTED)
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@ -95,6 +95,7 @@ private:
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void registerServer();
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void finishedLoadingWorldClient(Event *event);
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void startedRaceOnClient(Event *event);
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void kickHost(Event* event);
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void unregisterServer();
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void createServerIdFile();
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void updatePlayerList();
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99
src/states_screens/dialogs/network_user_dialog.cpp
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99
src/states_screens/dialogs/network_user_dialog.cpp
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@ -0,0 +1,99 @@
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2018 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "states_screens/dialogs/network_user_dialog.hpp"
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#include "config/player_manager.hpp"
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#include "guiengine/dialog_queue.hpp"
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#include "guiengine/engine.hpp"
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#include "online/online_profile.hpp"
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#include "network/protocols/lobby_protocol.hpp"
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#include "network/stk_host.hpp"
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#include "states_screens/state_manager.hpp"
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#include "utils/translation.hpp"
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#include <IGUIEnvironment.h>
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using namespace GUIEngine;
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using namespace irr;
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using namespace irr::gui;
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using namespace Online;
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// ----------------------------------------------------------------------------
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void NetworkUserDialog::beforeAddingWidgets()
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{
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m_options_widget = getWidget<RibbonWidget>("options");
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assert(m_options_widget != NULL);
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m_name_widget = getWidget<LabelWidget>("name");
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assert(m_name_widget != NULL);
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m_name_widget->setText(m_name, false);
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m_options_widget = getWidget<RibbonWidget>("options");
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assert(m_options_widget != NULL);
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m_friend_widget = getWidget<IconButtonWidget>("friend");
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assert(m_friend_widget != NULL);
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m_kick_widget = getWidget<IconButtonWidget>("decline");
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assert(m_kick_widget != NULL);
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//I18N: In the network user dialog
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m_kick_widget->setText(_("Kick"));
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m_kick_widget->setVisible(STKHost::get()->isAuthorisedToControl());
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m_cancel_widget = getWidget<IconButtonWidget>("cancel");
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assert(m_cancel_widget != NULL);
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m_cancel_widget->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
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getWidget<IconButtonWidget>("accept")->setVisible(false);
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getWidget<IconButtonWidget>("remove")->setVisible(false);
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getWidget<IconButtonWidget>("enter")->setVisible(false);
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getWidget<LabelWidget>("info")->setVisible(false);
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} // beforeAddingWidgets
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// -----------------------------------------------------------------------------
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GUIEngine::EventPropagation
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NetworkUserDialog::processEvent(const std::string& source)
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{
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if (source == m_options_widget->m_properties[PROP_ID])
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{
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const std::string& selection = m_options_widget
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->getSelectionIDString(PLAYER_ID_GAME_MASTER);
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if (selection == m_cancel_widget->m_properties[PROP_ID])
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{
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m_self_destroy = true;
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return GUIEngine::EVENT_BLOCK;
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}
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else if(selection == m_friend_widget->m_properties[PROP_ID])
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{
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XMLRequest *request = new XMLRequest();
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PlayerManager::setUserDetails(request, "friend-request");
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request->addParameter("friendid", m_online_id);
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request->queue();
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m_self_destroy = true;
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return GUIEngine::EVENT_BLOCK;
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}
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else if(selection == m_kick_widget->m_properties[PROP_ID])
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{
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NetworkString kick(PROTOCOL_LOBBY_ROOM);
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kick.addUInt8(LobbyProtocol::LE_KICK_HOST).addUInt32(m_host_id);
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STKHost::get()->sendToServer(&kick, true/*reliable*/);
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m_self_destroy = true;
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return GUIEngine::EVENT_BLOCK;
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}
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}
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return GUIEngine::EVENT_LET;
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} // processEvent
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93
src/states_screens/dialogs/network_user_dialog.hpp
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93
src/states_screens/dialogs/network_user_dialog.hpp
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@ -0,0 +1,93 @@
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2018 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_USER_INFO_DIALOG_HPP
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#define HEADER_USER_INFO_DIALOG_HPP
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#include "guiengine/modaldialog.hpp"
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#include "guiengine/widgets.hpp"
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#include "utils/types.hpp"
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#include <irrString.h>
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namespace Online
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{
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class OnlineProfile;
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}
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/**
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* \brief Dialog that handle user in network lobby
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* \ingroup states_screens
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*/
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class NetworkUserDialog : public GUIEngine::ModalDialog
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{
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private:
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const uint32_t m_host_id;
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const uint32_t m_online_id;
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const core::stringw m_name;
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bool m_self_destroy;
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GUIEngine::RibbonWidget * m_options_widget;
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GUIEngine::LabelWidget * m_name_widget;
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GUIEngine::IconButtonWidget * m_friend_widget;
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GUIEngine::IconButtonWidget * m_kick_widget;
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GUIEngine::IconButtonWidget * m_cancel_widget;
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public:
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NetworkUserDialog(uint32_t host_id, uint32_t online_id,
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const core::stringw& name)
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: ModalDialog(0.8f,0.8f), m_host_id(host_id), m_online_id(online_id),
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m_name(name), m_self_destroy(false)
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{
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loadFromFile("online/user_info_dialog.stkgui");
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}
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// ------------------------------------------------------------------------
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~NetworkUserDialog() {}
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// ------------------------------------------------------------------------
