Remove unused code

This commit is contained in:
Benau 2021-04-18 00:51:50 +08:00
parent 64c5762eeb
commit 8e01db0bc5
4 changed files with 1 additions and 490 deletions

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@ -36,27 +36,6 @@ namespace irr
namespace video { class SColor; }
}
struct TexConfig
{
bool m_srgb;
bool m_premul_alpha;
bool m_mesh_tex;
bool m_set_material;
bool m_colorization_mask;
bool m_normal_map;
TexConfig(bool srgb = false, bool premul_alpha = false,
bool mesh_tex = true, bool set_material = false,
bool color_mask = false, bool normal_map = false)
{
m_srgb = srgb;
m_premul_alpha = premul_alpha;
m_mesh_tex = mesh_tex;
m_set_material = set_material;
m_colorization_mask = color_mask;
m_normal_map = normal_map;
}
};
class STKTexManager : public Singleton<STKTexManager>, NoCopy
{
private:

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@ -1,351 +0,0 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2017 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "graphics/stk_texture.hpp"
#include "config/user_config.hpp"
#include "graphics/central_settings.hpp"
#include "graphics/irr_driver.hpp"
#include "graphics/graphics_restrictions.hpp"
#include "graphics/stk_tex_manager.hpp"
#include "graphics/material.hpp"
#include "graphics/material_manager.hpp"
#include "guiengine/engine.hpp"
#include "utils/log.hpp"
#include "utils/string_utils.hpp"
// ----------------------------------------------------------------------------
STKTexture::STKTexture(const std::string& path, TexConfig* tc, bool no_upload)
: video::ITexture(path.c_str()), m_single_channel(false),
m_tex_config(NULL), m_texture_name(0), m_texture_size(0),
m_texture_image(NULL)
{
if (tc != NULL)
{
m_tex_config = new TexConfig(*tc);
}
#ifndef SERVER_ONLY
if (m_tex_config)
{
if (GUIEngine::isNoGraphics() ||
(!CVS->isDeferredEnabled()) || !CVS->isGLSL())
{
m_tex_config->m_srgb = false;
}
}
if (!CVS->isARBTextureSwizzleUsable())
m_single_channel = false;
#endif
reload(no_upload);
} // STKTexture
// ----------------------------------------------------------------------------
STKTexture::STKTexture(uint8_t* data, const std::string& name, unsigned int size,
bool single_channel)
: video::ITexture(name.c_str()), m_single_channel(single_channel),
m_tex_config(NULL), m_texture_name(0), m_texture_size(0),
m_texture_image(NULL)
{
m_size.Width = size;
m_size.Height = size;
m_orig_size = m_size;
reload(false/*no_upload*/, data);
} // STKTexture
// ----------------------------------------------------------------------------
STKTexture::STKTexture(video::IImage* img, const std::string& name)
: video::ITexture(name.c_str()), m_single_channel(false),
m_tex_config(NULL), m_texture_name(0), m_texture_size(0),
m_texture_image(NULL)
{
reload(false/*no_upload*/, NULL/*preload_data*/, img);
} // STKTexture
// ----------------------------------------------------------------------------
STKTexture::~STKTexture()
{
#ifndef SERVER_ONLY
if (m_texture_name != 0 && !GUIEngine::isNoGraphics())
{
glDeleteTextures(1, &m_texture_name);
}
#endif // !SERVER_ONLY
if (m_texture_image != NULL)
m_texture_image->drop();
delete m_tex_config;
} // ~STKTexture
// ----------------------------------------------------------------------------
void STKTexture::reload(bool no_upload, uint8_t* preload_data,
video::IImage* preload_img)
{
if (GUIEngine::isNoGraphics())
{
m_orig_size.Width = 2;
m_orig_size.Height = 2;
m_size = m_orig_size;
m_texture_name = 1;
if (preload_data)
delete[] preload_data;
if (preload_img)
preload_img->drop();
return;
}
#ifndef SERVER_ONLY
video::IImage* orig_img = NULL;
uint8_t* data = preload_data;
if (data == NULL)
{
orig_img = preload_img ? preload_img :
irr_driver->getVideoDriver()->createImageFromFile(NamedPath);
if (orig_img == NULL)
{
return;
}
if (orig_img->getDimension().Width == 0 ||
orig_img->getDimension().Height == 0)
{
orig_img->drop();
return;
}
orig_img = resizeImage(orig_img, &m_orig_size, &m_size);
applyMask(orig_img);
data = orig_img ? (uint8_t*)orig_img->lock() : NULL;
}
const unsigned int w = m_size.Width;
const unsigned int h = m_size.Height;
unsigned int format = m_single_channel ? GL_RED : GL_BGRA;
unsigned int internal_format = m_single_channel ? GL_R8 : isSrgb() ?
