Lots of additions to achievements! core almost done.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/uni@13616 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
parent
e21ef8d40b
commit
91e77a14c3
@ -1,8 +1,8 @@
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<?xml version="1.0"?>
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<achievements>
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<achievement id="1" type="map" title="Christoffel Columbus" description="Play every official track at least once." >
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<entry key="mapid1" />
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<entry key="mapid2" />
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<entry key="mapid1" goal="1"/>
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<entry key="mapid2" goal="1"/>
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</achievement>
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<achievement id="2" type="single" goal="1" title="Strike!" description="Hit a kart with a bowling-ball." />
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</achievements>
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@ -1,7 +1,9 @@
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# Generated by ./update_file_list.sh. Do not edit this file manually.
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set(STK_SOURCES
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src/achievements/achievement.cpp
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src/achievements/achievement_info.cpp
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src/achievements/achievements_manager.cpp
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src/achievements/achievements_slot.cpp
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src/addons/addon.cpp
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src/addons/addons_manager.cpp
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src/addons/inetwork_http.cpp
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@ -296,7 +298,9 @@ src/utils/vec3.cpp
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)
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set(STK_HEADERS
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src/achievements/achievement.hpp
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src/achievements/achievement_info.hpp
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src/achievements/achievements_manager.hpp
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src/achievements/achievements_slot.hpp
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src/addons/addon.hpp
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src/addons/addons_manager.hpp
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src/addons/dummy_network_http.hpp
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@ -29,9 +29,9 @@
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#include <assert.h>
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// ============================================================================
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Achievement::Achievement(const XMLNode * input)
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Achievement::Achievement(AchievementInfo * info)
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{
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input->get("id", &m_id);
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m_id = info->getID();
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m_achieved = false;
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}
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@ -42,9 +42,12 @@ Achievement::~Achievement()
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}
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// ============================================================================
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void Achievement::onAchieving()
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void Achievement::check()
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{
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if(!m_achieved)
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if(m_achieved)
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return;
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if(m_achievement_info->checkCompletion(this))
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{
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//show achievement
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//send to server
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@ -53,38 +56,77 @@ void Achievement::onAchieving()
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}
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// ============================================================================
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SingleAchievement::SingleAchievement(const XMLNode * input)
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: Achievement(input)
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SingleAchievement::SingleAchievement(AchievementInfo * info)
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: Achievement(info)
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{
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}
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// ============================================================================
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void SingleAchievement::check()
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void SingleAchievement::load(XMLNode * input)
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{
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if(m_achieved)
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return;
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if(m_progress >= m_goal)
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onAchieving();
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}
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// ============================================================================
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MapAchievement::MapAchievement(const XMLNode * input)
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: Achievement(input)
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{
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}
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// ============================================================================
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void MapAchievement::check()
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{
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if(m_achieved)
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return;
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ProgressMap::iterator iter;
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for (iter = m_progress_map.begin(); iter != m_progress_map.end(); ++iter)
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std::string achieved("");
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input->get("achieved", &achieved);
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if(achieved == "true")
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{
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if (!iter->second)