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virtual void beforeAddingWidgets();
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// ------------------------------------------------------------------------
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void onEnterPressedInternal() { m_self_destroy = true; }
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// ------------------------------------------------------------------------
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GUIEngine::EventPropagation processEvent(const std::string& source);
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// ------------------------------------------------------------------------
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virtual bool onEscapePressed()
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{
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if (m_cancel_widget->isActivated())
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m_self_destroy = true;
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return false;
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}
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// ------------------------------------------------------------------------
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virtual void onUpdate(float dt)
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{
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// It's unsafe to delete from inside the event handler so we do it here
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if (m_self_destroy)
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{
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ModalDialog::dismiss();
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return;
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}
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}
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};
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#endif
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#include "network/server.hpp"
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#include "network/stk_host.hpp"
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#include "states_screens/state_manager.hpp"
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#include "states_screens/dialogs/message_dialog.hpp"
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#include "states_screens/dialogs/network_user_dialog.hpp"
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#include "utils/translation.hpp"
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using namespace Online;
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@ -101,7 +101,6 @@ void NetworkingLobby::beforeAddingWidget()
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void NetworkingLobby::init()
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{
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Screen::init();
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setInitialFocus();
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m_start_button->setVisible(false);
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// For now create the active player and bind it to the right
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@ -201,6 +200,18 @@ void NetworkingLobby::eventCallback(Widget* widget, const std::string& name,
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StateManager::get()->escapePressed();
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return;
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}
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else if (name == m_player_list->m_properties[GUIEngine::PROP_ID])
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{
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auto host_online_ids = StringUtils::splitToUInt
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(m_player_list->getSelectionInternalName(), '_');
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if (host_online_ids.size() != 2 ||
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STKHost::get()->getMyHostId() == host_online_ids[0])
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{
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return;
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}
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new NetworkUserDialog(host_online_ids[0], host_online_ids[1],
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m_player_list->getSelectionLabel());
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} // click on replay file
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RibbonWidget* ribbon = dynamic_cast<RibbonWidget*>(widget);
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if (ribbon == NULL) return;
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@ -227,6 +238,7 @@ void NetworkingLobby::eventCallback(Widget* widget, const std::string& name,
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STKHost::get()->sendToServer(&start, true);
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}
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}
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} // eventCallback
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// ----------------------------------------------------------------------------
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@ -243,23 +255,6 @@ bool NetworkingLobby::onEscapePressed()
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return true; // close the screen
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} // onEscapePressed
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// ----------------------------------------------------------------------------
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void NetworkingLobby::onDisabledItemClicked(const std::string& item)
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{
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} // onDisabledItemClicked
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// ----------------------------------------------------------------------------
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void NetworkingLobby::setInitialFocus()
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{
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} // setInitialFocus
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// ----------------------------------------------------------------------------
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void NetworkingLobby::onDialogClose()
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{
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setInitialFocus();
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} // onDialogClose()
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// ----------------------------------------------------------------------------
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void NetworkingLobby::addPlayer(const std::tuple<uint32_t, uint32_t,
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core::stringw, bool>& p)
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@ -273,7 +268,7 @@ void NetworkingLobby::addPlayer(const std::tuple<uint32_t, uint32_t,
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StringUtils::toString(std::get<1>(p));
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m_player_list->addItem(internal_name, std::get<2>(p));
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if (std::get<3>(p))
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m_player_list->markItemRed(internal_name, true);
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m_player_list->markItemBlue(internal_name, true);
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}
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} // addPlayer
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@ -34,11 +34,11 @@ namespace GUIEngine
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}
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/**
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* \brief Handles the main menu
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* \brief Handles the networking lobby
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* \ingroup states_screens
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*/
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class NetworkingLobby : public GUIEngine::Screen,
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public GUIEngine::ScreenSingleton<NetworkingLobby>
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class NetworkingLobby : public GUIEngine::Screen,
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public GUIEngine::ScreenSingleton<NetworkingLobby>
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{
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private:
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friend class GUIEngine::ScreenSingleton<NetworkingLobby>;
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@ -55,9 +55,6 @@ private:
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GUIEngine::ListWidget *m_player_list;
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GUIEngine::TextBoxWidget* m_chat_box;
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/** \brief Sets which widget has to be focused. Depends on the user state. */
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void setInitialFocus();
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public:
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virtual void onUpdate(float delta) OVERRIDE;
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@ -81,12 +78,6 @@ public:
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/** \brief implement callback from parent class GUIEngine::Screen */
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virtual bool onEscapePressed() OVERRIDE;
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/** \brief implement callback from parent class GUIEngine::Screen */
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virtual void onDisabledItemClicked(const std::string& item) OVERRIDE;
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/** \brief Implements the callback when a dialog gets closed. */
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virtual void onDialogClose() OVERRIDE;
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/** Used to insert each client chat message (reserved). */
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void addMoreServerInfo(const core::stringw& info);
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void setJoinedServer(std::shared_ptr<Server> server);
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