Merge remote-tracking branch 'origin/master' into hardware_skinning
This commit is contained in:
commit
8ca0c54bdc
@ -15,6 +15,7 @@ if (NOT CMAKE_BUILD_TYPE)
|
||||
set(CMAKE_BUILD_TYPE "STKRelease")
|
||||
endif()
|
||||
|
||||
option(SERVER_ONLY "Create a server only (i.e. no graphics or sound)" OFF)
|
||||
option(USE_FRIBIDI "Support for right-to-left languages" ON)
|
||||
option(CHECK_ASSETS "Check if assets are installed in ../stk-assets" ON)
|
||||
option(USE_SYSTEM_ANGELSCRIPT "Use system angelscript instead of built-in angelscript. If you enable this option, make sure to use a compatible version." OFF)
|
||||
@ -34,7 +35,7 @@ else()
|
||||
set(WIIUSE_BUILD ON)
|
||||
endif()
|
||||
|
||||
if(MINGW OR CYGWIN)
|
||||
if(MINGW OR CYGWIN OR SERVER_ONLY)
|
||||
option(USE_WIIUSE "Support for wiimote input devices" OFF)
|
||||
else()
|
||||
option(USE_WIIUSE "Support for wiimote input devices" ON)
|
||||
@ -68,6 +69,11 @@ if(USE_GLES2)
|
||||
add_definitions(-DUSE_GLES2)
|
||||
endif()
|
||||
|
||||
if(SERVER_ONLY)
|
||||
add_definitions(-DSERVER_ONLY)
|
||||
add_definitions(-DNO_IRR_COMPILE_WITH_X11_)
|
||||
endif()
|
||||
|
||||
# Build the Bullet physics library
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/bullet")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/lib/bullet/src")
|
||||
@ -77,7 +83,7 @@ add_subdirectory("${PROJECT_SOURCE_DIR}/lib/enet")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/lib/enet/include")
|
||||
|
||||
# Build glew library
|
||||
if(NOT USE_GLES2)
|
||||
if(NOT USE_GLES2 AND NOT SERVER_ONLY)
|
||||
add_definitions(-DGLEW_NO_GLU)
|
||||
add_subdirectory("${PROJECT_SOURCE_DIR}/lib/glew")
|
||||
include_directories("${PROJECT_SOURCE_DIR}/lib/glew/include")
|
||||
@ -206,12 +212,13 @@ if (OPENMP_FOUND)
|
||||
endif()
|
||||
|
||||
# OpenGL
|
||||
if(NOT USE_GLES2)
|
||||
if(NOT USE_GLES2 AND NOT SERVER_ONLY)
|
||||
find_package(OpenGL REQUIRED)
|
||||
include_directories(${OPENGL_INCLUDE_DIR})
|
||||
endif()
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
|
||||
if(UNIX AND NOT APPLE AND NOT SERVER_ONLY)
|
||||
find_package(X11 REQUIRED)
|
||||
include_directories(${X11_INCLUDE_DIR})
|
||||
|
||||
@ -370,10 +377,12 @@ target_link_libraries(supertuxkart
|
||||
${FREETYPE_LIBRARIES}
|
||||
)
|
||||
|
||||
if(NOT USE_GLES2)
|
||||
target_link_libraries(supertuxkart ${OPENGL_LIBRARIES} glew)
|
||||
else()
|
||||
target_link_libraries(supertuxkart EGL GLESv2)
|
||||
if(NOT SERVER_ONLY)
|
||||
if(NOT USE_GLES2)
|
||||
target_link_libraries(supertuxkart ${OPENGL_LIBRARIES} glew)
|
||||
else()
|
||||
target_link_libraries(supertuxkart EGL GLESv2)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(UNIX AND NOT APPLE)
|
||||
|
@ -54,6 +54,7 @@ void main(void)
|
||||
float scattering = mix(fPowEdotL, fLdotNBack, .5);
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||||
|
||||
float specmap = texture(SpecMap, uv).g;
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||||
vec3 LightFactor = color.xyz * (scattering * 0.1) + getLightFactor(color.xyz, vec3(1.), specmap, 0.);
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||||
float emitmap = texture(SpecMap, uv).b;
|
||||
vec3 LightFactor = color.xyz * (scattering * 0.1) + getLightFactor(color.xyz, vec3(1.), specmap, emitmap);
|
||||
FragColor = vec4(LightFactor, 1.);
|
||||
}
|
||||
|
@ -25,6 +25,7 @@ void main(void)
|
||||
#ifdef Use_Bindless_Texture
|
||||
vec4 color = texture(handle, uv);
|
||||
float specmap = texture(secondhandle, uv).g;
|
||||
float emitmap = texture(secondhandle, uv).b;
|
||||
float mask = texture(thirdhandle, uv).a;
|
||||
#ifdef SRGBBindlessFix
|
||||
color.xyz = pow(color.xyz, vec3(2.2));
|
||||
@ -32,6 +33,7 @@ void main(void)
|
||||
#else
|
||||
vec4 color = texture(Albedo, uv);
|
||||
float specmap = texture(SpecMap, uv).g;
|
||||
float emitmap = texture(SpecMap, uv).b;
|
||||
float mask = texture(colorization_mask, uv).a;
|
||||
#endif
|
||||
if (color.a < 0.5) discard;
|
||||
@ -59,7 +61,8 @@ void main(void)
|
||||
|
||||
float fLdotNBack = max(0., - dot(nor, L) * 0.6 + 0.4);
|
||||
float scattering = mix(fPowEdotL, fLdotNBack, .5);
|
||||
|
||||
vec3 LightFactor = color.xyz * (scattering * 0.1) + getLightFactor(color.xyz, vec3(1.), specmap, emitmap);
|
||||
|
||||
vec3 LightFactor = color.xyz * (scattering * 0.1) + getLightFactor(color.xyz, vec3(1.), specmap, 0.);
|
||||
FragColor = vec4(LightFactor, 1.);
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
# CMakeLists.txt - glew
|
||||
|
||||
if (NOT SERVER_ONLY)
|
||||
include_directories("include")
|
||||
|
||||
if(APPLE)
|
||||
@ -18,3 +19,5 @@ add_library(glew STATIC
|
||||
)
|
||||
|
||||
target_link_libraries(glew ${OPENGL_LIBRARIES})
|
||||
|
||||
endif()
|
||||
|
@ -8,9 +8,14 @@ include_directories("${CMAKE_CURRENT_SOURCE_DIR}/include/"
|
||||
"${ZLIB_INCLUDE_DIR}"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/../zlib/") # For zconf.h on WIN32
|
||||
|
||||
if(NOT USE_GLES2)
|
||||
find_package(OpenGL REQUIRED)
|
||||
include_directories(${OPENGL_INCLUDE_DIR})
|
||||
if (SERVER_ONLY)
|
||||
add_definitions(-DNO_IRR_COMPILE_WITH_OPENGL_)
|
||||
add_definitions(-DNO_IRR_COMPILE_WITH_X11_)
|
||||
else()
|
||||
if(NOT USE_GLES2)
|
||||
find_package(OpenGL REQUIRED)
|
||||
include_directories(${OPENGL_INCLUDE_DIR})
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
|
@ -246,6 +246,10 @@ define out. */
|
||||
#ifdef NO_IRR_LINUX_XCURSOR_
|
||||
#undef _IRR_LINUX_XCURSOR_
|
||||
#endif
|
||||
#else
|
||||
|
||||
#undef _IRR_LINUX_X11_VIDMODE_
|
||||
#undef _IRR_LINUX_X11_RANDR_
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -68,12 +68,14 @@ namespace irr
|
||||
}
|
||||
} // end namespace irr
|
||||
|
||||
#if defined(_IRR_COMPILE_WITH_X11_)
|
||||
namespace
|
||||
{
|
||||
Atom X_ATOM_CLIPBOARD;
|
||||
Atom X_ATOM_TARGETS;
|
||||
Atom X_ATOM_UTF8_STRING;
|
||||
};
|
||||
#endif
|
||||
|
||||
namespace irr
|
||||
{
|
||||
@ -598,6 +600,7 @@ static GLXContext getMeAGLContext(Display *display, GLXFBConfig glxFBConfig, boo
|
||||
Context = glXCreateNewContext(display, glxFBConfig, GLX_RGBA_TYPE, NULL, True);
|
||||
return Context;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
bool CIrrDeviceLinux::createWindow()
|
||||
|
@ -341,11 +341,25 @@ namespace video
|
||||
delete BridgeCalls;
|
||||
|
||||
#if defined(EGL_VERSION_1_0)
|
||||
// HACK : the following is commented because destroying the context crashes under Linux (Thibault 04-feb-10)
|
||||
/*eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
eglDestroyContext(EglDisplay, EglContext);
|
||||
eglDestroySurface(EglDisplay, EglSurface);*/
|
||||
eglTerminate(EglDisplay);
|
||||
eglMakeCurrent(EglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
|
||||
if (EglContext != EGL_NO_CONTEXT)
|
||||
{
|
||||
eglDestroyContext(EglDisplay, EglContext);
|
||||
EglContext = EGL_NO_CONTEXT;
|
||||
}
|
||||
|
||||
if (EglSurface != EGL_NO_SURFACE)
|
||||
{
|
||||
eglDestroySurface(EglDisplay, EglSurface);
|
||||
EglSurface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
if (EglDisplay != EGL_NO_DISPLAY)
|
||||
{
|
||||
eglTerminate(EglDisplay);
|
||||
EglDisplay = EGL_NO_DISPLAY;
|
||||
}
|
||||
|
||||
#if defined(_IRR_COMPILE_WITH_WINDOWS_DEVICE_)
|
||||
if (HDc)
|
||||
|
@ -1,5 +1,5 @@
|
||||
# Modify this file to change the last-modified date when you add/remove a file.
|
||||
# This will then trigger a new cmake run automatically.
|
||||
# This will then trigger a new cmake run automatically.
|
||||
file(GLOB_RECURSE STK_HEADERS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.hpp")
|
||||
file(GLOB_RECURSE STK_SOURCES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "src/*.cpp")
|
||||
file(GLOB_RECURSE STK_SHADERS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "data/shaders/*")
|
||||
|
@ -264,6 +264,9 @@ const std::string& getOSVersion()
|
||||
*/
|
||||
void reportHardwareStats()
|
||||
{
|
||||
#ifdef SERVER_ONLY
|
||||
return;
|
||||
#else
|
||||
if(!UserConfigParams::m_hw_report_enable)
|
||||
return;
|
||||
|
||||
@ -335,8 +338,10 @@ void reportHardwareStats()
|
||||
if(nr_procs>0)
|
||||
json.add("cpu_numprocs", nr_procs);
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
json.add("GL_EXTENSIONS", getGLExtensions());
|
||||
getGLLimits(&json);
|
||||
#endif
|
||||
json.finish();
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
@ -391,7 +396,7 @@ void reportHardwareStats()
|
||||
request->setURL((std::string)UserConfigParams::m_server_hw_report+"/upload/v1/");
|
||||
//request->setURL("http://127.0.0.1:8000/upload/v1/");
|
||||
request->queue();
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
} // reportHardwareStats
|
||||
|
||||
} // namespace HardwareStats
|
||||
|
@ -527,6 +527,7 @@ void FontWithFace::render(const core::stringw& text,
|
||||
FontSettings* font_settings,
|
||||
FontCharCollector* char_collector)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
const bool black_border = font_settings ?
|
||||
font_settings->useBlackBorder() : false;
|
||||
const bool rtl = font_settings ? font_settings->isRTL() : false;
|
||||
@ -778,4 +779,5 @@ void FontWithFace::render(const core::stringw& text,
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
} // render
|
||||
|
@ -15,6 +15,7 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
#include "graphics/2dutils.hpp"
|
||||
|
||||
#include "graphics/central_settings.hpp"
|
||||
@ -779,3 +780,6 @@ void GL32_draw2DRectangle(video::SColor color, const core::rect<s32>& position,
|
||||
|
||||
glGetError();
|
||||
} // GL32_draw2DRectangle
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -15,6 +15,7 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
#include "graphics/central_settings.hpp"
|
||||
|
||||
#include "config/user_config.hpp"
|
||||
@ -447,3 +448,4 @@ bool CentralVideoSettings::supportsHardwareSkinning() const
|
||||
{
|
||||
return isARBUniformBufferObjectUsable() && isARBExplicitAttribLocationUsable() && getGLSLVersion() >= 330;
|
||||
}
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/command_buffer.hpp"
|
||||
#include "graphics/central_settings.hpp"
|
||||
#include "utils/cpp2011.hpp"
|
||||
@ -275,4 +277,6 @@ void GlowCommandBuffer::fill(OtherMeshMap *mesh_map)
|
||||
glUnmapBuffer(GL_DRAW_INDIRECT_BUFFER);
|
||||
|
||||
} //GlowCommandBuffer::fill
|
||||
#endif // !defined(USE_GLES2)
|
||||
#endif // !defined(USE_GLES2)
|
||||
|
||||
#endif // !SERVER_ONLY
|
@ -18,6 +18,8 @@
|
||||
#ifndef HEADER_COMMAND_BUFFER_HPP
|
||||
#define HEADER_COMMAND_BUFFER_HPP
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/draw_tools.hpp"
|
||||
#include "graphics/gl_headers.hpp"
|
||||
#include "graphics/material.hpp"
|
||||
@ -653,5 +655,6 @@ public:
|
||||
}
|
||||
} // multidraw
|
||||
};
|
||||
#endif // !defined(USE_GLES2)
|
||||
#endif //HEADER_COMMAND_BUFFER_HPP
|
||||
#endif // !defined(USE_GLES2)
|
||||
#endif // !SERVER_ONLY
|
||||
#endif // HEADER_COMMAND_BUFFER_HPP
|
||||
|
@ -15,7 +15,9 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
#include "graphics/draw_calls.hpp"
|
||||
|
||||
#include "config/user_config.hpp"
|
||||
#include "graphics/draw_tools.hpp"
|
||||
#include "graphics/gpu_particles.hpp"
|
||||
@ -899,3 +901,4 @@ int32_t DrawCalls::getSkinningOffset() const
|
||||
(const size_t previous, const STKAnimatedMesh* m)
|
||||
{ return previous + m->getTotalJointSize(); });
|
||||
} // getSkinningOffset
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -18,6 +18,7 @@
|
||||
#ifndef HEADER_DRAW_CALLS_HPP
|
||||
#define HEADER_DRAW_CALLS_HPP
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
#include "graphics/command_buffer.hpp"
|
||||
#include <irrlicht.h>
|
||||
#include <unordered_map>
|
||||
@ -110,4 +111,5 @@ public:
|
||||
int32_t getSkinningOffset() const;
|
||||
};
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
#endif //HEADER_DRAW_CALLS_HPP
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/draw_policies.hpp"
|
||||
#include "graphics/draw_tools.hpp"
|
||||
#include "graphics/materials.hpp"
|
||||
@ -352,3 +354,5 @@ void MultidrawPolicy::drawReflectiveShadowMap(const DrawCalls& draw_calls,
|
||||
draw_calls.multidrawReflectiveShadowMaps(rsm_matrix);
|
||||
#endif //!defined(USE_GLES2)
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
@ -18,6 +18,8 @@
|
||||
#ifndef HEADER_DRAW_POLICIES_HPP
|
||||
#define HEADER_DRAW_POLICIES_HPP
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/draw_calls.hpp"
|
||||
|
||||
|
||||
@ -91,5 +93,5 @@ public:
|
||||
const core::matrix4 &rsm_matrix ) const;
|
||||
};
|
||||
|
||||
|
||||
#endif //HEADER_DRAW_POLICIES_HPP
|
||||
#endif // !SERVER_ONLY
|
||||
#endif // HEADER_DRAW_POLICIES_HPP
|
||||
|
@ -41,9 +41,11 @@ Explosion::Explosion(const Vec3& coord, const char* explosion_sound, const char
|
||||
m_remaining_time = burst_time;
|
||||
m_emission_frames = 0;
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
ParticleKindManager* pkm = ParticleKindManager::get();
|
||||
ParticleKind* particles = pkm->getParticles(particle_file);
|
||||
m_emitter = new ParticleEmitter(particles, coord, NULL);
|
||||
#endif
|
||||
} // Explosion
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -51,10 +53,12 @@ Explosion::Explosion(const Vec3& coord, const char* explosion_sound, const char
|
||||
*/
|
||||
Explosion::~Explosion()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if(m_emitter)
|
||||
{
|
||||
delete m_emitter;
|
||||
}
|
||||
#endif
|
||||
} // ~Explosion
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -71,6 +75,7 @@ bool Explosion::updateAndDelete(float dt)
|
||||
m_emission_frames++;
|
||||
m_remaining_time -= dt;
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
if (m_remaining_time < 0.0f && m_remaining_time >= -explosion_time)
|
||||
{
|
||||
scene::ISceneNode* node = m_emitter->getNode();
|
||||
@ -88,7 +93,7 @@ bool Explosion::updateAndDelete(float dt)
|
||||
node->getMaterial(0).DiffuseColor.setRed(intensity);
|
||||
node->getMaterial(0).EmissiveColor.setRed(intensity);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// Do nothing more if the animation is still playing
|
||||
if (m_remaining_time>0) return false;
|
||||
@ -98,6 +103,7 @@ bool Explosion::updateAndDelete(float dt)
|
||||
// object is removed.