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return;
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m_achieved = true;
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return;
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}
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onAchieving();
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input->get("value", &m_progress);
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}
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// ============================================================================
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void SingleAchievement::save(std::ofstream & out)
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{
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out << "<achievement id=\"" << m_id << "\""
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<< "achieved=\"" << StringUtils::boolstr(m_achieved) << "\""
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<< "value=\"" << StringUtils::toString(m_progress) << "\""
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<< "/>\n";
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} // save
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// ============================================================================
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MapAchievement::MapAchievement(AchievementInfo * info)
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: Achievement(info)
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{
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}
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// ============================================================================
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void MapAchievement::load(XMLNode * input)
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{
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std::string achieved("");
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input->get("achieved", &achieved);
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if(achieved == "true")
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{
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m_achieved = true;
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return;
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}
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std::vector<XMLNode*> xml_entries;
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input->getNodes("entry", xml_entries);
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for (unsigned int n=0; n < xml_entries.size(); n++)
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{
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std::string key("");
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xml_entries[n]->get("key", &key);
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int value(0);
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xml_entries[n]->get("value", &value);
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m_progress_map[key] = value;
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}
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}
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// ============================================================================
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void MapAchievement::save(std::ofstream & out)
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{
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out << "<achievement id=\"" << m_id << "\" achieved=\"" << StringUtils::boolstr(m_achieved) << "\">\n";
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std::map<std::string, int>::iterator iter;
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for ( iter = m_progress_map.begin(); iter != m_progress_map.end(); ++iter ) {
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out << " <entry key=\"" << iter->first.c_str() << "\" value=\"" << StringUtils::toString(iter->second) << "\"/>\n";
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}
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out << "</achievement>\n";
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} // save
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// ============================================================================
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int MapAchievement::getValue(const std::string & key)
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{
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if ( m_progress_map.find(key) != m_progress_map.end())
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return m_progress_map[key];
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return 0;
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}
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@ -24,6 +24,7 @@
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#include <irrString.h>
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#include <string>
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#include "io/xml_node.hpp"
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#include "achievements/achievement_info.hpp"
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// ============================================================================
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@ -32,43 +33,58 @@
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* \brief
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* \ingroup
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*/
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class AchievementInfo;
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class Achievement
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{
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protected:
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uint32_t m_id;
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bool m_achieved;
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virtual void check() = 0;
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void onAchieving();
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uint32_t m_id;
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bool m_achieved;
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AchievementInfo * m_achievement_info;
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void check ();
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public:
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Achievement (const XMLNode * input);
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virtual ~Achievement ();
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uint32_t getID() const { return m_id; }
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Achievement (AchievementInfo * info);
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virtual ~Achievement ();
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uint32_t getID () const { return m_id; }
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virtual void load (XMLNode * input) = 0;
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virtual void save (std::ofstream & out) = 0;
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enum AchievementType
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{
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AT_SINGLE,
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AT_MAP
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};
