Fix #4830
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@ -81,7 +81,7 @@ private:
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/** Tests if two collision pairs involve the same objects. This test
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* is simplified (i.e. no test if p.b==a and p.a==b) since the
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* elements are sorted. */
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bool operator==(const CollisionPair &p)
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bool operator==(const CollisionPair &p) const
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{
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return (p.m_up[0]==m_up[0] && p.m_up[1]==m_up[1]);
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} // operator==
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