GL_SRGB8_ALPHA8 : GL_RGBA8;
// GLES 2.0 specs doesn't allow GL_RGBA8 internal format
#if defined(USE_GLES2)
if (!CVS->isGLSL())
{
internal_format = GL_RGBA;
}
#endif
formatConversion(data, &format, w, h);
if (!no_upload)
{
const bool reload = m_texture_name != 0;
if (!reload)
glGenTextures(1, &m_texture_name);
glBindTexture(GL_TEXTURE_2D, m_texture_name);
if (!reload)
{
if (m_single_channel)
{
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_ONE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_ONE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_ONE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_RED);
}
glTexImage2D(GL_TEXTURE_2D, 0, internal_format, w, h, 0, format,
GL_UNSIGNED_BYTE, data);
}
else
{
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, format,
GL_UNSIGNED_BYTE, data);
}
if (orig_img)
orig_img->unlock();
if (hasMipMaps())
glGenerateMipmap(GL_TEXTURE_2D);
}
m_texture_size = w * h * (m_single_channel ? 1 : 4);
if (no_upload)
m_texture_image = orig_img;
else if (orig_img)
orig_img->drop();
else
delete[] data;
if (!no_upload)
glBindTexture(GL_TEXTURE_2D, 0);
#endif // !SERVER_ONLY
} // reload
//-----------------------------------------------------------------------------
void STKTexture::formatConversion(uint8_t* data, unsigned int* format,
unsigned int w, unsigned int h) const
{
#ifndef SERVER_ONLY
#if defined(USE_GLES2)
if (!m_single_channel)
{
if (format)
*format = GL_RGBA;
for (unsigned int i = 0; i < w * h; i++)
{
uint8_t tmp_val = data[i * 4];
data[i * 4] = data[i * 4 + 2];
data[i * 4 + 2] = tmp_val;
}
}
#endif
#endif // !SERVER_ONLY
} // formatConversion
// ----------------------------------------------------------------------------
video::IImage* STKTexture::resizeImage(video::IImage* orig_img,
core::dimension2du* orig_size,
core::dimension2du* final_size) const
{
video::IImage* image = orig_img;
#ifndef SERVER_ONLY
if (image == NULL)
assert(orig_size && orig_size->Width > 0 && orig_size->Height > 0);
video::IVideoDriver* driver = irr_driver->getVideoDriver();
core::dimension2du img_size = image ? image->getDimension() : *orig_size;
bool has_npot = !GraphicsRestrictions::isDisabled(
GraphicsRestrictions::GR_NPOT_TEXTURES) &&
driver->queryFeature(video::EVDF_TEXTURE_NPOT);
core::dimension2du tex_size = img_size.getOptimalSize(!has_npot);
const core::dimension2du& max_size = driver->getDriverAttributes().
getAttributeAsDimension2d("MAX_TEXTURE_SIZE");
if (tex_size.Width > max_size.Width)
tex_size.Width = max_size.Width;
if (tex_size.Height > max_size.Height)
tex_size.Height = max_size.Height;
if (orig_size && final_size)
{
*orig_size = img_size;
*final_size = tex_size;
}
if (image == NULL)
return NULL;
if (image->getColorFormat() != video::ECF_A8R8G8B8 ||
tex_size != img_size)
{
video::IImage* new_texture = driver->createImage(video::ECF_A8R8G8B8,
tex_size);
if (tex_size != img_size)
image->copyToScaling(new_texture);
else
image->copyTo(new_texture);
image->drop();
image = new_texture;
}
#endif // !SERVER_ONLY
return image;
} // resizeImage
// ----------------------------------------------------------------------------
void STKTexture::applyMask(video::IImage* orig_img)
{
#ifndef SERVER_ONLY
Material* material = NULL;
if (material_manager)
{
material = material_manager->getMaterialFor(this);
}
if (material && !material->getAlphaMask().empty())
{
video::IImage* converted_mask = irr_driver->getVideoDriver()
->createImageFromFile(material->getAlphaMask().c_str());
if (converted_mask == NULL)
{
Log::warn("STKTexture", "Applying mask failed for '%s'!",
material->getAlphaMask().c_str());
return;
}
converted_mask = resizeImage(converted_mask);
if (converted_mask->lock())
{
const core::dimension2du& dim = orig_img->getDimension();
for (unsigned int x = 0; x < dim.Width; x++)
{
for (unsigned int y = 0; y < dim.Height; y++)
{
video::SColor col = orig_img->getPixel(x, y);
video::SColor alpha = converted_mask->getPixel(x, y);
col.setAlpha(alpha.getRed());
orig_img->setPixel(x, y, col, false);
} // for y
} // for x
}
converted_mask->unlock();
converted_mask->drop();
}
#endif // !SERVER_ONLY
} // applyMask
//-----------------------------------------------------------------------------
bool STKTexture::hasMipMaps() const
{
#if defined(USE_GLES2)
return true;
#elif defined(SERVER_ONLY)
return false;
#else
return CVS->getGLSLVersion() >= 130;
#endif // !SERVER_ONLY
} // hasMipMaps
//-----------------------------------------------------------------------------
void* STKTexture::lock(video::E_TEXTURE_LOCK_MODE mode, u32 mipmap_level)
{
if (m_texture_image)
return m_texture_image->lock();
#if !(defined(SERVER_ONLY) || defined(USE_GLES2))
uint8_t* pixels = new uint8_t[m_size.Width * m_size.Height * 4]();
GLint tmp_texture;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &tmp_texture);