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}; // class Achievement
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class SingleAchievement : public Achievement
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{
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private:
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virtual void check();
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int m_goal;
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protected:
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int m_progress;
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public:
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SingleAchievement (const XMLNode * input);
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virtual ~SingleAchievement () {};
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}; // class Achievement
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SingleAchievement (AchievementInfo * info);
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virtual ~SingleAchievement () {};
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void load (XMLNode * input);
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int getValue () const { return m_progress; }
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void save (std::ofstream & out);
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}; // class SingleAchievement
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class MapAchievement : public Achievement
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{
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private:
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virtual void check();
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typedef std::map<std::string, bool> ProgressMap;
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ProgressMap m_progress_map;
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protected:
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std::map<std::string, int> m_progress_map;
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public:
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MapAchievement (const XMLNode * input);
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virtual ~MapAchievement () {};
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}; // class Achievement
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MapAchievement (AchievementInfo * info);
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virtual ~MapAchievement () {};
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void load (XMLNode * input);
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int getValue (const std::string & key);
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void save (std::ofstream & out);
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}; // class MapAchievement
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#endif
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87
src/achievements/achievement_info.cpp
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87
src/achievements/achievement_info.cpp
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@ -0,0 +1,87 @@
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013 Glenn De Jonghe
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "achievements/achievement_info.hpp"
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#include "utils/log.hpp"
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#include "utils/translation.hpp"
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#include "io/xml_writer.hpp"
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#include <sstream>
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#include <stdlib.h>
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#include <assert.h>
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// ============================================================================
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AchievementInfo::AchievementInfo(const XMLNode * input)
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{
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input->get("id", &m_id);
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input->get("title", &m_title);
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input->get("description", &m_description);
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std::string reset_after_race("");
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input->get("reset_after_race", &reset_after_race);
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m_reset_after_race = reset_after_race == "true";
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}
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// ============================================================================
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SingleAchievementInfo::SingleAchievementInfo(const XMLNode * input)
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: AchievementInfo(input)
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{
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input->get("goal", &m_goal_value);
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}
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// ============================================================================
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bool SingleAchievementInfo::checkCompletion(Achievement * achievement) const
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{
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SingleAchievement * single_achievement = (SingleAchievement *) achievement;
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if(single_achievement->getValue() >= m_goal_value)
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return true;
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return false;
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}
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// ============================================================================
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MapAchievementInfo::MapAchievementInfo(const XMLNode * input)
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: AchievementInfo(input)
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{
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std::vector<XMLNode*> xml_entries;
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input->getNodes("entry", xml_entries);
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for (unsigned int n=0; n < xml_entries.size(); n++)
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{
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std::string key("");
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xml_entries[n]->get("key", &key);
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int goal(0);
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xml_entries[n]->get("goal", &goal);
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m_goal_values[key] = goal;
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}
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if(m_goal_values.size() != xml_entries.size())
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Log::error("MapAchievementInfo","Duplicate keys for the entries of a MapAchievement found.");
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}
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// ============================================================================