|
||||
if (m_remaining_time > -explosion_time)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
// if framerate is very low, emit for at least a few frames, in case
|
||||
// burst time is lower than the time of 1 frame
|
||||
if (m_emission_frames > 2)
|
||||
@ -106,6 +112,7 @@ bool Explosion::updateAndDelete(float dt)
|
||||
m_emitter->getNode()->getEmitter()->setMinParticlesPerSecond(0);
|
||||
m_emitter->getNode()->getEmitter()->setMaxParticlesPerSecond(0);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -15,6 +15,7 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
#include "graphics/fixed_pipeline_renderer.hpp"
|
||||
#include "config/user_config.hpp"
|
||||
#include "graphics/camera.hpp"
|
||||
@ -112,3 +113,4 @@ std::unique_ptr<RenderTarget> FixedPipelineRenderer::createRenderTarget(const ir
|
||||
{
|
||||
return std::unique_ptr<RenderTarget>(new GL1RenderTarget(dimension, name));
|
||||
}
|
||||
#endif
|
@ -18,6 +18,7 @@
|
||||
#ifndef HEADER_FIXED_PIPELINE_RENDERER_HPP
|
||||
#define HEADER_FIXED_PIPELINE_RENDERER_HPP
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
#include "graphics/abstract_renderer.hpp"
|
||||
#include <map>
|
||||
|
||||
@ -37,4 +38,5 @@ public:
|
||||
const std::string &name);
|
||||
};
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
#endif //HEADER_FIXED_PIPELINE_RENDERER_HPP
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/geometry_passes.hpp"
|
||||
#include "graphics/callbacks.hpp"
|
||||
#include "graphics/draw_tools.hpp"
|
||||
@ -380,5 +382,4 @@ void AbstractGeometryPasses::renderTransparent(const DrawCalls& draw_calls,
|
||||
|
||||
} // renderTransparent
|
||||
|
||||
|
||||
|
||||
#endif // !SERVER_ONLY
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#ifndef HEADER_GEOMETRY_PASSES_HPP
|
||||
#define HEADER_GEOMETRY_PASSES_HPP
|
||||
|
||||
@ -171,4 +173,5 @@ public:
|
||||
};
|
||||
|
||||
|
||||
#endif //HEADER_GEOMETRY_PASSES_HPP
|
||||
#endif // !SERVER_ONLY
|
||||
#endif // HEADER_GEOMETRY_PASSES_HPP
|
||||
|
@ -18,6 +18,8 @@
|
||||
#ifndef GL_HEADER_HPP
|
||||
#define GL_HEADER_HPP
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#define GLEW_STATIC
|
||||
|
||||
extern "C" {
|
||||
@ -80,5 +82,12 @@ struct DrawElementsIndirectCommand{
|
||||
GLuint baseVertex;
|
||||
GLuint baseInstance;
|
||||
};
|
||||
#else
|
||||
typedef unsigned int GLuint;
|
||||
typedef unsigned int GLsync;
|
||||
typedef unsigned int GLenum;
|
||||
|
||||
#endif // server only
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/glwrap.hpp"
|
||||
|
||||
#include "config/hardware_stats.hpp"
|
||||
@ -758,3 +760,6 @@ else \
|
||||
|
||||
#endif // ifdef XX
|
||||
} // getGLLimits
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#ifndef GLWRAP_HEADER_H
|
||||
#define GLWRAP_HEADER_H
|
||||
|
||||
@ -168,3 +170,6 @@ const std::string getGLExtensions();
|
||||
void getGLLimits(HardwareStats::Json *json);
|
||||
|
||||
#endif
|
||||
|
||||
#endif // supertuxkart
|
||||
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/gpu_particles.hpp"
|
||||
|
||||
#include "config/user_config.hpp"
|
||||
@ -633,3 +635,5 @@ void ParticleSystemProxy::render() {
|
||||
draw();
|
||||
}
|
||||
}
|
||||
|
||||
#endif // SERVER_ONLY
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#ifndef HEADER_GPU_PARTICLES_HPP
|
||||
#define HEADER_GPU_PARTICLES_HPP
|
||||
|
||||
@ -109,3 +111,5 @@ public:
|
||||
};
|
||||
|
||||
#endif // GPUPARTICLES_H
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -70,11 +70,13 @@
|
||||
* Should help prevent distros building against an incompatible library.
|
||||
*/
|
||||
|
||||
#if (IRRLICHT_VERSION_MAJOR < 1 || IRRLICHT_VERSION_MINOR < 7 || \
|
||||
_IRR_MATERIAL_MAX_TEXTURES_ < 8 || \
|
||||
(!defined(_IRR_COMPILE_WITH_OPENGL_) && \
|
||||
!defined(_IRR_COMPILE_WITH_OGLES2_)) || \
|
||||
!defined(_IRR_COMPILE_WITH_B3D_LOADER_))
|
||||
#if ( IRRLICHT_VERSION_MAJOR < 1 || \
|
||||
IRRLICHT_VERSION_MINOR < 7 || \
|
||||
_IRR_MATERIAL_MAX_TEXTURES_ < 8 || \
|
||||
( !defined(_IRR_COMPILE_WITH_OPENGL_) && \
|
||||
!defined(SERVER_ONLY) && \
|
||||
!defined(_IRR_COMPILE_WITH_OGLES2_) ) || \
|
||||
!defined(_IRR_COMPILE_WITH_B3D_LOADER_) )
|
||||
#error "Building against an incompatible Irrlicht. Distros, \
|
||||
please use the included version."
|
||||
#endif
|
||||
@ -97,8 +99,9 @@ struct android_app* global_android_app;
|
||||
/** singleton */
|
||||
IrrDriver *irr_driver = NULL;
|
||||
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
GPUTimer m_perf_query[Q_LAST];
|
||||
#endif
|
||||
|
||||
const int MIN_SUPPORTED_HEIGHT = 768;
|
||||
const int MIN_SUPPORTED_WIDTH = 1024;
|
||||
@ -148,16 +151,19 @@ IrrDriver::IrrDriver()
|
||||
IrrDriver::~IrrDriver()
|
||||
{
|
||||
assert(m_device != NULL);
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
cleanUnicolorTextures();
|
||||
#endif
|
||||
m_device->drop();
|
||||
m_device = NULL;
|
||||
m_modes.clear();
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
if (CVS->isGLSL())
|
||||
{
|
||||
Shaders::destroy();
|
||||
}
|
||||
#endif
|
||||
delete m_wind;
|
||||
delete m_renderer;
|
||||
} // ~IrrDriver
|
||||
@ -167,7 +173,9 @@ IrrDriver::~IrrDriver()
|
||||
*/
|
||||
void IrrDriver::reset()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
m_renderer->resetPostProcessing();
|
||||
#endif
|
||||
} // reset
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -195,15 +203,17 @@ core::array<video::IRenderTarget> &IrrDriver::getMainSetup()
|
||||
} // getMainSetup
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
GPUTimer &IrrDriver::getGPUTimer(unsigned i)
|
||||
{
|
||||
return m_perf_query[i];
|
||||
} // getGPUTimer
|
||||
|
||||
#endif
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
std::unique_ptr<RenderTarget> IrrDriver::createRenderTarget(const irr::core::dimension2du &dimension,
|
||||
const std::string &name)
|
||||
{
|
||||
@ -221,6 +231,7 @@ If window is the root window, returns window.
|
||||
*/
|
||||
Window get_toplevel_parent(Display* display, Window window)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
Window parent;
|
||||
Window root;
|
||||
Window * children;
|
||||
@ -243,6 +254,9 @@ Window get_toplevel_parent(Display* display, Window window)
|
||||
window = parent;
|
||||
}
|
||||
}
|
||||
#else
|
||||
return NULL;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -253,8 +267,9 @@ Window get_toplevel_parent(Display* display, Window window)
|
||||
*/
|
||||
void IrrDriver::updateConfigIfRelevant()
|
||||
{
|
||||
if (!UserConfigParams::m_fullscreen &&
|
||||
UserConfigParams::m_remember_window_location)
|
||||
#ifndef SERVER_ONLY
|
||||
if (!UserConfigParams::m_fullscreen &&
|
||||
UserConfigParams::m_remember_window_location)
|
||||
{
|
||||
#ifdef WIN32
|
||||
const video::SExposedVideoData& videoData = m_device->getVideoDriver()
|
||||
@ -306,6 +321,8 @@ void IrrDriver::updateConfigIfRelevant()
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
} // updateConfigIfRelevant
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -518,6 +535,7 @@ void IrrDriver::initDevice()
|
||||
{
|
||||
Log::fatal("irr_driver", "Couldn't initialise irrlicht device. Quitting.\n");
|
||||
}
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
CVS->init();
|
||||
|
||||
@ -536,12 +554,14 @@ void IrrDriver::initDevice()
|
||||
params.ForceLegacyDevice = true;
|
||||
recreate_device = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
// This is the ugly hack for intel driver on linux, which doesn't
|
||||
// use sRGB-capable visual, even if we request it. This causes
|
||||
// the screen to be darker than expected. It affects mesa 10.6 and newer.
|
||||
// Though we are able to force to use the proper format on mesa side by
|
||||
// setting WithAlphaChannel parameter.
|
||||
#ifndef SERVER_ONLY
|
||||
else if (CVS->needsSRGBCapableVisualWorkaround())
|
||||
{
|
||||
Log::warn("irr_driver", "Created visual is not sRGB-capable. "
|
||||
@ -567,17 +587,19 @@ void IrrDriver::initDevice()
|
||||
|
||||
CVS->init();
|
||||
}
|
||||
#endif
|
||||
|
||||
m_scene_manager = m_device->getSceneManager();
|
||||
m_gui_env = m_device->getGUIEnvironment();
|
||||
m_video_driver = m_device->getVideoDriver();
|
||||
|
||||
m_actual_screen_size = m_video_driver->getCurrentRenderTargetSize();
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
if(CVS->isGLSL())
|
||||
m_renderer = new ShaderBasedRenderer();
|
||||
else
|
||||
m_renderer = new FixedPipelineRenderer();
|
||||
#endif
|
||||
|
||||
if (UserConfigParams::m_shadows_resolution != 0 &&
|
||||
(UserConfigParams::m_shadows_resolution < 512 ||
|
||||
@ -596,6 +618,7 @@ void IrrDriver::initDevice()
|
||||
m_video_driver->beginScene(/*backBuffer clear*/true, /* Z */ false);
|
||||
m_video_driver->endScene();
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
if (CVS->isGLSL())
|
||||
{
|
||||
Log::info("irr_driver", "GLSL supported.");
|
||||
@ -608,6 +631,7 @@ void IrrDriver::initDevice()
|
||||
UserConfigParams::m_gi = false;
|
||||
}*/
|
||||
|
||||
|
||||
// m_glsl might be reset in rtt if an error occurs.
|
||||
if (CVS->isGLSL())
|
||||
{
|
||||
@ -622,11 +646,12 @@ void IrrDriver::initDevice()
|
||||
Log::warn("irr_driver", "Using the fixed pipeline (old GPU, or "
|
||||
"shaders disabled in options)");
|
||||
}
|
||||
#endif
|
||||
|
||||
// Only change video driver settings if we are showing graphics
|
||||
if (!ProfileWorld::isNoGraphics())
|
||||
{
|
||||
#if defined(__linux__) && !defined(ANDROID)
|
||||
#if defined(__linux__) && !defined(ANDROID) && !defined(SERVER_ONLY)
|
||||
// Set class hints on Linux, used by Window Managers.
|
||||
const video::SExposedVideoData& videoData = m_video_driver
|
||||
->getExposedVideoData();
|
||||
@ -676,10 +701,12 @@ void IrrDriver::initDevice()
|
||||
material2D.AntiAliasing=video::EAAM_FULL_BASIC;
|
||||
//m_video_driver->enableMaterial2D();
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
// set cursor visible by default (what's the default is not too clearly documented,
|
||||
// so let's decide ourselves...)
