Fixed incorrect pitch.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3463 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -111,9 +111,9 @@ void Vec3::setPitchRoll(const Vec3 &normal)
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#ifdef HAVE_IRRLICHT
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const core::vector3df Vec3::toIrrHPR() const
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{
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core::vector3df r(RAD_TO_DEGREE( getY()),
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RAD_TO_DEGREE(-getX()),
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RAD_TO_DEGREE(-getZ()) );
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core::vector3df r(RAD_TO_DEGREE(-getY()), // pitch
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RAD_TO_DEGREE(-getX()), // heading
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RAD_TO_DEGREE(-getZ()) ); // roll
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return r;
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} // toIrrHPR
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