Apply patch to fix OSX compilation

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14591 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria
2013-12-01 16:51:08 +00:00
parent 5899a26aad
commit 8cf0030a27
5 changed files with 2848 additions and 2848 deletions

View File

@@ -85,7 +85,7 @@ void WaterShaderProvider::OnSetConstants(IMaterialRendererServices *srv, int)
srv->setVertexShaderConstant("height", &height, 1);
srv->setVertexShaderConstant("speed", &speed, 1);
srv->setVertexShaderConstant("length", &m_length, 1);
srv->setVertexShaderConstant("waveLength", &m_length, 1);
// Can't use the firstdone optimization, as the callback is shared
//if (!firstdone)