|
||||
m_device->getCursorControl()->setVisible(true);
|
||||
m_pointer_shown = true;
|
||||
#endif
|
||||
} // initDevice
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -703,6 +730,7 @@ void IrrDriver::cleanSunInterposer()
|
||||
// ----------------------------------------------------------------------------
|
||||
void IrrDriver::createSunInterposer()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
scene::IMesh * sphere = m_scene_manager->getGeometryCreator()
|
||||
->createSphereMesh(1, 16, 16);
|
||||
for (unsigned i = 0; i < sphere->getMeshBufferCount(); ++i)
|
||||
@ -731,15 +759,18 @@ void IrrDriver::createSunInterposer()
|
||||
m_sun_interposer->getMaterial(0).MaterialType = Shaders::getShader(ES_OBJECTPASS);
|
||||
|
||||
sphere->drop();
|
||||
#endif
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void IrrDriver::getOpenGLData(std::string *vendor, std::string *renderer,
|
||||
std::string *version)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
*vendor = (char*)glGetString(GL_VENDOR );
|
||||
*renderer = (char*)glGetString(GL_RENDERER);
|
||||
*version = (char*)glGetString(GL_VERSION );
|
||||
#endif
|
||||
} // getOpenGLData
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -783,6 +814,7 @@ core::position2di IrrDriver::getMouseLocation()
|
||||
*/
|
||||
bool IrrDriver::moveWindow(int x, int y)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
#ifdef WIN32
|
||||
const video::SExposedVideoData& videoData =
|
||||
m_video_driver->getExposedVideoData();
|
||||
@ -821,6 +853,7 @@ bool IrrDriver::moveWindow(int x, int y)
|
||||
|
||||
// TODO: Actually handle possible failure
|
||||
XMoveWindow(display, videoData.OpenGLLinux.X11Window, x, y);
|
||||
#endif
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
@ -850,6 +883,7 @@ void IrrDriver::changeResolution(const int w, const int h,
|
||||
|
||||
void IrrDriver::applyResolutionSettings()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
// show black before resolution switch so we don't see OpenGL's buffer
|
||||
// garbage during switch
|
||||
m_video_driver->beginScene(true, true, video::SColor(255,100,101,140));
|
||||
@ -939,6 +973,7 @@ void IrrDriver::applyResolutionSettings()
|
||||
// above) - this happens dynamically when the tracks are loaded.
|
||||
GUIEngine::reshowCurrentScreen();
|
||||
MessageQueue::updatePosition();
|
||||
#endif // !SERVER_ONLY
|
||||
} // applyResolutionSettings
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -1154,6 +1189,7 @@ scene::IMeshSceneNode *IrrDriver::addSphere(float radius,
|
||||
m.EmissiveColor = color;
|
||||
m.BackfaceCulling = false;
|
||||
m.MaterialType = video::EMT_SOLID;
|
||||
#ifndef SERVER_ONLY
|
||||
//m.setTexture(0, getUnicolorTexture(video::SColor(128, 255, 105, 180)));
|
||||
m.setTexture(0, getUnicolorTexture(color));
|
||||
m.setTexture(1, getUnicolorTexture(video::SColor(0, 0, 0, 0)));
|
||||
@ -1167,6 +1203,7 @@ scene::IMeshSceneNode *IrrDriver::addSphere(float radius,
|
||||
NULL, -1, "sphere");
|
||||
return node;
|
||||
}
|
||||
#endif
|
||||
|
||||
scene::IMeshSceneNode *node = m_scene_manager->addMeshSceneNode(mesh);
|
||||
return node;
|
||||
@ -1192,6 +1229,9 @@ scene::IMeshSceneNode *IrrDriver::addMesh(scene::IMesh *mesh,
|
||||
bool all_parts_colorized,
|
||||
int frame_for_mesh)
|
||||
{
|
||||
#ifdef SERVER_ONLY
|
||||
return m_scene_manager->addMeshSceneNode(mesh, parent);
|
||||
#else
|
||||
if (!CVS->isGLSL())
|
||||
return m_scene_manager->addMeshSceneNode(mesh, parent);
|
||||
|
||||
@ -1210,6 +1250,7 @@ scene::IMeshSceneNode *IrrDriver::addMesh(scene::IMesh *mesh,
|
||||
node->drop();
|
||||
|
||||
return node;
|
||||
#endif
|
||||
} // addMesh
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -1233,6 +1274,7 @@ scene::ISceneNode *IrrDriver::addBillboard(const core::dimension2d< f32 > size,
|
||||
bool alphaTesting)
|
||||
{
|
||||
scene::IBillboardSceneNode* node;
|
||||
#ifndef SERVER_ONLY
|
||||
if (CVS->isGLSL())
|
||||
{
|
||||
if (!parent)
|
||||
@ -1243,13 +1285,14 @@ scene::ISceneNode *IrrDriver::addBillboard(const core::dimension2d< f32 > size,
|
||||
node->drop();
|
||||
}
|
||||
else
|
||||
#endif
|
||||
node = m_scene_manager->addBillboardSceneNode(parent, size);
|
||||
assert(node->getMaterialCount() > 0);
|
||||
node->setMaterialTexture(0, texture);
|
||||
if(alphaTesting)
|
||||
node->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF);
|
||||
return node;
|
||||
} // addMesh
|
||||
} // addBillboard
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Creates a quad mesh with a given material.
|
||||
@ -1391,13 +1434,16 @@ scene::IAnimatedMeshSceneNode *IrrDriver::addAnimatedMesh(scene::IAnimatedMesh *
|
||||
const std::string& debug_name, scene::ISceneNode* parent,
|
||||
RenderInfo* render_info, bool all_parts_colorized)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (!CVS->isGLSL())
|
||||
{
|
||||
#endif
|
||||
return m_scene_manager->addAnimatedMeshSceneNode(mesh, parent, -1,
|
||||
core::vector3df(0, 0, 0),
|
||||
core::vector3df(0, 0, 0),
|
||||
core::vector3df(1, 1, 1),
|
||||
/*addIfMeshIsZero*/true);
|
||||
#ifndef SERVER_ONLY
|
||||
}
|
||||
|
||||
if (!parent)
|
||||
@ -1408,6 +1454,7 @@ scene::IAnimatedMeshSceneNode *IrrDriver::addAnimatedMesh(scene::IAnimatedMesh *
|
||||
core::vector3df(1, 1, 1), render_info, all_parts_colorized);
|
||||
node->drop();
|
||||
return node;
|
||||
#endif
|
||||
} // addAnimatedMesh
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -1448,19 +1495,24 @@ scene::ISceneNode *IrrDriver::addSkyDome(video::ITexture *texture,
|
||||
scene::ISceneNode *IrrDriver::addSkyBox(const std::vector<video::ITexture*> &texture,
|
||||
const std::vector<video::ITexture*> &spherical_harmonics_textures)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
assert(texture.size() == 6);
|
||||
|
||||
m_renderer->addSkyBox(texture, spherical_harmonics_textures);
|
||||
|
||||
#endif
|
||||
return m_scene_manager->addSkyBoxSceneNode(texture[0], texture[1],
|
||||
texture[2], texture[3],
|
||||
texture[4], texture[5]);
|
||||
} // addSkyBox
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void IrrDriver::suppressSkyBox()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
m_renderer->removeSkyBox();;
|
||||
}
|
||||
#endif
|
||||
} // suppressSkyBox
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Adds a camera to the scene.
|
||||
@ -1811,13 +1863,17 @@ video::ITexture* IrrDriver::applyMask(video::ITexture* texture,
|
||||
// ----------------------------------------------------------------------------
|
||||
void IrrDriver::onLoadWorld()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
m_renderer->onLoadWorld();
|
||||
}
|
||||
// ----------------------------------------------------------------------------
|
||||
#endif
|
||||
} // onLoadWorld
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void IrrDriver::onUnloadWorld()
|
||||
{
|
||||
m_renderer->onUnloadWorld();
|
||||
}
|
||||
} // onUnloadWorld
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Sets the ambient light.
|
||||
* \param light The colour of the light to set.
|
||||
@ -1826,10 +1882,13 @@ void IrrDriver::onUnloadWorld()
|
||||
*/
|
||||
void IrrDriver::setAmbientLight(const video::SColorf &light, bool force_SH_computation)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
m_scene_manager->setAmbientLight(light);
|
||||
m_renderer->setAmbientLight(light, force_SH_computation);
|
||||
#endif
|
||||
} // setAmbientLight
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
video::SColorf IrrDriver::getAmbientLight() const
|
||||
{
|
||||
return m_scene_manager->getAmbientLight();
|
||||
@ -1840,6 +1899,7 @@ video::SColorf IrrDriver::getAmbientLight() const
|
||||
*/
|
||||
void IrrDriver::displayFPS()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
gui::IGUIFont* font = GUIEngine::getSmallFont();
|
||||
core::rect<s32> position;
|
||||
|
||||
@ -1911,6 +1971,7 @@ void IrrDriver::displayFPS()
|
||||
static video::SColor fpsColor = video::SColor(255, 0, 0, 0);
|
||||
|
||||
font->draw( fps_string.c_str(), position, fpsColor, false );
|
||||
#endif
|
||||
} // updateFPS
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -2009,6 +2070,7 @@ void IrrDriver::update(float dt)
|
||||
|
||||
if (world)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
m_renderer->render(dt);
|
||||
|
||||
GUIEngine::Screen* current_screen = GUIEngine::getCurrentScreen();
|
||||
@ -2025,6 +2087,7 @@ void IrrDriver::update(float dt)
|
||||
debug_drawer->beginNextFrame();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -2094,10 +2157,16 @@ bool IrrDriver::OnEvent(const irr::SEvent &event)
|
||||
// ----------------------------------------------------------------------------
|
||||
bool IrrDriver::supportsSplatting()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
return CVS->isGLSL();
|
||||
}
|
||||
#else
|
||||
return false;
|
||||
#endif
|
||||
} // supportsSplatting
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
void IrrDriver::applyObjectPassShader(scene::ISceneNode * const node, bool rimlit)
|
||||
{
|
||||
if (!CVS->isGLSL())
|
||||
@ -2175,6 +2244,8 @@ void IrrDriver::applyObjectPassShader()
|
||||
applyObjectPassShader(m_scene_manager->getRootSceneNode());
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
scene::ISceneNode *IrrDriver::addLight(const core::vector3df &pos,
|
||||
@ -2182,6 +2253,7 @@ scene::ISceneNode *IrrDriver::addLight(const core::vector3df &pos,
|
||||
float r, float g, float b,
|
||||
bool sun, scene::ISceneNode* parent)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (CVS->isGLSL())
|
||||
{
|
||||
if (parent == NULL) parent = m_scene_manager->getRootSceneNode();
|
||||
@ -2218,6 +2290,9 @@ scene::ISceneNode *IrrDriver::addLight(const core::vector3df &pos,
|
||||
light->setRadius(radius);
|
||||
return light;
|
||||
}
|
||||
#else
|
||||
return NULL;
|
||||
#endif
|
||||
} // addLight
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
@ -305,8 +305,10 @@ public:
|
||||
void unsetTextureErrorMessage();
|
||||
class GPUTimer &getGPUTimer(unsigned);
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
std::unique_ptr<RenderTarget> createRenderTarget(const irr::core::dimension2du &dimension,
|
||||
const std::string &name);
|
||||
#endif
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
/** Convenience function that loads a texture with default parameters
|
||||
|
@ -1,22 +1,24 @@
|
||||
// SuperTuxKart - a fun racing game with go-kart
|
||||
// Copyright (C) 2015 SuperTuxKart-Team
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 3
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#include "graphics/lighting_passes.hpp"
|
||||
#include "config/user_config.hpp"
|
||||
// SuperTuxKart - a fun racing game with go-kart
|
||||
// Copyright (C) 2015 SuperTuxKart-Team
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 3
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/lighting_passes.hpp"
|
||||
#include "config/user_config.hpp"
|
||||
#include "graphics/central_settings.hpp"
|
||||
#include "graphics/glwrap.hpp"
|
||||
#include "graphics/irr_driver.hpp"
|
||||
@ -735,3 +737,4 @@ void LightingPasses::renderLightsScatter(GLuint depth_stencil_texture,
|
||||
colors_framebuffer.getHeight());
|
||||
} // renderLightsScatter
|
||||
|
||||
#endif
|
||||
|
@ -254,6 +254,7 @@ void LODNode::OnRegisterSceneNode()
|
||||
|
||||
m_previous_visibility = (shown ? WAS_SHOWN : WAS_HIDDEN);
|
||||
m_last_tick = now;
|
||||
#ifndef SERVER_ONLY
|
||||
if (!CVS->isGLSL())
|
||||
{
|
||||
for (core::list<ISceneNode*>::Iterator it = Children.begin();
|
||||
@ -262,7 +263,7 @@ void LODNode::OnRegisterSceneNode()
|
||||
(*it)->updateAbsolutePosition();
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
scene::ISceneNode::OnRegisterSceneNode();
|
||||
}
|
||||
|
||||
@ -296,5 +297,8 @@ void LODNode::add(int level, scene::ISceneNode* node, bool reparent)
|
||||
node->drop();
|
||||
|
||||
node->updateAbsolutePosition();
|
||||
#ifndef SERVER_ONLY
|
||||
irr_driver->applyObjectPassShader(node);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -716,6 +716,7 @@ void Material::setMaterialProperties(video::SMaterial *m, scene::IMeshBuffer* m
|
||||
m_texname.c_str());
|
||||
}
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
// Backface culling
|
||||
if(!m_backface_culling)
|
||||
m->setFlag(video::EMF_BACK_FACE_CULLING, false);
|
||||
@ -869,7 +870,7 @@ void Material::setMaterialProperties(video::SMaterial *m, scene::IMeshBuffer* m
|
||||
}
|
||||
m->setTexture(1, glossytex);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
if (m_shader_type == SHADERTYPE_SOLID_UNLIT)
|
||||
{
|
||||
@ -1013,6 +1014,7 @@ void Material::setMaterialProperties(video::SMaterial *m, scene::IMeshBuffer* m
|
||||
void Material::adjustForFog(scene::ISceneNode* parent, video::SMaterial *m,
|
||||
bool use_fog) const
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (CVS->isGLSL())
|
||||
{
|
||||
// to disable fog in the new pipeline, we slightly abuse the steps :
|
||||
@ -1036,6 +1038,7 @@ void Material::adjustForFog(scene::ISceneNode* parent, video::SMaterial *m,
|
||||
if (parent != NULL)
|
||||
parent->setMaterialFlag(video::EMF_FOG_ENABLE, m_fog && use_fog);
|
||||
}
|
||||
#endif
|
||||
} // adjustForFog
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -1043,7 +1046,9 @@ void Material::adjustForFog(scene::ISceneNode* parent, video::SMaterial *m,
|
||||
/** Callback from LOD nodes to create some effects */
|
||||
void Material::onMadeVisible(scene::IMeshBuffer* who)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (!CVS->isGLSL()) return;
|
||||
#endif
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -1051,14 +1056,18 @@ void Material::onMadeVisible(scene::IMeshBuffer* who)
|
||||
/** Callback from LOD nodes to create some effects */
|
||||
void Material::onHidden(scene::IMeshBuffer* who)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (!CVS->isGLSL()) return;
|
||||
#endif
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void Material::isInitiallyHidden(scene::IMeshBuffer* who)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (!CVS->isGLSL()) return;
|
||||
#endif
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
@ -145,6 +145,7 @@ Material* MaterialManager::getDefaultMaterial(video::E_MATERIAL_TYPE shader_type
|
||||
// Try to find a cleaner way
|
||||
// If graphics are disabled, shaders should not be accessed (getShader
|
||||
// asserts that shaders are initialised).
