Allow resizable activity in android
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90a6dc6023
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8ede6dcaa7
@ -12,7 +12,7 @@
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android:isGame="true"
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android:isGame="true"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:hardwareAccelerated="true"
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android:hardwareAccelerated="true"
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android:resizeableActivity="false">
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android:resizeableActivity="true">
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<activity android:name=".SuperTuxKartActivity"
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<activity android:name=".SuperTuxKartActivity"
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android:label="@string/app_name"
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android:label="@string/app_name"
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@ -298,7 +298,10 @@ void CGUIStaticText::setText(const core::stringw& text)
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void CGUIStaticText::updateAbsolutePosition()
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void CGUIStaticText::updateAbsolutePosition()
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{
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{
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IGUIElement::updateAbsolutePosition();
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IGUIElement::updateAbsolutePosition();
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breakText();
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// If use glyph layouts only there is no way at the moment to re-break the
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// text
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if (!m_use_glyph_layouts_only)
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breakText();
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}
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}
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@ -529,18 +529,30 @@ bool CIrrDeviceSDL::run()
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case SDL_SENSORUPDATE:
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case SDL_SENSORUPDATE:
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if (SDL_event.sensor.which == AccelerometerInstance)
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if (SDL_event.sensor.which == AccelerometerInstance)
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{
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{
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SDL_DisplayOrientation o = SDL_GetDisplayOrientation(0);
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irrevent.EventType = irr::EET_ACCELEROMETER_EVENT;
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irrevent.EventType = irr::EET_ACCELEROMETER_EVENT;
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irrevent.AccelerometerEvent.X = SDL_event.sensor.data[0];
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if (o == SDL_ORIENTATION_LANDSCAPE ||
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irrevent.AccelerometerEvent.Y = SDL_event.sensor.data[1];
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o == SDL_ORIENTATION_LANDSCAPE_FLIPPED)
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{
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irrevent.AccelerometerEvent.X = SDL_event.sensor.data[0];
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irrevent.AccelerometerEvent.Y = SDL_event.sensor.data[1];
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}
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else
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{
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// For android multi-window mode vertically
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irrevent.AccelerometerEvent.X = -SDL_event.sensor.data[1];
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irrevent.AccelerometerEvent.Y = -SDL_event.sensor.data[0];
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}
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irrevent.AccelerometerEvent.Z = SDL_event.sensor.data[2];
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irrevent.AccelerometerEvent.Z = SDL_event.sensor.data[2];
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// Mobile STK specific
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// Mobile STK specific
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if (irrevent.AccelerometerEvent.X < 0.0)
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if (irrevent.AccelerometerEvent.X < 0.0)
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irrevent.AccelerometerEvent.X *= -1.0;
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irrevent.AccelerometerEvent.X *= -1.0;
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#ifdef IOS_STK
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#ifdef IOS_STK
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if (SDL_GetDisplayOrientation(0) == SDL_ORIENTATION_LANDSCAPE)
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if (o == SDL_ORIENTATION_LANDSCAPE)
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irrevent.AccelerometerEvent.Y *= -1.0;
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irrevent.AccelerometerEvent.Y *= -1.0;
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#else
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#else
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if (SDL_GetDisplayOrientation(0) == SDL_ORIENTATION_LANDSCAPE_FLIPPED)
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if (o == SDL_ORIENTATION_LANDSCAPE_FLIPPED ||
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o == SDL_ORIENTATION_PORTRAIT_FLIPPED)
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irrevent.AccelerometerEvent.Y *= -1.0;
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irrevent.AccelerometerEvent.Y *= -1.0;
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#endif
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#endif
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postEventFromUser(irrevent);
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postEventFromUser(irrevent);
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