Cherry picked commits from old pi branch (which was based on dumb client).
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@ -15,6 +15,7 @@ if (NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "STKRelease")
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endif()
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option(SERVER_ONLY "Create a server only (i.e. no graphics or sound)" OFF)
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option(USE_FRIBIDI "Support for right-to-left languages" ON)
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option(CHECK_ASSETS "Check if assets are installed in ../stk-assets" ON)
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option(USE_SYSTEM_ANGELSCRIPT "Use system angelscript instead of built-in angelscript. If you enable this option, make sure to use a compatible version." OFF)
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@ -34,7 +35,7 @@ else()
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set(WIIUSE_BUILD ON)
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endif()
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if(MINGW OR CYGWIN)
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if(MINGW OR CYGWIN OR SERVER_ONLY)
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option(USE_WIIUSE "Support for wiimote input devices" OFF)
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else()
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option(USE_WIIUSE "Support for wiimote input devices" ON)
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@ -67,6 +68,10 @@ if(USE_GLES2)
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add_definitions(-DUSE_GLES2)
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endif()
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if(SERVER_ONLY)
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add_definitions(-DSERVER_ONLY)
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endif()
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# Build the Bullet physics library
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/bullet")
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include_directories("${PROJECT_SOURCE_DIR}/lib/bullet/src")
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@ -76,7 +81,7 @@ add_subdirectory("${PROJECT_SOURCE_DIR}/lib/enet")
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include_directories("${PROJECT_SOURCE_DIR}/lib/enet/include")
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# Build glew library
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if(NOT USE_GLES2)
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if(NOT USE_GLES2 AND NOT SERVER_ONLY)
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add_definitions(-DGLEW_NO_GLU)
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add_subdirectory("${PROJECT_SOURCE_DIR}/lib/glew")
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include_directories("${PROJECT_SOURCE_DIR}/lib/glew/include")
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@ -205,12 +210,13 @@ if (OPENMP_FOUND)
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endif()
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# OpenGL
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if(NOT USE_GLES2)
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if(NOT USE_GLES2 AND NOT SERVER_ONLY)
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find_package(OpenGL REQUIRED)
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include_directories(${OPENGL_INCLUDE_DIR})
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endif()
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if(UNIX AND NOT APPLE)
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if(UNIX AND NOT APPLE AND NOT SERVER_ONLY)
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find_package(X11 REQUIRED)
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include_directories(${X11_INCLUDE_DIR})
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@ -1,5 +1,6 @@
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# CMakeLists.txt - glew
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if (NOT SERVER_ONLY)
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include_directories("include")
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if(APPLE)
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@ -18,3 +19,5 @@ add_library(glew STATIC
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)
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target_link_libraries(glew ${OPENGL_LIBRARIES})
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endif()
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@ -8,9 +8,14 @@ include_directories("${CMAKE_CURRENT_SOURCE_DIR}/include/"
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"${ZLIB_INCLUDE_DIR}"
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"${CMAKE_CURRENT_BINARY_DIR}/../zlib/") # For zconf.h on WIN32
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if(NOT USE_GLES2)
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find_package(OpenGL REQUIRED)
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include_directories(${OPENGL_INCLUDE_DIR})
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if (SERVER_ONLY)
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add_definitions(-DNO_IRR_COMPILE_WITH_OPENGL_)
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add_definitions(-DNO_IRR_COMPILE_WITH_X11_)
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else()
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if(NOT USE_GLES2)
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find_package(OpenGL REQUIRED)
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include_directories(${OPENGL_INCLUDE_DIR})
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endif()
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endif()
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if (UNIX AND NOT APPLE)
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@ -248,6 +248,10 @@ define out. */
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#ifdef NO_IRR_LINUX_XCURSOR_
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#undef _IRR_LINUX_XCURSOR_
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#endif
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#else
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#undef _IRR_LINUX_X11_VIDMODE_
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#undef _IRR_LINUX_X11_RANDR_
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#endif
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@ -68,6 +68,7 @@ namespace irr
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}
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} // end namespace irr
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#if defined(_IRR_COMPILE_WITH_X11_)
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namespace
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{
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Atom X_ATOM_CLIPBOARD;
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@ -75,6 +76,7 @@ namespace
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Atom X_ATOM_UTF8_STRING;
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Atom X_ATOM_TEXT;
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};
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#endif
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namespace irr
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{
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@ -596,6 +598,8 @@ static GLXContext getMeAGLContext(Display *display, GLXFBConfig glxFBConfig, boo
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}
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#endif
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#endif
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bool CIrrDeviceLinux::createWindow()
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{
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#ifdef _IRR_COMPILE_WITH_X11_
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@ -71,11 +71,13 @@
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* Should help prevent distros building against an incompatible library.
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*/
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#if (IRRLICHT_VERSION_MAJOR < 1 || IRRLICHT_VERSION_MINOR < 7 || \
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_IRR_MATERIAL_MAX_TEXTURES_ < 8 || \
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(!defined(_IRR_COMPILE_WITH_OPENGL_) && \
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!defined(_IRR_COMPILE_WITH_OGLES2_)) || \
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!defined(_IRR_COMPILE_WITH_B3D_LOADER_))
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#if ( IRRLICHT_VERSION_MAJOR < 1 || \
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IRRLICHT_VERSION_MINOR < 7 || \
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_IRR_MATERIAL_MAX_TEXTURES_ < 8 || \
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( !defined(_IRR_COMPILE_WITH_OPENGL_) && \
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!defined(SERVER_ONLY) ) && \
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!defined(_IRR_COMPILE_WITH_OGLES2_) ) || \
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!defined(_IRR_COMPILE_WITH_B3D_LOADER_))
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#error "Building against an incompatible Irrlicht. Distros, \
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please use the included version."
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#endif
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