|
||||
#ifndef SERVER_ONLY
|
||||
if(!ProfileWorld::isNoGraphics() && CVS->isGLSL() &&
|
||||
shader_type == Shaders::getShader(ShaderType::ES_OBJECT_UNLIT))
|
||||
default_material->setShaderType(Material::SHADERTYPE_SOLID_UNLIT);
|
||||
@ -156,7 +157,7 @@ Material* MaterialManager::getDefaultMaterial(video::E_MATERIAL_TYPE shader_type
|
||||
// default_material->setShaderType(Material::SHADERTYPE_ALPHA_BLEND);
|
||||
else
|
||||
default_material->setShaderType(Material::SHADERTYPE_SOLID);
|
||||
|
||||
#endif
|
||||
m_default_materials[shader_type] = default_material;
|
||||
return default_material;
|
||||
}
|
||||
|
@ -17,6 +17,8 @@
|
||||
|
||||
#include "graphics/materials.hpp"
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
const STK::Tuple<size_t> DefaultMaterial::FirstPassTextures
|
||||
= STK::Tuple<size_t>(1);
|
||||
const STK::Tuple<size_t, size_t, size_t> DefaultMaterial::SecondPassTextures
|
||||
@ -84,3 +86,5 @@ const STK::Tuple<size_t, size_t, size_t, size_t, size_t>
|
||||
const STK::Tuple<> SplattingMat::ShadowTextures;
|
||||
const STK::Tuple<size_t, size_t, size_t, size_t, size_t> SplattingMat::RSMTextures
|
||||
= STK::Tuple<size_t, size_t, size_t, size_t, size_t>(1, 3, 4, 5, 6);
|
||||
|
||||
#endif
|
||||
|
@ -18,6 +18,8 @@
|
||||
#ifndef HEADER_MATERIAL_TYPE_HPP
|
||||
#define HEADER_MATERIAL_TYPE_HPP
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/shader.hpp"
|
||||
#include "graphics/shaders.hpp"
|
||||
#include "graphics/stk_mesh.hpp"
|
||||
@ -871,4 +873,5 @@ struct SplattingMat
|
||||
}; // SplattingMat
|
||||
|
||||
|
||||
#endif //HEADER_MATERIAL_TYPE_HPP
|
||||
#endif // !SERVER_ONLY
|
||||
#endif // HEADER_MATERIAL_TYPE_HPP
|
||||
|
@ -328,6 +328,7 @@ void recalculateTangents(scene::IMesh* mesh, bool recalculate_normals, bool smoo
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
bool MeshTools::isNormalMap(scene::IMeshBuffer* mb)
|
||||
{
|
||||
if (!CVS->isGLSL())
|
||||
@ -335,6 +336,7 @@ bool MeshTools::isNormalMap(scene::IMeshBuffer* mb)
|
||||
return (mb->getMaterial().MaterialType == Shaders::getShader(ES_NORMAL_MAP) &&
|
||||
mb->getVertexType() != video::EVT_TANGENTS);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Copied from irrlicht
|
||||
scene::IMesh* MeshTools::createMeshWithTangents(scene::IMesh* mesh,
|
||||
|
@ -16,6 +16,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/particle_emitter.hpp"
|
||||
|
||||
#include "graphics/central_settings.hpp"
|
||||
@ -764,3 +766,5 @@ void ParticleEmitter::resizeBox(float size)
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/post_processing.hpp"
|
||||
|
||||
#include "config/user_config.hpp"
|
||||
@ -1597,3 +1599,5 @@ FrameBuffer *PostProcessing::render(scene::ICameraSceneNode * const camnode,
|
||||
|
||||
return out_fbo;
|
||||
} // render
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -147,7 +147,7 @@ Referee::Referee()
|
||||
m_scene_node->setScale(m_st_scale.toIrrVector());
|
||||
m_scene_node->setFrameLoop(m_st_first_start_frame,
|
||||
m_st_last_start_frame);
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
irr_driver->applyObjectPassShader(m_scene_node);
|
||||
|
||||
if (CVS->isGLSL() && CVS->isDefferedEnabled())
|
||||
@ -156,6 +156,7 @@ Referee::Referee()
|
||||
0.7f /* r */, 0.0 /* g */, 0.0f /* b */, false /* sun */, m_scene_node);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
m_light = NULL;
|
||||
}
|
||||
@ -184,7 +185,9 @@ Referee::Referee(const AbstractKart &kart)
|
||||
m_scene_node->setFrameLoop(m_st_first_rescue_frame,
|
||||
m_st_last_rescue_frame);
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
irr_driver->applyObjectPassShader(m_scene_node);
|
||||
#endif
|
||||
} // Referee
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
@ -15,6 +15,7 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
#include "graphics/render_target.hpp"
|
||||
|
||||
#include "graphics/2dutils.hpp"
|
||||
@ -151,3 +152,5 @@ void GL3RenderTarget::draw2DImage(const irr::core::rect<s32>& dest_rect,
|
||||
glDisable(GL_FRAMEBUFFER_SRGB);
|
||||
|
||||
} // draw2DImage
|
||||
|
||||
#endif // !SERVER_ONLY
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/rtts.hpp"
|
||||
|
||||
#include "config/user_config.hpp"
|
||||
@ -58,14 +60,14 @@ RTT::RTT(size_t width, size_t height)
|
||||
using namespace video;
|
||||
using namespace core;
|
||||
|
||||
dimension2du res(width * UserConfigParams::m_scale_rtts_factor,
|
||||
height * UserConfigParams::m_scale_rtts_factor);
|
||||
dimension2du res(int(width * UserConfigParams::m_scale_rtts_factor),
|
||||
int(height * UserConfigParams::m_scale_rtts_factor) );
|
||||
|
||||
const dimension2du half = res/2;
|
||||
const dimension2du quarter = res/4;
|
||||
const dimension2du eighth = res/8;
|
||||
|
||||
const u16 shadowside = 1024 * UserConfigParams::m_scale_rtts_factor;
|
||||
const u16 shadowside = u16(1024 * UserConfigParams::m_scale_rtts_factor);
|
||||
const dimension2du shadowsize0(shadowside, shadowside);
|
||||
const dimension2du shadowsize1(shadowside / 2, shadowside / 2);
|
||||
const dimension2du shadowsize2(shadowside / 4, shadowside / 4);
|
||||
@ -350,3 +352,5 @@ RTT::~RTT()
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -16,6 +16,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/shader.hpp"
|
||||
|
||||
#include "graphics/central_settings.hpp"
|
||||
@ -362,3 +364,5 @@ GLuint ShaderBase::createVAO()
|
||||
} // createVAO
|
||||
|
||||
// ============================================================================
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#ifndef HEADER_SHADER_HPP
|
||||
#define HEADER_SHADER_HPP
|
||||
|
||||
@ -383,3 +385,6 @@ public:
|
||||
// ============================================================================
|
||||
|
||||
#endif
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/shader_based_renderer.hpp"
|
||||
|
||||
#include "config/user_config.hpp"
|
||||
@ -957,3 +959,5 @@ void ShaderBasedRenderer::renderToTexture(GL3RenderTarget *render_target,
|
||||
irr_driver->getSceneManager()->setActiveCamera(NULL);
|
||||
|
||||
} //renderToTexture
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -18,6 +18,8 @@
|
||||
#ifndef HEADER_SHADER_BASED_RENDERER_HPP
|
||||
#define HEADER_SHADER_BASED_RENDERER_HPP
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/abstract_renderer.hpp"
|
||||
#include "graphics/draw_calls.hpp"
|
||||
#include "graphics/lighting_passes.hpp"
|
||||
@ -125,4 +127,5 @@ public:
|
||||
|
||||
};
|
||||
|
||||
#endif //HEADER_SHADER_BASED_RENDERER_HPP
|
||||
#endif // !SERVER_ONLY
|
||||
#endif // HEADER_SHADER_BASED_RENDERER_HPP
|
||||
|
@ -16,6 +16,8 @@
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
/**
|
||||
\page shaders_overview Shaders Overview
|
||||
|
||||
@ -421,3 +423,5 @@ Shaders::ColoredLine::ColoredLine()
|
||||
glBindVertexArray(0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
} // Shaders::ColoredLine
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#ifndef HEADER_SHADERS_HPP
|
||||
#define HEADER_SHADERS_HPP
|
||||
|
||||
@ -176,3 +178,5 @@ public:
|
||||
}; // class Shaders
|
||||
|
||||
#endif
|
||||
|
||||
#endif // SHADER_ONLY
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/shadow_matrices.hpp"
|
||||
|
||||
#include "config/user_config.hpp"
|
||||
@ -523,3 +525,5 @@ void ShadowMatrices::renderShadowsDebug(const FrameBuffer &shadow_framebuffer,
|
||||
renderWireFrameFrustrum(m_shadows_cam[3], 3);
|
||||
glViewport(0, 0, UserConfigParams::m_width, UserConfigParams::m_height);
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/shared_gpu_objects.hpp"
|
||||
#include "graphics/central_settings.hpp"
|
||||
|
||||
@ -232,3 +234,6 @@ void SharedGPUObjects::reset()
|
||||
{
|
||||
m_has_been_initialised = false;
|
||||
} // reset
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -16,6 +16,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/show_curve.hpp"
|
||||
|
||||
#include "graphics/irr_driver.hpp"
|
||||
@ -200,3 +202,6 @@ void ShowCurve::setPosition(const Vec3 &xyz)
|
||||
m_scene_node->setPosition(xyz.toIrrVector());
|
||||
} // setPosition
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -131,12 +131,14 @@ void SkidMarks::update(float dt, bool force_skid_marks,
|
||||
if (!is_skidding) // end skid marking
|
||||
{
|
||||
m_skid_marking = false;
|
||||
#ifndef SERVER_ONLY
|
||||
// The vertices and indices will not change anymore
|
||||
// (till these skid mark quads are deleted)
|
||||
m_left[m_current]->setHardwareMappingHint(scene::EHM_STATIC);
|
||||
m_right[m_current]->setHardwareMappingHint(scene::EHM_STATIC);
|
||||
if (STKMeshSceneNode* stkm = dynamic_cast<STKMeshSceneNode*>(m_nodes[m_current]))
|
||||
stkm->setReloadEachFrame(false);
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
@ -192,11 +194,13 @@ void SkidMarks::update(float dt, bool force_skid_marks,
|
||||
custom_color);
|
||||
new_mesh->addMeshBuffer(smq_right);
|
||||
scene::IMeshSceneNode *new_node = irr_driver->addMesh(new_mesh, "skidmark");
|
||||
#ifndef SERVER_ONLY
|
||||
if (STKMeshSceneNode* stkm = dynamic_cast<STKMeshSceneNode*>(new_node))
|
||||
stkm->setReloadEachFrame(true);
|
||||
#ifdef DEBUG
|
||||
std::string debug_name = m_kart.getIdent()+" (skid-mark)";
|
||||
new_node->setName(debug_name.c_str());
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// We don't keep a reference to the mesh here, so we have to decrement
|
||||
|
@ -15,6 +15,7 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/skybox.hpp"
|
||||
#include "graphics/central_settings.hpp"
|
||||
@ -375,4 +376,5 @@ void Skybox::render(const scene::ICameraSceneNode *camera) const
|
||||
glBindVertexArray(0);
|
||||
} // renderSkybox
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -51,10 +51,12 @@ SlipStream::SlipStream(AbstractKart* kart) : MovingTexture(0, 0), m_kart(kart)
|
||||
scene::IMeshBuffer* buffer = m_mesh->getMeshBuffer(0);
|
||||
material->setMaterialProperties(&buffer->getMaterial(), buffer);
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
STKMeshSceneNode* stk_node = dynamic_cast<STKMeshSceneNode*>(m_node);
|
||||
if (stk_node != NULL)
|
||||
stk_node->setReloadEachFrame(true);
|
||||
m_mesh->drop();
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG
|
||||
std::string debug_name = m_kart->getIdent()+" (slip-stream)";
|
||||
@ -99,8 +101,10 @@ SlipStream::SlipStream(AbstractKart* kart) : MovingTexture(0, 0), m_kart(kart)
|
||||
}
|
||||
video::SMaterial &mat = buffer->getMaterial();
|
||||
// Meshes need a texture, otherwise stk crashes.