glBindTexture(GL_TEXTURE_2D, m_texture_name);
glGetTexImage(GL_TEXTURE_2D, 0, GL_BGRA, GL_UNSIGNED_BYTE, pixels);
glBindTexture(GL_TEXTURE_2D, tmp_texture);
return pixels;
#endif // !SERVER_ONLY
return NULL;
} // lock
//-----------------------------------------------------------------------------
bool STKTexture::isSrgb() const
{
return m_tex_config && m_tex_config->m_srgb;
} // isSrgb
//-----------------------------------------------------------------------------
bool STKTexture::isPremulAlpha() const
{
return m_tex_config && m_tex_config->m_premul_alpha;
} // isPremulAlpha
//-----------------------------------------------------------------------------
bool STKTexture::isMeshTexture() const
{
return m_tex_config && m_tex_config->m_mesh_tex;
} // isMeshTexture

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@ -1,117 +0,0 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2017 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_STK_TEXTURE_HPP
#define HEADER_STK_TEXTURE_HPP
#include "graphics/gl_headers.hpp"
#include "utils/no_copy.hpp"
#include <string>
#include <ITexture.h>
using namespace irr;
struct TexConfig;
class STKTexture : public video::ITexture, NoCopy
{
private:
core::dimension2d<u32> m_size, m_orig_size;
bool m_single_channel;
TexConfig* m_tex_config;
GLuint m_texture_name;
unsigned int m_texture_size;
video::IImage* m_texture_image;
// ------------------------------------------------------------------------
video::IImage* resizeImage(video::IImage* orig_img,
core::dimension2du* orig_size = NULL,
core::dimension2du* final_size = NULL) const;
// ------------------------------------------------------------------------
void formatConversion(uint8_t* data, unsigned int* format, unsigned int w,
unsigned int h) const;
// ------------------------------------------------------------------------
bool isSrgb() const;
// ------------------------------------------------------------------------
bool isPremulAlpha() const;
// ------------------------------------------------------------------------
void applyMask(video::IImage* orig_img);
// ------------------------------------------------------------------------
public:
// ------------------------------------------------------------------------
STKTexture(const std::string& path, TexConfig* tc, bool no_upload = false);
// ------------------------------------------------------------------------
STKTexture(uint8_t* data, const std::string& name, unsigned int size,
bool single_channel = false);
// ------------------------------------------------------------------------
STKTexture(video::IImage* img, const std::string& name);
// ------------------------------------------------------------------------
virtual ~STKTexture();
// ------------------------------------------------------------------------
virtual void* lock(video::E_TEXTURE_LOCK_MODE mode =
video::ETLM_READ_WRITE, u32 mipmap_level = 0);
// ------------------------------------------------------------------------
virtual void unlock()
{
if (m_texture_image)
m_texture_image->unlock();
}
// ------------------------------------------------------------------------
virtual const core::dimension2d<u32>& getOriginalSize() const
{ return m_orig_size; }
// ------------------------------------------------------------------------
virtual const core::dimension2d<u32>& getSize() const { return m_size; }
// ------------------------------------------------------------------------
virtual video::E_DRIVER_TYPE getDriverType() const
{
#if defined(USE_GLES2)
return video::EDT_OGLES2;
#else
return video::EDT_OPENGL;
#endif
}
// ------------------------------------------------------------------------
virtual video::ECOLOR_FORMAT getColorFormat() const
{ return video::ECF_A8R8G8B8; }
// ------------------------------------------------------------------------
virtual u32 getPitch() const { return 0; }
// ------------------------------------------------------------------------
virtual bool hasMipMaps() const;
// ------------------------------------------------------------------------
virtual void regenerateMipMapLevels(void* mipmap_data = NULL) {}
// ------------------------------------------------------------------------
virtual u64 getTextureHandler() const { return m_texture_name; }
// ------------------------------------------------------------------------
virtual unsigned int getTextureSize() const { return m_texture_size; }
// ------------------------------------------------------------------------
void reload(bool no_upload = false, uint8_t* preload_data = NULL,
video::IImage* preload_img = NULL);
// ------------------------------------------------------------------------
video::IImage* getTextureImage() { return m_texture_image; }
// ------------------------------------------------------------------------
bool isMeshTexture() const;
}; // STKTexture
#endif