Make lod's getLevel public

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13008 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
curaga 2013-06-28 12:15:28 +00:00
parent c47e937735
commit 9173c9b454

View File

@ -62,8 +62,6 @@ private:
* m_forced_lod is >=0, only this level is be used. */
int m_forced_lod;
int getLevel();
enum PreviousVisibility
{
FIRST_PASS,
@ -81,6 +79,8 @@ public:
//! returns the axis aligned bounding box of this node
virtual const core::aabbox3d<f32>& getBoundingBox() const { return Box; }
int getLevel();
/*
//! Returns a reference to the current relative transformation matrix.
//! This is the matrix, this scene node uses instead of scale, translation