Added FIXME to describe odd crash in VS release mode.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7653 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2011-02-08 00:21:02 +00:00
parent 3bf48d9567
commit 92312fa261

View File

@ -28,6 +28,11 @@ TriangleMesh::TriangleMesh() : m_mesh()
{
m_body = NULL;
m_motion_state = NULL;
// FIXME: on VS in release mode this statement actually overwrites
// part of the data of m_mesh, causing a crash later. Debugging
// shows that apparently m_collision_shape is at the same address
// as m_mesh->m_use32bitIndices and m_use4componentVertices
// (and m_mesh->m_weldingThreshold at m_normals
m_collision_shape = NULL;
} // TriangleMesh