|
||||
#ifndef SERVER_ONLY
|
||||
video::ITexture *red_texture = getUnicolorTexture(red);
|
||||
mat.setTexture(0, red_texture);
|
||||
#endif
|
||||
|
||||
buffer->recalculateBoundingBox();
|
||||
m_mesh->setBoundingBox(buffer->getBoundingBox());
|
||||
@ -231,7 +235,9 @@ void SlipStream::createMesh(Material* material)
|
||||
} // for j<num_circles-1
|
||||
|
||||
material->setMaterialProperties(&buffer->getMaterial(), buffer);
|
||||
#ifndef SERVER_ONLY
|
||||
if (!CVS->isGLSL())
|
||||
#endif
|
||||
{
|
||||
buffer->Material.setFlag(video::EMF_BACK_FACE_CULLING, false);
|
||||
buffer->Material.setFlag(video::EMF_COLOR_MATERIAL, true);
|
||||
|
@ -15,6 +15,7 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/irr_driver.hpp"
|
||||
#include "graphics/spherical_harmonics.hpp"
|
||||
@ -528,3 +529,5 @@ void SphericalHarmonics::unprojectSH(size_t width, size_t height,
|
||||
}
|
||||
} // unprojectSH
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/stk_animated_mesh.hpp"
|
||||
|
||||
#include "graphics/central_settings.hpp"
|
||||
@ -344,3 +346,5 @@ void STKAnimatedMesh::resetSkinningState(scene::IAnimatedMesh* mesh)
|
||||
m_skinned_mesh = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/stk_billboard.hpp"
|
||||
|
||||
#include "graphics/irr_driver.hpp"
|
||||
@ -118,3 +120,6 @@ void STKBillboard::render()
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
glBindVertexArray(0);
|
||||
} // render
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/stk_mesh.hpp"
|
||||
|
||||
#include "graphics/callbacks.hpp"
|
||||
@ -471,3 +473,6 @@ void initTexturesTransparent(GLMesh &mesh)
|
||||
}
|
||||
#endif
|
||||
} // initTexturesTransparent
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/stk_mesh_scene_node.hpp"
|
||||
|
||||
#include "graphics/central_settings.hpp"
|
||||
@ -608,3 +610,6 @@ void STKMeshSceneNode::render()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -73,8 +73,10 @@ public:
|
||||
scene::IMeshBuffer* mb = Mesh->getMeshBuffer(i);
|
||||
if (!mb)
|
||||
continue;
|
||||
#ifndef SERVER_ONLY
|
||||
if (isDisplacement)
|
||||
mb->getMaterial().MaterialType = Shaders::getShader(ES_DISPLACE);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
virtual bool glow() const { return isGlow; }
|
||||
|
67
src/graphics/stk_scene_manager.cpp
Normal file
67
src/graphics/stk_scene_manager.cpp
Normal file
@ -0,0 +1,67 @@
|
||||
// SuperTuxKart - a fun racing game with go-kart
|
||||
// Copyright (C) 2014-2015 SuperTuxKart-Team
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 3
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/stk_scene_manager.hpp"
|
||||
#include <SViewFrustum.h>
|
||||
#include <vector>
|
||||
|
||||
using namespace irr;
|
||||
|
||||
// From irrlicht code
|
||||
static
|
||||
bool isBoxInFrontOfPlane(const core::plane3df &plane, const core::vector3df edges[8])
|
||||
{
|
||||
for (u32 j = 0; j<8; ++j)
|
||||
if (plane.classifyPointRelation(edges[j]) != core::ISREL3D_FRONT)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<float> BoundingBoxes;
|
||||
|
||||
void addEdge(const core::vector3df &P0, const core::vector3df &P1)
|
||||
{
|
||||
BoundingBoxes.push_back(P0.X);
|
||||
BoundingBoxes.push_back(P0.Y);
|
||||
BoundingBoxes.push_back(P0.Z);
|
||||
BoundingBoxes.push_back(P1.X);
|
||||
BoundingBoxes.push_back(P1.Y);
|
||||
BoundingBoxes.push_back(P1.Z);
|
||||
}
|
||||
|
||||
bool isCulledPrecise(const scene::ICameraSceneNode *cam, const scene::ISceneNode *node)
|
||||
{
|
||||
if (!node->getAutomaticCulling())
|
||||
return false;
|
||||
|
||||
const core::matrix4 &trans = node->getAbsoluteTransformation();
|
||||
const scene::SViewFrustum &frust = *cam->getViewFrustum();
|
||||
|
||||
core::vector3df edges[8];
|
||||
node->getBoundingBox().getEdges(edges);
|
||||
for (unsigned i = 0; i < 8; i++)
|
||||
trans.transformVect(edges[i]);
|
||||
|
||||
for (s32 i = 0; i < scene::SViewFrustum::VF_PLANE_COUNT; ++i)
|
||||
if (isBoxInFrontOfPlane(frust.planes[i], edges))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
37
src/graphics/stk_scene_manager.hpp
Normal file
37
src/graphics/stk_scene_manager.hpp
Normal file
@ -0,0 +1,37 @@
|
||||
// SuperTuxKart - a fun racing game with go-kart
|
||||
// Copyright (C) 2014-2015 SuperTuxKart-Team
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
// as published by the Free Software Foundation; either version 3
|
||||
// of the License, or (at your option) any later version.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
|
||||
// Not really a scene manager yet but hold algorithm that
|
||||
// rework scene manager output
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#ifndef HEADER_STKSCENEMANAGER_HPP
|
||||
#define HEADER_STKSCENEMANAGER_HPP
|
||||
|
||||
#include <ICameraSceneNode.h>
|
||||
#include <ISceneNode.h>
|
||||
#include <vector3d.h>
|
||||
|
||||
void addEdge(const irr::core::vector3df &P0, const irr::core::vector3df &P1);
|
||||
|
||||
bool isCulledPrecise(const irr::scene::ICameraSceneNode *cam, const irr::scene::ISceneNode *node);
|
||||
|
||||
#endif
|
||||
|
||||
#endif // supertuxkart
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/stk_text_billboard.hpp"
|
||||
#include "graphics/shaders.hpp"
|
||||
#include "graphics/irr_driver.hpp"
|
||||
@ -190,3 +192,6 @@ void STKTextBillboard::collectChar(video::ITexture* texture,
|
||||
{
|
||||
m_chars.push_back(STKTextBillboardChar(texture, destRect, sourceRect, colors));
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/texture_manager.hpp"
|
||||
|
||||
#include "graphics/central_settings.hpp"
|
||||
@ -277,3 +279,6 @@ video::ITexture* getUnicolorTexture(const video::SColor &c)
|
||||
return tex;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -16,6 +16,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/texture_shader.hpp"
|
||||
#include "graphics/central_settings.hpp"
|
||||
|
||||
@ -366,3 +368,6 @@ GLuint TextureShaderBase::createSemiTrilinearSampler()
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SHADER_ONLY
|
||||
|
||||
#ifndef HEADER_TEXTURE_SHADER_HPP
|
||||
#define HEADER_TEXTURE_SHADER_HPP
|
||||
|
||||
@ -259,3 +261,5 @@ public:
|
||||
}; // class TextureShader
|
||||
|
||||
#endif
|
||||
|
||||
#endif // SHADER_ONLY
|
||||
|
@ -15,6 +15,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/vao_manager.hpp"
|
||||
|
||||
#include "graphics/central_settings.hpp"
|
||||
@ -367,3 +369,5 @@ std::pair<unsigned, unsigned> VAOManager::getBase(scene::IMeshBuffer *mb, Render
|
||||
assert(It != mappedBaseIndex[tp].end());
|
||||
return std::pair<unsigned, unsigned>(vtx, It->second);
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
@ -16,6 +16,8 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
#include "graphics/water.hpp"
|
||||
|
||||
#include "graphics/callbacks.hpp"
|
||||
@ -89,3 +91,6 @@ void WaterNode::OnRegisterSceneNode()
|
||||
ISceneNode::OnRegisterSceneNode();
|
||||
}
|
||||
}
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
|
||||
|
@ -174,6 +174,7 @@ void STKModifiedSpriteBank::draw2DSprite(u32 index,
|
||||
const core::rect<s32>* clip, const video::SColor& color,
|
||||
u32 starttime, u32 currenttime, bool loop, bool center)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
assert( m_magic_number == 0xCAFEC001 );
|
||||
if (index >= Sprites.size() || Sprites[index].Frames.empty() )
|
||||
return;
|
||||
@ -221,7 +222,7 @@ void STKModifiedSpriteBank::draw2DSprite(u32 index,
|
||||
*/
|
||||
draw2DImage(tex, dest, r /* source rect */, clip,
|
||||
NULL /* colors */, true);
|
||||
|
||||
#endif
|
||||
} // draw2DSprite
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
@ -664,7 +664,9 @@ namespace GUIEngine
|
||||
#include "font/regular_face.hpp"
|
||||
#include "input/input_manager.hpp"
|
||||
#include "io/file_manager.hpp"
|
||||
#ifndef SERVER_ONLY
|
||||
#include "graphics/2dutils.hpp"
|
||||
#endif
|
||||
#include "graphics/irr_driver.hpp"
|
||||
#include "guiengine/event_handler.hpp"
|
||||
#include "guiengine/modaldialog.hpp"
|
||||
@ -1121,6 +1123,7 @@ namespace GUIEngine
|
||||
|
||||
void render(float elapsed_time)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
GUIEngine::dt = elapsed_time;
|
||||
|
||||
// Not yet initialized, or already cleaned up
|
||||
@ -1208,7 +1211,6 @@ namespace GUIEngine
|
||||
y_from - count*text_height),
|
||||
core::dimension2d<s32>(screen_size.Width,
|
||||
text_height) );
|
||||
|
||||
GL32_draw2DRectangle(SColor(255,252,248,230),
|
||||
msgRect);
|
||||
Private::g_font->draw((*it).m_message.c_str(),
|
||||
@ -1244,7 +1246,7 @@ namespace GUIEngine
|
||||
DemoWorld::resetIdleTime();
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
} // render
|
||||
|
||||
// -----------------------------------------------------------------------
|
||||
@ -1252,6 +1254,7 @@ namespace GUIEngine
|
||||
|
||||
void renderLoading(bool clearIcons)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (clearIcons) g_loading_icons.clear();
|
||||
|
||||
g_skin->drawBgImage();
|
||||
@ -1315,7 +1318,7 @@ namespace GUIEngine
|
||||
x = ICON_MARGIN;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
} // renderLoading
|
||||
|
||||
// -----------------------------------------------------------------------
|
||||
|
@ -93,6 +93,8 @@ void ScalableFont::draw(const core::stringw& text,
|
||||
const video::SColor& color, bool hcenter, bool vcenter,
|
||||
const core::rect<s32>* clip, bool ignoreRTL)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
bool previousRTL = m_font_settings->isRTL();
|
||||
if (ignoreRTL)
|
||||
m_font_settings->setRTL(false);
|
||||
@ -102,7 +104,7 @@ void ScalableFont::draw(const core::stringw& text,
|
||||
|
||||
if (ignoreRTL)
|
||||
m_font_settings->setRTL(previousRTL);
|
||||
|
||||
#endif
|
||||
} // draw
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
@ -326,7 +326,7 @@ Skin::~Skin()
|
||||
// ----------------------------------------------------------------------------
|
||||
void Skin::drawBgImage()
|
||||
{
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
// ---- background image
|
||||
// on one end, making these static is not too clean.
|
||||
// on another end, these variables are really only used locally,
|
||||
@ -370,6 +370,7 @@ void Skin::drawBgImage()
|
||||
/* no clipping */0, /*color*/ 0,
|
||||
/*alpha*/false);
|
||||
irr_driver->getVideoDriver()->enableMaterial2D(false);
|
||||
#endif
|
||||
} // drawBgImage
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -401,6 +402,7 @@ void Skin::drawBoxFromStretchableTexture(SkinWidgetContainer* w,
|
||||
bool deactivated,
|
||||
const core::recti* clipRect)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
// check if widget moved. if so, recalculate coords
|
||||
if (w->m_skin_x != dest.UpperLeftCorner.X ||
|
||||
w->m_skin_y != dest.UpperLeftCorner.Y ||
|
||||
@ -701,7 +703,7 @@ X##_yflip.LowerRightCorner.Y = w->m_skin_dest_y + \
|
||||
{
|
||||
delete[] colorptr;
|
||||
}
|
||||
|
||||
#endif
|
||||
} // drawBoxFromStretchableTexture
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -844,6 +846,7 @@ void Skin::drawProgress(Widget* w, const core::recti &rect,
|
||||
void Skin::drawRatingBar(Widget *w, const core::recti &rect,
|
||||
const bool pressed, const bool focused)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
RatingBarWidget *ratingBar = (RatingBarWidget*)w;
|
||||
|
||||
const ITexture *texture = SkinConfig::m_render_params["rating::neutral"].getImage();
|
||||
@ -897,7 +900,7 @@ void Skin::drawRatingBar(Widget *w, const core::recti &rect,
|
||||
(w->m_deactivated || ID_DEBUG) ? colors : 0,
|
||||
true /* alpha */);
|
||||
}
|
||||
|
||||
#endif
|
||||
} // drawRatingBar
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -921,6 +924,7 @@ void Skin::drawRibbon(const core::recti &rect, Widget* widget,
|
||||
void Skin::drawRibbonChild(const core::recti &rect, Widget* widget,
|
||||
const bool pressed, bool focused)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
// for now, when this kind of widget is disabled, just hide it. we can
|
||||
// change that behaviour if we ever need to...
|
||||
//if (widget->m_deactivated) return;
|
||||
@ -1220,6 +1224,7 @@ void Skin::drawRibbonChild(const core::recti &rect, Widget* widget,
|
||||
m_tooltips.push_back(widget);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
} // drawRibbonChild
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -1435,6 +1440,7 @@ void Skin::drawSpinnerChild(const core::recti &rect, Widget* widget,
|
||||
void Skin::drawIconButton(const core::recti &rect, Widget* widget,
|
||||
const bool pressed, bool focused)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
RibbonWidget* parentRibbon = dynamic_cast<RibbonWidget*>(widget->m_event_handler);
|
||||
IGUIElement* focusedElem = NULL;
|
||||
if (GUIEngine::getFocusForPlayer(PLAYER_ID_GAME_MASTER) != NULL)
|
||||
@ -1543,6 +1549,7 @@ void Skin::drawIconButton(const core::recti &rect, Widget* widget,
|
||||
{
|
||||
irr_driver->getVideoDriver()->enableMaterial2D();
|
||||
}
|
||||
#endif
|
||||
} // drawIconButton
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -1662,6 +1669,7 @@ void Skin::drawListSelection(const core::recti &rect, Widget* widget,
|
||||
void Skin::drawListHeader(const irr::core::rect< irr::s32 > &rect,
|
||||
Widget* widget)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
bool isSelected =
|
||||
(((ListWidget*)widget->m_event_handler)->m_selected_column == widget &&
|
||||
((ListWidget*)widget->m_event_handler)->m_sort_default == false);
|
||||
@ -1689,7 +1697,7 @@ void Skin::drawListHeader(const irr::core::rect< irr::s32 > &rect,
|
||||
draw2DImage(img, destRect, srcRect,
|
||||
NULL, NULL, /* alpha */true);
|
||||
}
|
||||
|
||||
#endif
|
||||
} // drawListHeader
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -1698,6 +1706,7 @@ void Skin::drawListHeader(const irr::core::rect< irr::s32 > &rect,
|
||||
*/
|
||||
void Skin::renderSections(PtrVector<Widget>* within_vector)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (within_vector == NULL) within_vector = &getCurrentScreen()->m_widgets;
|
||||
|
||||
const unsigned short widgets_amount = within_vector->size();
|
||||
@ -1770,12 +1779,13 @@ void Skin::renderSections(PtrVector<Widget>* within_vector)
|
||||
}
|
||||
}
|
||||
} // next
|
||||
|
||||
#endif // !SERVER_ONLY
|
||||
} // renderSections
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void Skin::drawScrollbarBackground(const irr::core::rect< irr::s32 > &rect)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
// leave square space at both ends for up/down buttons (yeah, irrlicht
|
||||
// doesn't handle that)
|
||||
core::recti rect2 = rect;
|
||||
@ -1789,12 +1799,13 @@ void Skin::drawScrollbarBackground(const irr::core::rect< irr::s32 > &rect)
|
||||
p.m_source_area_center,
|
||||
0 /* no clipping */, 0,
|
||||
true /* alpha */);
|
||||
|
||||
#endif
|
||||
} // drawScrollbarBackground
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void Skin::drawScrollbarThumb(const irr::core::rect< irr::s32 > &rect)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
BoxRenderParams& p =
|
||||
SkinConfig::m_render_params["scrollbar_thumb::neutral"];
|
||||
|
||||
@ -1802,7 +1813,7 @@ void Skin::drawScrollbarThumb(const irr::core::rect< irr::s32 > &rect)
|
||||
p.m_source_area_center,
|
||||
0 /* no clipping */, 0,
|
||||
true /* alpha */);
|
||||
|
||||
#endif
|
||||
} // drawScrollbarThumb
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -1958,7 +1969,9 @@ void Skin::process3DPane(IGUIElement *element, const core::recti &rect,
|
||||
else if (type == WTYPE_MODEL_VIEW)
|
||||
{
|
||||
ModelViewWidget* mvw = dynamic_cast<ModelViewWidget*>(widget);
|
||||
#ifndef SERVER_ONLY
|
||||
mvw->drawRTTScene(rect);
|
||||
#endif
|
||||
}
|
||||
else if (type == WTYPE_ICON_BUTTON)
|
||||
{
|
||||
@ -2016,6 +2029,7 @@ void Skin::process3DPane(IGUIElement *element, const core::recti &rect,
|
||||
void doDrawBadge(ITexture* texture, const core::recti& rect,
|
||||
float max_icon_size, bool badge_at_left)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
// In case of a problem
|
||||
if(!texture) return;
|
||||
|
||||
@ -2041,6 +2055,7 @@ void doDrawBadge(ITexture* texture, const core::recti& rect,
|
||||
draw2DImage(texture, rect2, source_area,
|
||||
0 /* no clipping */, 0,
|
||||
true /* alpha */);
|
||||
#endif
|
||||
} // doDrawBadge
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -2139,6 +2154,7 @@ void Skin::draw3DSunkenPane (IGUIElement *element, video::SColor bgcolor,
|
||||
bool flat, bool fillBackGround,
|
||||
const core::recti &rect, const core::recti *clip)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
const int id = element->getID();
|
||||
Widget* widget = GUIEngine::getWidget(id);
|
||||
|
||||
@ -2257,18 +2273,21 @@ void Skin::draw3DSunkenPane (IGUIElement *element, video::SColor bgcolor,
|
||||
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
} // draw3DSunkenPane
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
void Skin::drawBGFadeColor()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
// fade out background
|
||||
SColor color = SkinConfig::m_colors["dialog_background::neutral"];
|
||||
if (m_dialog_size < 1.0f)
|
||||
color.setAlpha( (unsigned int)(color.getAlpha()*m_dialog_size ));
|
||||
GL32_draw2DRectangle(color, core::recti(position2d< s32 >(0,0),
|
||||
irr_driver->getActualScreenSize()));
|
||||
#endif
|
||||
} // drawBGFadeColor
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
@ -2316,8 +2335,10 @@ core::recti Skin::draw3DWindowBackground(IGUIElement *element,
|
||||
void Skin::draw3DMenuPane (IGUIElement *element, const core::recti &rect,
|
||||
const core::recti *clip)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
SColor color = SColor(150, 96, 74, 196);
|
||||
GL32_draw2DRectangle(color, rect);
|
||||
#endif
|
||||
} // draw3DMenuPane
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
@ -2376,7 +2397,9 @@ void Skin::draw2DImage(const video::ITexture* texture, const core::rect<s32>& de
|
||||
const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect,
|
||||
const video::SColor* const colors, bool useAlphaChannelOfTexture)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
::draw2DImage(texture, destRect, sourceRect, clipRect, colors, useAlphaChannelOfTexture);
|
||||
#endif
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
@ -99,6 +99,7 @@ CGUIEditBox::CGUIEditBox(const wchar_t* text, bool border,
|
||||
//! destructor
|
||||
CGUIEditBox::~CGUIEditBox()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (OverrideFont)
|
||||
OverrideFont->drop();
|
||||
|
||||
@ -108,6 +109,7 @@ CGUIEditBox::~CGUIEditBox()
|
||||
CIrrDeviceLinux* dl = dynamic_cast<CIrrDeviceLinux*>(irr_driver->getDevice());
|
||||
dl->setIMEEnable(false);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@ -235,6 +237,7 @@ void CGUIEditBox::setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT ver
|
||||
//! called if an event happened.
