Make lod's getLevel public
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13008 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -62,8 +62,6 @@ private:
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* m_forced_lod is >=0, only this level is be used. */
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int m_forced_lod;
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int getLevel();
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enum PreviousVisibility
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{
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FIRST_PASS,
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@ -81,6 +79,8 @@ public:
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//! returns the axis aligned bounding box of this node
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virtual const core::aabbox3d<f32>& getBoundingBox() const { return Box; }
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int getLevel();
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/*
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//! Returns a reference to the current relative transformation matrix.
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//! This is the matrix, this scene node uses instead of scale, translation
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