compositing=coverage was not used and blend was replaced by shader
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60d3e6cc1c
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91980a2fdd
@ -1,8 +1,8 @@
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<?xml version="1.0"?>
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<materials>
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<material name="speedback.png" compositing="test" clampU="Y" clampV="Y" light="N" ignore="Y"/>
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<material name="speedfore.png" compositing="test" clampU="Y" clampV="Y" light="N" ignore="Y"/>
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<material name="notes.png" compositing="test" light="N" ignore="Y"/>
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<material name="soccer_player_red.png" shader="alphablend" ignore="Y"/>
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<material name="soccer_player_blue.png" shader="alphablend" ignore="Y"/>
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<material name="speedback.png" shader="alphatest" clampU="Y" clampV="Y" ignore="Y"/>
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<material name="speedfore.png" shader="alphatest" clampU="Y" clampV="Y" ignore="Y"/>
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<material name="notes.png" shader="alphatest" ignore="Y"/>
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<material name="soccer_player_red.png" shader="alphablend" ignore="Y"/>
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<material name="soccer_player_blue.png" shader="alphablend" ignore="Y"/>
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</materials>
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@ -218,11 +218,7 @@ Material::Material(const XMLNode *node, bool deprecated)
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}
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if (node->get("compositing", &s))
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{
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if (s == "blend")
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{
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m_shader_name = "alphablend";
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}
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else if (s == "test")
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if (s == "test")
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{
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m_shader_name = "alphatest";
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}
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@ -230,10 +226,6 @@ Material::Material(const XMLNode *node, bool deprecated)
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{
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m_shader_name = "additive";
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}
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else if (s == "coverage")
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{
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m_shader_name = "alphatest";
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}
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else if (s != "none")
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Log::warn("material", "Unknown compositing mode '%s'", s.c_str());
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}
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