|
||||
bool CGUIEditBox::OnEvent(const SEvent& event)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (isEnabled())
|
||||
{
|
||||
|
||||
@ -280,7 +283,7 @@ bool CGUIEditBox::OnEvent(const SEvent& event)
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
return IGUIElement::OnEvent(event);
|
||||
}
|
||||
|
||||
@ -903,6 +906,7 @@ core::position2di CGUIEditBox::calculateICPos()
|
||||
//! draws the element and its children
|
||||
void CGUIEditBox::draw()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (!IsVisible)
|
||||
return;
|
||||
|
||||
@ -1104,6 +1108,7 @@ void CGUIEditBox::draw()
|
||||
|
||||
// draw children
|
||||
IGUIElement::draw();
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@ -1563,6 +1568,7 @@ void CGUIEditBox::inputChar(wchar_t c)
|
||||
|
||||
void CGUIEditBox::calculateScrollPos()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (!AutoScroll)
|
||||
return;
|
||||
|
||||
@ -1616,6 +1622,7 @@ void CGUIEditBox::calculateScrollPos()
|
||||
dl->setIMELocation(calculateICPos());
|
||||
}
|
||||
#endif
|
||||
#endif // SERVER_ONLY
|
||||
}
|
||||
|
||||
//! set text markers
|
||||
|
@ -52,13 +52,17 @@ IconButtonWidget(IconButtonWidget::SCALE_MODE_KEEP_TEXTURE_ASPECT_RATIO, false,
|
||||
m_properties[PROP_ICON]="gui/main_help.png";
|
||||
|
||||
m_rtt_unsupported = false;
|
||||
}
|
||||
} // ModelViewWidget
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
ModelViewWidget::~ModelViewWidget()
|
||||
{
|
||||
GUIEngine::needsUpdate.remove(this);
|
||||
#ifndef SERVER_ONLY
|
||||
delete m_render_info;
|
||||
}
|
||||
#endif
|
||||
} // ~ModelViewWidget
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
void ModelViewWidget::add()
|
||||
{
|
||||
@ -92,7 +96,7 @@ void ModelViewWidget::clearModels()
|
||||
m_rtt_main_node = NULL;
|
||||
m_camera = NULL;
|
||||
m_light = NULL;
|
||||
}
|
||||
} // clearModels
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
@ -107,10 +111,11 @@ void ModelViewWidget::addModel(irr::scene::IMesh* mesh, const Vec3& location,
|
||||
m_model_scale.push_back(scale);
|
||||
m_model_frames.push_back(frame);
|
||||
m_model_render_info_affected.push_back(all_parts_colorized);
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
if (!CVS->isGLSL())
|
||||
m_render_target = NULL;
|
||||
}
|
||||
#endif
|
||||
} // addModel
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
void ModelViewWidget::update(float delta)
|
||||
@ -161,7 +166,10 @@ void ModelViewWidget::update(float delta)
|
||||
// stop rotating when target reached
|
||||
if (fabsf(m_angle - m_rotation_target) < 2.0f) m_rotation_mode = ROTATE_OFF;
|
||||
}
|
||||
|
||||
|
||||
#ifdef SERVER_ONLY
|
||||
return;
|
||||
#else
|
||||
if (m_render_target == NULL)
|
||||
{
|
||||
std::string name = "model view ";
|
||||
@ -181,10 +189,13 @@ void ModelViewWidget::update(float delta)
|
||||
m_render_target->renderToTexture(m_camera, GUIEngine::getLatestDt());
|
||||
|
||||
m_rtt_main_node->setVisible(false);
|
||||
}
|
||||
#endif
|
||||
} // update
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void ModelViewWidget::setupRTTScene()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
irr_driver->suppressSkyBox();
|
||||
|
||||
if (m_rtt_main_node != NULL) m_rtt_main_node->remove();
|
||||
@ -297,42 +308,57 @@ void ModelViewWidget::setupRTTScene()
|
||||
m_camera->setFOV(DEGREE_TO_RAD*50.0f);
|
||||
m_camera->updateAbsolutePosition();
|
||||
|
||||
}
|
||||
#endif
|
||||
} // setupRTTScene
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void ModelViewWidget::setRotateOff()
|
||||
{
|
||||
m_rotation_mode = ROTATE_OFF;
|
||||
}
|
||||
} // setRotateOff
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void ModelViewWidget::setRotateContinuously(float speed)
|
||||
{
|
||||
m_rotation_mode = ROTATE_CONTINUOUSLY;
|
||||
m_rotation_speed = speed;
|
||||
}
|
||||
} // setRotateContinuously
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void ModelViewWidget::setRotateTo(float targetAngle, float speed)
|
||||
{
|
||||
m_rotation_mode = ROTATE_TO;
|
||||
m_rotation_speed = speed;
|
||||
m_rotation_target = targetAngle;
|
||||
}
|
||||
} // setRotateTo
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
bool ModelViewWidget::isRotating()
|
||||
{
|
||||
return m_rotation_mode != ROTATE_OFF ? true : false;
|
||||
}
|
||||
} // isRotating
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void ModelViewWidget::elementRemoved()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
m_render_target = NULL;
|
||||
IconButtonWidget::elementRemoved();
|
||||
}
|
||||
#endif
|
||||
} // elementRemoved
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void ModelViewWidget::clearRttProvider()
|
||||
{
|
||||
m_render_target = NULL;
|
||||
}
|
||||
} // clearRttProvider
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void ModelViewWidget::drawRTTScene(const irr::core::rect<s32>& dest_rect) const
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if(m_render_target != NULL)
|
||||
m_render_target->draw2DImage(dest_rect, NULL, video::SColor(255, 255, 255, 255), true);
|
||||
}
|
||||
#endif
|
||||
} // drawRTTScene
|
||||
|
||||
|
@ -182,7 +182,7 @@ void Attachment::set(AttachmentType type, float time,
|
||||
}
|
||||
}
|
||||
m_node->setVisible(true);
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
irr_driver->applyObjectPassShader(m_node);
|
||||
|
||||
// Save event about the new attachment
|
||||
@ -193,6 +193,7 @@ void Attachment::set(AttachmentType type, float time,
|
||||
saveState(buffer);
|
||||
rwm->addEvent(this, buffer);
|
||||
}
|
||||
#endif
|
||||
} // set
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
@ -76,6 +76,7 @@ Flyable::Flyable(AbstractKart *kart, PowerupManager::PowerupType type,
|
||||
m_max_lifespan = -1;
|
||||
|
||||
// Add the graphical model
|
||||
#ifndef SERVER_ONLY
|
||||
setNode(irr_driver->addMesh(m_st_model[type], StringUtils::insertValues("flyable_%i", (int)type)));
|
||||
irr_driver->applyObjectPassShader(getNode());
|
||||
#ifdef DEBUG
|
||||
@ -83,7 +84,7 @@ Flyable::Flyable(AbstractKart *kart, PowerupManager::PowerupType type,
|
||||
debug_name += type;
|
||||
getNode()->setName(debug_name.c_str());
|
||||
#endif
|
||||
|
||||
#endif
|
||||
} // Flyable
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
@ -185,6 +185,7 @@ void Item::switchTo(ItemType type, scene::IMesh *mesh, scene::IMesh *lowmesh)
|
||||
|
||||
scene::ISceneNode* node = m_node->getAllNodes()[0];
|
||||
((scene::IMeshSceneNode*)node)->setMesh(mesh);
|
||||
#ifndef SERVER_ONLY
|
||||
if (lowmesh != NULL)
|
||||
{
|
||||
node = m_node->getAllNodes()[1];
|
||||
@ -195,6 +196,7 @@ void Item::switchTo(ItemType type, scene::IMesh *mesh, scene::IMesh *lowmesh)
|
||||
irr_driver->applyObjectPassShader(m_node->getAllNodes()[0]);
|
||||
|
||||
World::getWorld()->getTrack()->adjustForFog(m_node);
|
||||
#endif
|
||||
} // switchTo
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
@ -68,14 +68,17 @@ RubberBand::RubberBand(Plunger *plunger, AbstractKart *kart)
|
||||
verts[i].Color = color;
|
||||
}
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
// Color
|
||||
mb->getMaterial().setTexture(0, getUnicolorTexture(video::SColor(255, 255, 255, 255)));
|
||||
// Gloss
|
||||
mb->getMaterial().setTexture(1, getUnicolorTexture(video::SColor(0, 0, 0, 0)));
|
||||
// Colorization mask
|
||||
mb->getMaterial().setTexture(2, getUnicolorTexture(video::SColor(0, 0, 0, 0)));
|
||||
#endif
|
||||
updatePosition();
|
||||
m_node = irr_driver->addMesh(m_mesh, "rubberband");
|
||||
#ifndef SERVER_ONLY
|
||||
irr_driver->applyObjectPassShader(m_node);
|
||||
if (STKMeshSceneNode *stkm = dynamic_cast<STKMeshSceneNode *>(m_node))
|
||||
stkm->setReloadEachFrame(true);
|
||||
@ -83,6 +86,7 @@ RubberBand::RubberBand(Plunger *plunger, AbstractKart *kart)
|
||||
std::string debug_name = m_owner->getIdent()+" (rubber-band)";
|
||||
m_node->setName(debug_name.c_str());
|
||||
#endif
|
||||
#endif
|
||||
|
||||
} // RubberBand
|
||||
|
||||
|
@ -73,6 +73,7 @@ LocalPlayerController::LocalPlayerController(AbstractKart *kart,
|
||||
|
||||
// Attach Particle System
|
||||
Track *track = World::getWorld()->getTrack();
|
||||
#ifndef SERVER_ONLY
|
||||
if (UserConfigParams::m_weather_effects &&
|
||||
track->getSkyParticles() != NULL)
|
||||
{
|
||||
@ -88,7 +89,7 @@ LocalPlayerController::LocalPlayerController(AbstractKart *kart,
|
||||
// of the heightmap being calculated and kept in memory
|
||||
m_sky_particles_emitter->addHeightMapAffector(track);
|
||||
}
|
||||
|
||||
#endif
|
||||
} // LocalPlayerController
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -191,6 +192,7 @@ void LocalPlayerController::update(float dt)
|
||||
|
||||
// look backward when the player requests or
|
||||
// if automatic reverse camera is active
|
||||
#ifndef SERVER_ONLY
|
||||
Camera *camera = Camera::getCamera(m_camera_index);
|
||||
if (camera->getType() != Camera::CM_TYPE_END)
|
||||
{
|
||||
@ -217,7 +219,7 @@ void LocalPlayerController::update(float dt)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
if (m_kart->getKartAnimation() && m_sound_schedule == false &&
|
||||
m_kart->getAttachment()->getType() != Attachment::ATTACH_TINYTUX)
|
||||
{
|
||||
@ -299,8 +301,11 @@ void LocalPlayerController::handleZipper(bool play_sound)
|
||||
m_wee_sound->play();
|
||||
}
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
// Apply the motion blur according to the speed of the kart
|
||||
irr_driver->giveBoost(m_camera_index);
|
||||
#endif
|
||||
|
||||
} // handleZipper
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
@ -212,7 +212,11 @@ void Kart::init(RaceManager::KartType type)
|
||||
}
|
||||
|
||||
|
||||
#ifdef SERVER_ONLY
|
||||
bool animations = false; // server never animates
|
||||
#else
|
||||
bool animations = true;
|
||||
#endif
|
||||
const int anims = UserConfigParams::m_show_steering_animations;
|
||||
if (anims == ANIMS_NONE)
|
||||
{
|
||||
@ -333,9 +337,10 @@ void Kart::reset()
|
||||
m_kart_gfx->reset();
|
||||
m_skidding->reset();
|
||||
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
if (m_collision_particles)
|
||||
m_collision_particles->setCreationRateAbsolute(0.0f);
|
||||
#endif
|
||||
|
||||
m_race_position = m_initial_position;
|
||||
m_finished_race = false;
|
||||
@ -2051,6 +2056,7 @@ void Kart::crashed(const Material *m, const Vec3 &normal)
|
||||
if(m && m->getCollisionReaction() != Material::NORMAL &&
|
||||
!getKartAnimation())
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
std::string particles = m->getCrashResetParticles();
|
||||
if (particles.size() > 0)
|
||||
{
|
||||
@ -2076,7 +2082,7 @@ void Kart::crashed(const Material *m, const Vec3 &normal)
|
||||
"crash-reset properties\n", particles.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
if (m->getCollisionReaction() == Material::RESCUE)
|
||||
{
|
||||
new RescueAnimation(this);
|
||||
@ -2542,12 +2548,13 @@ void Kart::loadData(RaceManager::KartType type, bool is_animated_model)
|
||||
track_manager->getTrack(race_manager->getTrackName())
|
||||
->isFogEnabled() );
|
||||
}
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
if (!CVS->supportsShadows())
|
||||
{
|
||||
m_shadow = new Shadow(m_kart_properties.get(), m_node,
|
||||
-m_kart_model->getLowestPoint());
|
||||
}
|
||||
#endif
|
||||
World::getWorld()->kartAdded(this, m_node);
|
||||
} // loadData
|
||||
|
||||
@ -2857,6 +2864,7 @@ btQuaternion Kart::getVisualRotation() const
|
||||
*/
|
||||
void Kart::setOnScreenText(const wchar_t *text)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
BoldFace* bold_face = font_manager->getFont<BoldFace>();
|
||||
core::dimension2d<u32> textsize = bold_face->getDimension(text);
|
||||
|
||||
@ -2889,6 +2897,7 @@ void Kart::setOnScreenText(const wchar_t *text)
|
||||
// No need to store the reference to the billboard scene node:
|
||||
// It has one reference to the parent, and will get deleted
|
||||
// when the parent is deleted.
