correction of the implementation.txt file (#4655)
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@ -346,7 +346,7 @@ models - perhaps just one if it's simple enough.
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The model files can be in any format that PLIB's "SSG" library can
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load - there are quite a few loaders now for a range of common
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formats. I havn't tested many of them though and I suspect that some
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formats. I haven't tested many of them though and I suspect that some
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of them are 'patchy' in implementation.
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I've been using AC3D to model stuff for TuxKart - and the AC3D file
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@ -416,7 +416,7 @@ COORDINATE SYSTEMS:
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-------------------
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I have chosen one 'unit' in the database to be one meter in the real
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world - but since we don't really know how big Tux and his friends
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are, this is pretty arbitary. Another way to think of this is that Tux
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are, this is pretty arbitrary. Another way to think of this is that Tux
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is one meter tall (that's just how big I think of him as being) - so
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one 'unit' is one 'tux' high - which is one meter. Real world penguins
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do get as big as a meter tall - but Tux is a 'Jackass Penguin' and
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