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bool MapAchievementInfo::checkCompletion(Achievement * achievement) const
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{
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MapAchievement * map_achievement = (MapAchievement *) achievement;
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std::map<std::string, int>::iterator iter;
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for ( iter = m_goal_values.begin(); iter != m_goal_values.end(); iter++ ) {
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if(map_achievement->getValue(iter->first) < iter->second)
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return false;
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}
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return true;
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}
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85
src/achievements/achievement_info.hpp
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85
src/achievements/achievement_info.hpp
Normal file
@ -0,0 +1,85 @@
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013 Glenn De Jonghe
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_ACHIEVEMENT_INFO_HPP
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#define HEADER_ACHIEVEMENT_INFO_HPP
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#include "utils/types.hpp"
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#include <irrString.h>
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#include <string>
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#include "io/xml_node.hpp"
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#include "achievements/achievement.hpp"
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// ============================================================================
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class Achievement;
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/**
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* \brief
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* \ingroup
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*/
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class AchievementInfo
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{
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protected:
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uint32_t m_id;
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irr::core::stringw m_title;
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irr::core::stringw m_description;
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bool m_reset_after_race;
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public:
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AchievementInfo (const XMLNode * input);
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virtual ~AchievementInfo () {};
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uint32_t getID () const { return m_id; }
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irr::core::stringw getDescription () const { return m_description; }
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virtual Achievement::AchievementType getType () = 0;
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virtual bool checkCompletion (Achievement * achievement) const = 0;
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}; // class AchievementInfo
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class SingleAchievementInfo : public AchievementInfo
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{
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protected:
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int m_goal_value;
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public:
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SingleAchievementInfo (const XMLNode * input);
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virtual ~SingleAchievementInfo () {};
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int getGoalValue () const { return m_goal_value; }
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virtual bool checkCompletion (Achievement * achievement) const;
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virtual Achievement::AchievementType getType() { return Achievement::AT_SINGLE; };
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}; // class SingleAchievementInfo
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class MapAchievementInfo : public AchievementInfo
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{
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protected:
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std::map<std::string, int> m_goal_values;
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public:
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MapAchievementInfo (const XMLNode * input);
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virtual ~MapAchievementInfo () {};
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int getGoalValue (const std::string & key) { return m_goal_values[key];}
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virtual bool checkCompletion (Achievement * achievement) const;
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virtual Achievement::AchievementType getType() { return Achievement::AT_MAP; };
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}; // class MapAchievementInfo
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#endif
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/*EOF*/
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@ -18,11 +18,12 @@
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#include "achievements/achievements_manager.hpp"
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#include "achievements/achievement.hpp"
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#include "utils/log.hpp"
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#include "utils/translation.hpp"
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#include "io/file_manager.hpp"
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#include "io/xml_writer.hpp"
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#include "config/player.hpp"
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#include "config/user_config.hpp"
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#include <sstream>
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#include <stdlib.h>
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@ -46,7 +47,8 @@ void AchievementsManager::deallocate()
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// ============================================================================
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AchievementsManager::AchievementsManager()
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{
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parse();
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parseDataFile();
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parseConfigFile();
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}
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// ============================================================================
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@ -55,15 +57,110 @@ AchievementsManager::~AchievementsManager()
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}