|
||||
#endif
|
||||
} // setOnScreenText
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
|
@ -52,6 +52,7 @@ KartGFX::KartGFX(const AbstractKart *kart)
|
||||
scene::ISceneNode *node = m_kart->getNode();
|
||||
// Create nitro light
|
||||
core::vector3df location(0.0f, 0.5f, -0.5f*length - 0.05f);
|
||||
#ifndef SERVER_ONLY
|
||||
m_nitro_light = irr_driver->addLight(location, /*force*/ 0.4f,
|
||||
/*radius*/CVS->isGLSL() ? 5.0f : 1.0f,
|
||||
0.0f, 0.4f, 1.0f,
|
||||
@ -82,13 +83,16 @@ KartGFX::KartGFX(const AbstractKart *kart)
|
||||
m_skidding_light_2->setVisible(false);
|
||||
m_skidding_light_2->setName( ("skidding emitter 2 (" + m_kart->getIdent()
|
||||
+ ")").c_str() );
|
||||
#endif
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
if (CVS->isGLSL())
|
||||
{
|
||||
m_nitro_light->grab();
|
||||
m_skidding_light_1->grab();
|
||||
m_skidding_light_2->grab();
|
||||
}
|
||||
#endif
|
||||
|
||||
// Create particle effects
|
||||
Vec3 rear_left(kart->getWheelGraphicsPosition(3).getX(), 0.05f,
|
||||
@ -131,13 +135,15 @@ KartGFX::~KartGFX()
|
||||
if(m_all_emitters[i])
|
||||
delete m_all_emitters[i];
|
||||
} // for i < KGFX_COUNT
|
||||
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
if (CVS->isGLSL())
|
||||
{
|
||||
m_nitro_light->drop();
|
||||
m_skidding_light_1->drop();
|
||||
m_skidding_light_2->drop();
|
||||
}
|
||||
#endif
|
||||
|
||||
} // ~KartGFX
|
||||
|
||||
@ -151,6 +157,7 @@ KartGFX::~KartGFX()
|
||||
void KartGFX::addEffect(KartGFXType type, const std::string &file_name,
|
||||
const Vec3 &position, bool important)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (!UserConfigParams::m_graphical_effects &&
|
||||
(!important || m_kart->getType() == RaceManager::KT_AI ||
|
||||
m_kart->getType() == RaceManager::KT_SPARE_TIRE))
|
||||
@ -196,6 +203,7 @@ void KartGFX::addEffect(KartGFXType type, const std::string &file_name,
|
||||
m_skid_kind1 = kind;
|
||||
else if (type==KGFX_SKID2L || type==KGFX_SKID2R)
|
||||
m_skid_kind2 = kind;
|
||||
#endif
|
||||
} // addEffect
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -204,6 +212,7 @@ void KartGFX::addEffect(KartGFXType type, const std::string &file_name,
|
||||
void KartGFX::reset()
|
||||
{
|
||||
m_wheel_toggle = 1;
|
||||
#ifndef SERVER_ONLY
|
||||
for(unsigned int i=0; i<m_all_emitters.size(); i++)
|
||||
{
|
||||
if(m_all_emitters[i])
|
||||
@ -212,6 +221,7 @@ void KartGFX::reset()
|
||||
m_all_emitters[i]->clearParticles();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
} // reset
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -224,6 +234,7 @@ void KartGFX::setSkidLevel(const unsigned int level)
|
||||
assert(level >= 1);
|
||||
assert(level <= 2);
|
||||
const ParticleKind *pk = level==1 ? m_skid_kind1 : m_skid_kind2;
|
||||
#ifndef SERVER_ONLY
|
||||
if(m_all_emitters[KGFX_SKID1L])
|
||||
m_all_emitters[KGFX_SKID1L]->setParticleType(pk);
|
||||
if(m_all_emitters[KGFX_SKID1R])
|
||||
@ -232,6 +243,7 @@ void KartGFX::setSkidLevel(const unsigned int level)
|
||||
// set to indicate that the bonus is now available.
|
||||
setCreationRateRelative(KartGFX::KGFX_SKIDL, 0.0f);
|
||||
setCreationRateRelative(KartGFX::KGFX_SKIDR, 0.0f);
|
||||
#endif
|
||||
} // setSkidLevel
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -242,10 +254,12 @@ void KartGFX::setSkidLevel(const unsigned int level)
|
||||
*/
|
||||
void KartGFX::setParticleKind(const KartGFXType type, const ParticleKind *pk)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
ParticleEmitter *pe = m_all_emitters[KGFX_TERRAIN];
|
||||
if(!pe) return;
|
||||
|
||||
pe->setParticleType(pk);
|
||||
#endif
|
||||
} // setParticleKind
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -255,9 +269,11 @@ void KartGFX::setParticleKind(const KartGFXType type, const ParticleKind *pk)
|
||||
*/
|
||||
void KartGFX::setXYZ(const KartGFXType type, const Vec3 &xyz)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
ParticleEmitter *pe = m_all_emitters[KGFX_TERRAIN];
|
||||
if(!pe) return;
|
||||
pe->setPosition(xyz);
|
||||
#endif
|
||||
} // setXYZ
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -268,8 +284,10 @@ void KartGFX::setXYZ(const KartGFXType type, const Vec3 &xyz)
|
||||
*/
|
||||
void KartGFX::setCreationRateAbsolute(KartGFXType type, float f)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if(m_all_emitters[type])
|
||||
m_all_emitters[type]->setCreationRateAbsolute(f);
|
||||
#endif
|
||||
} // setCreationRateAbsolute
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -282,6 +300,7 @@ void KartGFX::setCreationRateAbsolute(KartGFXType type, float f)
|
||||
*/
|
||||
void KartGFX::setCreationRateRelative(KartGFXType type, float f)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if(m_all_emitters[type])
|
||||
{
|
||||
if(f<0)
|
||||
@ -289,6 +308,7 @@ void KartGFX::setCreationRateRelative(KartGFXType type, float f)
|
||||
else
|
||||
m_all_emitters[type]->setCreationRateRelative(f);
|
||||
}
|
||||
#endif
|
||||
} // setCreationRateRelative
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -301,8 +321,10 @@ void KartGFX::setCreationRateRelative(KartGFXType type, float f)
|
||||
*/
|
||||
void KartGFX::resizeBox(KartGFXType type, float new_size)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if(m_all_emitters[type])
|
||||
m_all_emitters[type]->resizeBox(std::max(0.25f, new_size));
|
||||
#endif
|
||||
} // resizeBox
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -314,6 +336,7 @@ void KartGFX::resizeBox(KartGFXType type, float new_size)
|
||||
*/
|
||||
void KartGFX::updateTerrain(const ParticleKind *pk)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
ParticleEmitter *pe = m_all_emitters[KGFX_TERRAIN];
|
||||
if(!pe) return;
|
||||
|
||||
@ -346,6 +369,7 @@ void KartGFX::updateTerrain(const ParticleKind *pk)
|
||||
// m_skidding can be > 2, and speed > maxSpeed (if powerups are used).
|
||||
if(rate>1.0f) rate = 1.0f;
|
||||
pe->setCreationRateRelative(rate);
|
||||
#endif
|
||||
} // updateTerrain
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -370,6 +394,7 @@ void KartGFX::update(float dt)
|
||||
*/
|
||||
void KartGFX::updateNitroGraphics(float nitro_frac)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
// Upate particle effects (creation rate, and emitter size
|
||||
// depending on speed)
|
||||
// --------------------------------------------------------
|
||||
@ -389,7 +414,7 @@ void KartGFX::updateNitroGraphics(float nitro_frac)
|
||||
setCreationRateAbsolute(KartGFX::KGFX_NITROSMOKE2, 0);
|
||||
m_nitro_light->setVisible(false);
|
||||
}
|
||||
|
||||
#endif
|
||||
} // updateGraphics
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -399,14 +424,17 @@ void KartGFX::updateNitroGraphics(float nitro_frac)
|
||||
*/
|
||||
void KartGFX::updateSkidLight(unsigned int level)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
m_skidding_light_1->setVisible(level == 1);
|
||||
m_skidding_light_2->setVisible(level > 1);
|
||||
#endif
|
||||
} // updateSkidLight
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void KartGFX::getGFXStatus(int* nitro, bool* zipper,
|
||||
int* skidding, bool* red_skidding) const
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
int n = 0;
|
||||
bool z = false;
|
||||
int s = 0;
|
||||
@ -432,13 +460,14 @@ void KartGFX::getGFXStatus(int* nitro, bool* zipper,
|
||||
*zipper = z;
|
||||
*skidding = s;
|
||||
*red_skidding = r;
|
||||
|
||||
#endif
|
||||
} // getGFXStatus
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void KartGFX::setGFXFromReplay(int nitro, bool zipper,
|
||||
int skidding, bool red_skidding)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
if (nitro > 0)
|
||||
{
|
||||
setCreationRateAbsolute(KartGFX::KGFX_NITRO1, (float)nitro);
|
||||
@ -492,12 +521,15 @@ void KartGFX::setGFXFromReplay(int nitro, bool zipper,
|
||||
m_skidding_light_1->setVisible(false);
|
||||
m_skidding_light_2->setVisible(false);
|
||||
}
|
||||
#endif
|
||||
} // setGFXFromReplay
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
void KartGFX::setGFXInvisible()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
m_nitro_light->setVisible(false);
|
||||
m_skidding_light_1->setVisible(false);
|
||||
m_skidding_light_2->setVisible(false);
|
||||
#endif
|
||||
} // setGFXInvisible
|
||||
|
@ -357,6 +357,7 @@ scene::ISceneNode* KartModel::attachModel(bool animated_models, bool always_anim
|
||||
irr_driver->getSceneManager()->getRootSceneNode(),
|
||||
irr_driver->getSceneManager() );
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
|
||||
node = irr_driver->addAnimatedMesh(m_mesh, "kartmesh",
|
||||
NULL/*parent*/, getRenderInfo());
|
||||
@ -365,7 +366,7 @@ scene::ISceneNode* KartModel::attachModel(bool animated_models, bool always_anim
|
||||
node->setAutomaticCulling(scene::EAC_OFF);
|
||||
else
|
||||
node->setAutomaticCulling(scene::EAC_FRUSTUM_BOX);
|
||||
|
||||
#endif
|
||||
if (always_animated)
|
||||
{
|
||||
// give a huge LOD distance for the player's kart. the reason is that it should
|
||||
@ -409,7 +410,7 @@ scene::ISceneNode* KartModel::attachModel(bool animated_models, bool always_anim
|
||||
if(!m_speed_weighted_objects[i].m_node) continue;
|
||||
m_speed_weighted_objects[i].m_node->setParent(lod_node);
|
||||
}
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
// Enable rim lighting for the kart
|
||||
irr_driver->applyObjectPassShader(lod_node, true);
|
||||
std::vector<scene::ISceneNode*> &lodnodes = lod_node->getAllNodes();
|
||||
@ -418,6 +419,7 @@ scene::ISceneNode* KartModel::attachModel(bool animated_models, bool always_anim
|
||||
{
|
||||
irr_driver->applyObjectPassShader(lodnodes[i], true);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -428,12 +430,13 @@ scene::ISceneNode* KartModel::attachModel(bool animated_models, bool always_anim
|
||||
: 0;
|
||||
|
||||
scene::IMesh* main_frame = m_mesh;
|
||||
#ifndef SERVER_ONLY
|
||||
if (!CVS->isGLSL())
|
||||
{
|
||||
main_frame = m_mesh->getMesh(straight_frame);
|
||||
main_frame->setHardwareMappingHint(scene::EHM_STATIC);
|
||||
}
|
||||
|
||||
#endif
|
||||
std::string debug_name;
|
||||
|
||||
#ifdef DEBUG
|
||||
@ -510,12 +513,13 @@ bool KartModel::loadModels(const KartProperties &kart_properties)
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
scene::ISkinnedMesh* sm = dynamic_cast<scene::ISkinnedMesh*>(m_mesh);
|
||||
if (sm)
|
||||
{
|
||||
MeshTools::createSkinnedMeshWithTangents(sm, &MeshTools::isNormalMap);
|
||||
}
|
||||
|
||||
#endif
|
||||
m_mesh->grab();
|
||||
irr_driver->grabAllTextures(m_mesh);
|
||||
|
||||
@ -564,7 +568,7 @@ bool KartModel::loadModels(const KartProperties &kart_properties)
|
||||
// Grab all textures. This is done for the master only, so
|
||||
// the destructor will only free the textures if a master
|
||||
// copy is freed.
