Allow cutscenes to have no music, a few minor other fixes in animation
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11315 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -78,6 +78,7 @@ public:
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void loadMusicFromOneDir(const std::string& dir);
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void loadMusicFromOneDir(const std::string& dir);
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void addMusicToTracks();
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void addMusicToTracks();
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void clearCurrentMusic() { m_current_music = NULL; }
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};
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};
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extern MusicManager* music_manager;
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extern MusicManager* music_manager;
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@ -390,6 +390,8 @@ void Track::startMusic() const
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// In case that the music wasn't found (a warning was already printed)
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// In case that the music wasn't found (a warning was already printed)
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if(m_music.size()>0)
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if(m_music.size()>0)
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music_manager->startMusic(m_music[rand()% m_music.size()], false);
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music_manager->startMusic(m_music[rand()% m_music.size()], false);
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else
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music_manager->clearCurrentMusic();
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} // startMusic
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} // startMusic
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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