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// ============================================================================
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void AchievementsManager::parse()
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void AchievementsManager::parseDataFile()
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{
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const std::string file_name = file_manager->getDataFile("achievements.xml");
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const XMLNode *root = file_manager->createXMLTree(file_name);
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unsigned int num_nodes = root->getNumNodes();
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for(unsigned int i = 0; i < num_nodes; i++)
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{
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const XMLNode *node = root->getNode(i);
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std::string type("");
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node->get("type", &type);
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AchievementInfo * achievement_info;
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if(type == "single")
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{
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achievement_info = new SingleAchievementInfo(node);
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}
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else if(type == "map")
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{
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achievement_info = new MapAchievementInfo(node);
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}
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else
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{
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Log::error("AchievementsManager::parseAchievements","Non-existent achievement type. Skipping - definitely results in unwanted behaviour.");
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continue;
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}
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m_achievements_info.push_back(achievement_info);
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}
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if(num_nodes != m_achievements_info.size())
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Log::error("AchievementsManager::parseAchievements","Multiple achievements with the same id!");
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}
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// ============================================================================
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void AchievementsManager::load()
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void AchievementsManager::parseConfigFile()
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{
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const std::string filename=file_manager->getConfigFile("achievements.xml");
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XMLNode* root = file_manager->createXMLTree(filename);
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if(!root || root->getName() != "achievements")
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{
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Log::info("AchievementsManager", "Achievements file '%s' will be created.",
|
||||
filename.c_str());
|
||||
createSlotsIfNeeded();
|
||||
save();
|
||||
|
||||
if (root) delete root;
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<XMLNode*> xml_slots;
|
||||
root->getNodes("slot", xml_slots);
|
||||
for (unsigned int n=0; n < xml_slots.size(); n++)
|
||||
{
|
||||
AchievementsSlot * slot = new AchievementsSlot(xml_slots[n]);
|
||||
if(!slot->isValid())
|
||||
{
|
||||
Log::warn("AchievementsManager", "Found game slot with faulty or missing information. Discarding it.");
|
||||
delete slot;
|
||||
continue;
|
||||
}
|
||||
m_slots.push_back(slot);
|
||||
}
|
||||
|
||||
bool something_changed = createSlotsIfNeeded();
|
||||
if (something_changed) save();
|
||||
|
||||
delete root;
|
||||
} // load
|
||||
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Creates a slot for players that don't have one yet
|
||||
* \return true if any were created
|
||||
*/
|
||||
bool AchievementsManager::createSlotsIfNeeded()
|
||||
{
|
||||
bool something_changed = false;
|
||||
|
||||
// make sure all players have at least one game slot associated
|
||||
PtrVector<PlayerProfile>& players = UserConfigParams::m_all_players;
|
||||
for (int n=0; n<players.size(); n++)
|
||||
{
|
||||
bool exists = false;
|
||||
|
||||
for(unsigned int i = 0; i < m_slots.size(); i++)
|
||||
{
|
||||
if(!m_slots[i]->isOnline() && m_slots[i]->getID() == players[n].getUniqueID())
|
||||
{
|
||||
exists = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!exists)
|
||||
{
|
||||
AchievementsSlot* slot = new AchievementsSlot(players[n].getUniqueID(), false);
|
||||
m_slots.push_back(slot);
|
||||
something_changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
return something_changed;
|
||||
} // UnlockManager::createSlotsIfNeeded
|
||||
|
||||
|
||||
}
|
||||
// ============================================================================
|
||||
void AchievementsManager::save()
|
||||
{
|
||||
@ -84,54 +181,10 @@ void AchievementsManager::save()
|
||||
|
||||
for (unsigned int i = 0; i < m_slots.size(); i++)
|
||||
{
|
||||
m_slots[i].save();
|
||||
m_slots[i]->save(achievements_file);
|
||||
}
|
||||
|
||||
achievements_file << "</achievements>\n\n";
|
||||
achievements_file.close();
|
||||
}
|
||||
// ============================================================================
|
||||
// ============================================================================
|
||||
|
||||
void AchievementsManager::AchievementsSlot::parse()
|
||||
{
|
||||
const std::string file_name = file_manager->getDataFile("achievements.xml");
|
||||
const XMLNode *root = file_manager->createXMLTree(file_name);
|
||||
unsigned int num_nodes = root->getNumNodes();
|
||||
for(unsigned int i = 0; i < num_nodes; i++)
|
||||
{
|
||||
const XMLNode *node = root->getNode(i);
|
||||
std::string type("");
|
||||
node->get("type", &type);
|
||||
Achievement * achievement;
|
||||
if(type == "single")
|
||||
{
|
||||
achievement = new SingleAchievement(node);
|
||||
}
|
||||
else if(type == "map")
|
||||
{
|
||||
achievement = new MapAchievement(node);
|
||||
}
|
||||
else
|
||||
{
|
||||
Log::error("AchievementsManager::parseAchievements","Non-existent achievement type. Skipping - definitely results in unwanted behaviour.");
|
||||
continue;
|
||||
}
|
||||
m_achievements[achievement->getID()] = achievement;
|
||||
}
|
||||
if(num_nodes != m_achievements.size())
|
||||
Log::error("AchievementsManager::parseAchievements","Multiple achievements with the same id!");
|
||||
} // parseAchievements
|
||||
|
||||
// ============================================================================
|
||||
void AchievementsManager::AchievementsSlot::load()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// ============================================================================
|
||||
void AchievementsManager::AchievementsSlot::save()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
@ -20,7 +20,8 @@
|
||||
#define HEADER_ACHIEVEMENTS_MANAGER_HPP
|
||||
|
||||
#include "utils/types.hpp"
|
||||
#include "achievements/achievement.hpp"
|
||||
#include "achievements/achievement_info.hpp"
|
||||
#include "achievements/achievements_slot.hpp"
|
||||
|
||||
|
||||
#include <irrString.h>
|
||||
@ -38,29 +39,22 @@
|
||||
class AchievementsManager
|
||||
{
|
||||
private :
|
||||
|
||||
class AchievementsSlot
|
||||
{
|
||||
std::map<uint32_t, Achievement *> m_achievements;
|
||||
public :
|
||||
void parse();
|
||||
void load();
|
||||
void save();
|
||||
};
|
||||
std::vector<AchievementsSlot> m_slots;
|
||||
std::vector<AchievementsSlot*> m_slots;
|
||||
std::vector<AchievementInfo *> m_achievements_info;
|
||||
AchievementsManager ();
|
||||
~AchievementsManager ();
|
||||
|
||||
|
||||
bool createSlotsIfNeeded();
|
||||
|
||||
public:
|
||||
/**Singleton */
|
||||
static AchievementsManager * get();
|
||||
static void deallocate();
|
||||
|
||||
void parse();
|
||||
const std::vector<AchievementInfo *> & getAllInfo() const { return m_achievements_info;};
|
||||
|
||||
void parseDataFile();
|
||||
void parseConfigFile();
|
||||
void save();
|
||||
void load();
|
||||
}; // class AchievementsManager
|
||||
|
||||
#endif
|
||||
|
115
src/achievements/achievements_slot.cpp
Normal file
115
src/achievements/achievements_slot.cpp
Normal file
@ -0,0 +1,115 @@
|
||||
//
|
||||
// SuperTuxKart - a fun racing game with go-kart
|
||||
// Copyright (C) 2013 Glenn De Jonghe
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 3
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
|
||||
#include "achievements/achievements_slot.hpp"
|
||||
|
||||
#include "achievements/achievement_info.hpp"
|
||||
#include "achievements/achievements_manager.hpp"
|
||||
#include "utils/log.hpp"
|
||||
#include "utils/translation.hpp"
|
||||
#include "io/xml_writer.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <stdlib.h>
|
||||
#include <assert.h>
|
||||
// ============================================================================
|
||||
AchievementsSlot::AchievementsSlot(const XMLNode * input)
|
||||
{
|
||||
int fetched_user_id = input->get("user_id", &m_id);
|
||||
std::string online;
|
||||
int fetched_online = input->get("online", &online);
|
||||
if(!fetched_user_id || !fetched_online || !(online == "true" || online == "false"))
|
||||
{
|
||||
m_valid = false;
|
||||
}
|
||||
m_valid = true;
|
||||
m_online = online == "true";
|
||||
|
||||
createFreshSlot();
|
||||
|
||||
std::vector<XMLNode*> xml_achievements;
|
||||
input->getNodes("achievement", xml_achievements);
|
||||
for( unsigned int i=0; i<xml_achievements.size(); i++)
|
||||
{
|
||||
uint32_t achievement_id(0);
|
||||
xml_achievements[i]->get("id", &achievement_id);
|
||||
Achievement * achievement = findAchievement(achievement_id);
|
||||
if(achievement == NULL)
|
||||
{
|
||||
Log::warn("AchievementsSlot", "Found saved achievement data for a non-existent achievement. Discarding.");
|
||||
continue;
|
||||
}
|
||||
achievement->load(xml_achievements[i]);
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
AchievementsSlot::AchievementsSlot(std::string id, bool online)
|
||||
{
|
||||
m_valid = true;
|
||||
m_online = online;
|
||||
m_id = id;
|
||||
|
||||
createFreshSlot();
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
void AchievementsSlot::createFreshSlot()
|
||||
{
|
||||
m_achievements.clear();
|
||||
std::vector<AchievementInfo *> all_info = AchievementsManager::get()->getAllInfo();
|
||||
for( unsigned int i=0; i < all_info.size(); i++)
|
||||
{
|
||||
AchievementInfo * info = all_info[i];
|
||||
Achievement::AchievementType achievement_type = info->getType();
|
||||
Achievement * achievement;
|
||||
if(achievement_type == Achievement::AT_SINGLE)
|
||||
{
|
||||
achievement = new SingleAchievement(info);
|
||||
}
|
||||
else if(achievement_type == Achievement::AT_MAP)
|
||||
{
|
||||
achievement = new MapAchievement(info);
|
||||
}
|
||||
m_achievements[achievement->getID()] = achievement;
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
void AchievementsSlot::save(std::ofstream & out)
|
||||
{
|
||||
out << " <slot user_id=\"" << m_id.c_str()
|
||||
<< "\" online=\"" << StringUtils::boolstr(m_online)
|
||||
<< "\"> \n";
|
||||
std::map<uint32_t, Achievement*>::const_iterator i;
|
||||
for(i = m_achievements.begin(); i != m_achievements.end(); i++)
|
||||
{
|
||||
if (i->second != NULL)
|
||||
i->second->save(out);
|
||||
}
|
||||
out << " </slot>\n";
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
Achievement * AchievementsSlot::findAchievement(uint32_t id)
|
||||
{
|
||||
if ( m_achievements.find(id) != m_achievements.end())
|
||||
return m_achievements[id];
|
||||
return NULL;
|
||||
}
|
52
src/achievements/achievements_slot.hpp
Normal file
52
src/achievements/achievements_slot.hpp
Normal file
@ -0,0 +1,52 @@
|
||||
//
|
||||
// SuperTuxKart - a fun racing game with go-kart
|
||||
// Copyright (C) 2013 Glenn De Jonghe
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 3
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef HEADER_ACHIEVEMENTS_SLOT_HPP
|
||||
#define HEADER_ACHIEVEMENTS_SLOT_HPP
|
||||
|
||||
#include "utils/types.hpp"
|
||||
#include "achievements/achievement.hpp"
|
||||
|
||||
#include <irrString.h>
|
||||
#include <string>
|
||||
#include "io/xml_node.hpp"
|
||||
|
||||
|
||||
class AchievementsSlot
|
||||
{
|
||||
private:
|
||||
std::map<uint32_t, Achievement *> m_achievements;
|
||||
bool m_online;
|
||||
bool m_valid;
|
||||
std::string m_id;
|
||||
|
||||
void createFreshSlot();
|
||||
|
||||
public :
|
||||
AchievementsSlot(const XMLNode * input);
|
||||
AchievementsSlot(std::string id, bool online);
|
||||
bool isValid() const { return m_valid;}
|
||||
void save(std::ofstream & out);
|
||||
bool isOnline() const {return m_online;}
|
||||
const std::string & getID() const {return m_id;}
|
||||
Achievement * findAchievement(uint32_t id);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
/*EOF*/
|
@ -90,17 +90,11 @@ void Challenge::setSolved(RaceManager::Difficulty d)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
|
||||
const char* boolstr(bool b)
|
||||
{
|
||||
return (b ? "true" : "false");
|
||||
}
|
||||
|
||||
void Challenge::save(std::ofstream& writer)
|
||||
{
|
||||
writer << " <" << m_data->getId().c_str() << ">\n"
|
||||
<< " <easy solved=\"" << boolstr(isSolved(RaceManager::DIFFICULTY_EASY)) << "\"/>\n"
|
||||
<< " <medium solved=\"" << boolstr(isSolved(RaceManager::DIFFICULTY_MEDIUM)) << "\"/>\n"
|
||||
<< " <hard solved=\"" << boolstr(isSolved(RaceManager::DIFFICULTY_HARD)) << "\"/>\n"
|
||||
<< " <easy solved=\"" << StringUtils::boolstr(isSolved(RaceManager::DIFFICULTY_EASY)) << "\"/>\n"
|
||||
<< " <medium solved=\"" << StringUtils::boolstr(isSolved(RaceManager::DIFFICULTY_MEDIUM)) << "\"/>\n"
|
||||
<< " <hard solved=\"" << StringUtils::boolstr(isSolved(RaceManager::DIFFICULTY_HARD)) << "\"/>\n"
|
||||
<< " </" << m_data->getId().c_str() << ">\n";
|
||||
} // save
|
||||
|
@ -139,6 +139,7 @@
|
||||
#include <IEventReceiver.h>
|
||||
|
||||
#include "main_loop.hpp"
|
||||
#include "achievements/achievements_manager.hpp"
|
||||
#include "addons/addons_manager.hpp"
|
||||
#include "addons/inetwork_http.hpp"
|
||||
#include "addons/news_manager.hpp"
|
||||
|
@ -413,6 +413,11 @@ namespace StringUtils
|
||||
|
||||
/** Compute a simple hash of a string */
|
||||
unsigned int simpleHash(const char* input);
|
||||
|
||||
const char* boolstr(bool b)
|
||||
{
|
||||
return (b ? "true" : "false");
|
||||
}
|
||||
} // namespace StringUtils
|
||||
|
||||
#endif
|
||||
|
Loading…
x
Reference in New Issue
Block a user