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
scene::ISkinnedMesh* sm =
|
||||
dynamic_cast<scene::ISkinnedMesh*>(obj.m_model);
|
||||
if (sm)
|
||||
@ -573,7 +577,7 @@ bool KartModel::loadModels(const KartProperties &kart_properties)
|
||||
&MeshTools::isNormalMap);
|
||||
}
|
||||
irr_driver->grabAllTextures(obj.m_model);
|
||||
|
||||
#endif
|
||||
// Update min/max
|
||||
Vec3 obj_min, obj_max;
|
||||
MeshTools::minMax3D(obj.m_model, &obj_min, &obj_max);
|
||||
@ -614,8 +618,10 @@ bool KartModel::loadModels(const KartProperties &kart_properties)
|
||||
std::string full_wheel =
|
||||
kart_properties.getKartDir()+m_wheel_filename[i];
|
||||
m_wheel_model[i] = irr_driver->getMesh(full_wheel);
|
||||
#ifndef SERVER_ONLY
|
||||
m_wheel_model[i] = MeshTools::createMeshWithTangents(m_wheel_model[i],
|
||||
&MeshTools::isNormalMap);
|
||||
&MeshTools::isNormalMap);
|
||||
#endif
|
||||
// Grab all textures. This is done for the master only, so
|
||||
// the destructor will only free the textures if a master
|
||||
// copy is freed.
|
||||
|
@ -249,10 +249,12 @@ void KartProperties::load(const std::string &filename, const std::string &node)
|
||||
else
|
||||
m_minimap_icon = NULL;
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
if (m_minimap_icon == NULL)
|
||||
{
|
||||
m_minimap_icon = getUnicolorTexture(m_color);
|
||||
}
|
||||
#endif
|
||||
|
||||
// Only load the model if the .kart file has the appropriate version,
|
||||
// otherwise warnings are printed.
|
||||
|
@ -66,6 +66,7 @@ void Moveable::setNode(scene::ISceneNode *n)
|
||||
void Moveable::updateGraphics(float dt, const Vec3& offset_xyz,
|
||||
const btQuaternion& rotation)
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
Vec3 xyz=getXYZ()+offset_xyz;
|
||||
m_node->setPosition(xyz.toIrrVector());
|
||||
btQuaternion r_all = getRotation()*rotation;
|
||||
@ -75,6 +76,7 @@ void Moveable::updateGraphics(float dt, const Vec3& offset_xyz,
|
||||
Vec3 hpr;
|
||||
hpr.setHPR(r_all);
|
||||
m_node->setRotation(hpr.toIrrHPR());
|
||||
#endif
|
||||
} // updateGraphics
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
48
src/main.cpp
48
src/main.cpp
@ -60,8 +60,8 @@
|
||||
physics -> audio
|
||||
"translations\n(too many connections\nto draw)"
|
||||
"configuration\n(too many connections\nto draw)"
|
||||
# addons -> tracks
|
||||
# addons -> karts
|
||||
addons -> tracks
|
||||
addons -> karts
|
||||
guiengine -> addons
|
||||
guiengine -> race
|
||||
addons -> online_manager
|
||||
@ -222,6 +222,7 @@
|
||||
#include "replay/replay_play.hpp"
|
||||
#include "replay/replay_recorder.hpp"
|
||||
#include "states_screens/main_menu_screen.hpp"
|
||||
#include "states_screens/networking_lobby.hpp"
|
||||
#include "states_screens/register_screen.hpp"
|
||||
#include "states_screens/state_manager.hpp"
|
||||
#include "states_screens/user_screen.hpp"
|
||||
@ -572,8 +573,10 @@ void cmdLineHelp()
|
||||
// " (so n=1 means all Ais will be the test ai)\n"
|
||||
// "
|
||||
" --server=name Start a server (not a playing client).\n"
|
||||
" --public-server Allow direct connection to the server (without stk server)\n"
|
||||
" --lan-server=name Start a LAN server (not a playing client).\n"
|
||||
" --server-password= Sets a password for a server (both client&server).\n"
|
||||
" --connect-now=ip Connect to a server with IP known now (in format x.x.x.x:xxx(port)).\n"
|
||||
" --login=s Automatically log in (set the login).\n"
|
||||
" --password=s Automatically log in (set the password).\n"
|
||||
" --port=n Port number to use.\n"
|
||||
@ -978,6 +981,34 @@ int handleCmdLine()
|
||||
// Networking command lines
|
||||
NetworkConfig::get()->
|
||||
setMaxPlayers(UserConfigParams::m_server_max_players);
|
||||
if (CommandLine::has("--port", &n))
|
||||
{
|
||||
// We don't know if this instance is going to be a client
|
||||
// or server, so just set both ports, only one will be used anyway
|
||||
NetworkConfig::get()->setClientPort(n);
|
||||
NetworkConfig::get()->setServerPort(n);
|
||||
}
|
||||
if (CommandLine::has("--public-server"))
|
||||
{
|
||||
NetworkConfig::get()->setIsPublicServer();
|
||||
}
|
||||
if (CommandLine::has("--connect-now", &s))
|
||||
{
|
||||
TransportAddress ip(s);
|
||||
TransportAddress me(2130706433/*127.0.0.1*/,
|
||||
NetworkConfig::get()->getServerDiscoveryPort() );
|
||||
NetworkConfig::get()->setIsLAN();
|
||||
NetworkConfig::get()->setIsServer(false);
|
||||
NetworkConfig::get()->setMyAddress(me);
|
||||
Log::info("main", "Try to connect to server '%s'.",
|
||||
ip.toString().c_str() );
|
||||
irr::core::stringw name = StringUtils::utf8ToWide(ip.toString());
|
||||
ServersManager::get()->addServer(new Server(name, /*lan*/true,
|
||||
16, 0, ip));
|
||||
ServersManager::get()->setJoinedServer(0);
|
||||
STKHost::create();
|
||||
}
|
||||
|
||||
if(CommandLine::has("--server", &s))
|
||||
{
|
||||
NetworkConfig::get()->setServerName(core::stringw(s.c_str()));
|
||||
@ -1613,6 +1644,7 @@ int main(int argc, char *argv[] )
|
||||
}
|
||||
Log::warn("OpenGL", "Driver is too old!");
|
||||
}
|
||||
#ifndef SERVER_ONLY
|
||||
else if (!CVS->isGLSL())
|
||||
{
|
||||
if (UserConfigParams::m_old_driver_popup)
|
||||
@ -1631,7 +1663,7 @@ int main(int argc, char *argv[] )
|
||||
}
|
||||
Log::warn("OpenGL", "OpenGL version is too old!");
|
||||
}
|
||||
|
||||
#endif
|
||||
// Note that on the very first run of STK internet status is set to
|
||||
// "not asked", so the report will only be sent in the next run.
|
||||
if(UserConfigParams::m_internet_status==Online::RequestManager::IPERM_ALLOWED)
|
||||
@ -1639,7 +1671,13 @@ int main(int argc, char *argv[] )
|
||||
HardwareStats::reportHardwareStats();
|
||||
}
|
||||
|
||||
if(!UserConfigParams::m_no_start_screen)
|
||||
// This can only be the case if --connect-now was used, which adds
|
||||
// a server to the server list.
|
||||
if (ServersManager::get()->getNumServers()==1)
|
||||
{
|
||||
NetworkingLobby::getInstance()->push();
|
||||
}
|
||||
else if (!UserConfigParams::m_no_start_screen)
|
||||
{
|
||||
// If there is a current player, it was saved in the config file,
|
||||
// so we immediately start the main menu (unless it was requested
|
||||
@ -1894,6 +1932,8 @@ void runUnitTests()
|
||||
GraphicsRestrictions::unitTesting();
|
||||
Log::info("UnitTest", "NetworkString");
|
||||
NetworkString::unitTesting();
|
||||
Log::info("UnitTest", "TransportAddress");
|
||||
TransportAddress::unitTesting();
|
||||
|
||||
Log::info("UnitTest", "Easter detection");
|
||||
// Test easter mode: in 2015 Easter is 5th of April - check with 0 days
|
||||
|
@ -320,6 +320,7 @@ void SoccerWorld::countdownReachedZero()
|
||||
//-----------------------------------------------------------------------------
|
||||
void SoccerWorld::initKartList()
|
||||
{
|
||||
#ifndef SERVER_ONLY
|
||||
const unsigned int kart_amount = (unsigned int)m_karts.size();
|
||||
|
||||
//Loading the indicator textures
|
||||
@ -340,13 +341,14 @@ void SoccerWorld::initKartList()
|
||||
float arrow_pos_height = km->getHeight() + 0.5f;
|
||||
SoccerTeam team = getKartTeam(i);
|
||||
|
||||
arrow_node = irr_driver->addBillboard(core::dimension2d<irr::f32>(0.3f,
|
||||
0.3f), team == SOCCER_TEAM_BLUE ? blue : red, m_karts[i]
|
||||
->getNode(), true);
|
||||
arrow_node = irr_driver->addBillboard(
|
||||
core::dimension2d<irr::f32>(0.3f,0.3f),
|
||||
team == SOCCER_TEAM_BLUE ? blue : red,
|
||||
m_karts[i]->getNode(), true);
|
||||
|
||||
arrow_node->setPosition(core::vector3df(0, arrow_pos_height, 0));
|
||||
}
|
||||
|
||||
#endif
|
||||
} // initKartList
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
@ -224,8 +224,10 @@ void World::init()
|
||||
// Load other custom models if needed
|
||||
loadCustomModels();
|
||||
|
||||
#ifndef SERVER_ONLY
|
||||
// Now that all models are loaded, apply the overrides
|
||||
irr_driver->applyObjectPassShader();
|
||||
#endif
|
||||
|
||||
// Must be called after all karts are created
|
||||
m_race_gui->init();
|
||||
|
@ -28,6 +28,8 @@
|
||||
#include "karts/abstract_kart.hpp"
|
||||
#include "modes/world.hpp"
|
||||
#include "network/network_config.hpp"
|
||||
#include "network/protocols/client_lobby.hpp"
|
||||
#include "network/protocols/server_lobby.hpp"
|
||||
#include "network/race_event_manager.hpp"
|
||||
#include "tracks/track.hpp"
|
||||
|
||||
@ -51,7 +53,6 @@ WorldStatus::WorldStatus()
|
||||
|
||||
if (device->getTimer()->isStopped())
|
||||
device->getTimer()->start();
|
||||
m_ready_to_race = false;
|
||||
} // WorldStatus
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -93,9 +94,9 @@ void WorldStatus::reset()
|
||||
// Set the right music
|
||||
World::getWorld()->getTrack()->startMusic();
|
||||
// In case of a networked race the race can only start once
|
||||
// all protocols are up. This flag waits for that, and is
|
||||
// set by
|
||||
m_ready_to_race = !NetworkConfig::get()->isNetworking();
|
||||
// all protocols are up. This flag is used to wait for
|
||||
// a confirmation before starting the actual race.
|
||||
m_server_is_ready = false;
|
||||
} // reset
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -179,10 +180,6 @@ void WorldStatus::update(float dt)
|
||||
*/
|
||||
void WorldStatus::updateTime(const float dt)
|
||||
{
|
||||
// In case of a networked race wait till all necessary protocols are
|
||||
// ready before progressing the timer
|
||||
if (!m_ready_to_race) return;
|
||||
|
||||
switch (m_phase)
|
||||
{
|
||||
// Note: setup phase must be a separate phase, since the race_manager
|
||||
@ -243,35 +240,34 @@ void WorldStatus::updateTime(const float dt)
|
||||
m_prestart_sound->play();
|
||||
|
||||
// In a networked game the client needs to wait for a notification
|
||||
// from the server that ready-set-go can start now. So client will go
|
||||
// to the 'wait_for_server_phase', from which they will progress once
|
||||
// the notification is received. In all other cases (no networking or
|
||||
// server), immediately go to race start
|
||||
if(!NetworkConfig::get()->isNetworking() ||
|
||||
NetworkConfig::get()->isServer() )
|
||||
{
|
||||
// Notify the clients that they can start ready-set-go
|
||||
if(NetworkConfig::get()->isServer())
|
||||
RaceEventManager::getInstance()->startReadySetGo();
|
||||
m_server_is_ready = true;
|
||||
} // if not networked
|
||||
m_phase = WAIT_FOR_SERVER_PHASE;
|
||||
// from the server that all clients and the server are ready to
|
||||
// start the game. The server will actually wait for all clients
|
||||
// to confirm that they have started the race before starting
|
||||
// itself. In a normal race, this phase is skipped and the race
|
||||
// starts immediately.
|
||||
m_phase = NetworkConfig::get()->isNetworking() ? WAIT_FOR_SERVER_PHASE
|
||||
: READY_PHASE;
|
||||
return; // Don't increase time
|
||||
case WAIT_FOR_SERVER_PHASE:
|
||||
// On a client this phase waits for the server to be ready. On a
|
||||
// server or in case of non-networked game this phase is reached
|
||||
// with m_server_is_ready set to true, so it will immediately
|
||||
// start the engines and then the race
|
||||
if(!m_server_is_ready) return;
|
||||
{
|
||||
// This stage is only reached in case of a networked game.
|
||||
// A client waits for a message from the server that it can
|
||||
// start the race (i.e. that all clients and the server have
|
||||
// loaded the world). The server waits for a confirmation from
|
||||
// each client that they have started (to guarantee that the
|
||||
// server is running with a local time behind all clients).
|
||||
if (!m_server_is_ready) return;
|
||||
|
||||
m_phase = READY_PHASE;
|
||||
m_phase = READY_PHASE;
|
||||
Protocol *p = LobbyProtocol::get();
|
||||
ClientLobby *cl = dynamic_cast<ClientLobby*>(p);
|
||||
if (cl)
|
||||
cl->startingRaceNow();
|
||||
return; // Don't increase time
|
||||
}
|
||||
case READY_PHASE:
|
||||
startEngines();
|
||||
|
||||
// Receiving a 'startReadySetGo' message from the server triggers
|
||||
// a call to startReadySetGo() here, which will change the phase
|
||||
// (or state) of the finite state machine.
|
||||
return; // Don't increase time
|
||||
case READY_PHASE:
|
||||
if (m_auxiliary_timer > 1.0)
|
||||
{
|
||||
if (m_play_ready_set_go_sounds)
|
||||
@ -432,8 +428,11 @@ void WorldStatus::updateTime(const float dt)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Called on the client when it receives a notification from the server that
|
||||
* the server is now starting its ready-set-go phase. This function changes
|
||||
* the state of the finite state machine to be ready.
|
||||
* all clients (and server) are ready to start the race. The server will
|
||||
* then additionally wait for all clients to report back that they are
|
||||
* starting, which guarantees that the server is running far enough behind
|
||||
* clients time that at server time T all events from the clients at time
|
||||
* T have arrived, minimising rollback impact.
|
||||
*/
|
||||
void WorldStatus::startReadySetGo()
|
||||
{
|
||||
|
@ -94,9 +94,6 @@ protected:
|
||||
/** If the start race should be played, disabled in cutscenes. */
|
||||
bool m_play_racestart_sounds;
|
||||
|
||||
/** A flag that causes the world to wait in case of a networking race
|
||||
* till all protocols are up and running. */
|
||||
bool m_ready_to_race;
|
||||
private:
|
||||
/** Sound to play at the beginning of a race, during which a
|
||||
* a camera intro of the track can be shown. */
|
||||
@ -130,10 +127,10 @@ private:
|
||||
|
||||
bool m_engines_started;
|
||||
void startEngines();
|
||||
/** In networked game the client must wait for the server to start 'ready set go'
|
||||
* (to guarantee that the client's time is not ahead of the server), This flag
|
||||
* indicates that the notification from the server was received, and that the
|
||||
* client can go to 'ready' phase. */
|
||||
/** In networked game a client must wait for the server to start 'ready
|
||||
* set go' to make sure all client are actually ready to start the game.
|
||||
* A server on the other hand will run behind all clients, so it will
|
||||
* wait for all clients to indicate that they have started the race. */
|
||||
bool m_server_is_ready;
|
||||
|
||||
public:
|
||||
@ -198,7 +195,7 @@ public:
|
||||
/** Get the time since start regardless of which way the clock counts */
|
||||
float getTimeSinceStart() const { return m_count_up_timer; }
|
||||
// ------------------------------------------------------------------------
|
||||
void setReadyToRace() { m_ready_to_race = true; }
|
||||
void setReadyToRace() { m_server_is_ready = true; }
|
||||
|
||||
}; // WorldStatus
|
||||
|
||||
|
@ -37,6 +37,7 @@ NetworkConfig::NetworkConfig()
|
||||
{
|
||||
m_network_type = NETWORK_NONE;
|
||||
m_is_server = false;
|
||||
m_is_public_server = false;
|
||||
m_max_players = 4;
|
||||
m_is_registered = false;
|
||||
m_server_name = "";
|
||||
|
@ -34,11 +34,18 @@ private:
|
||||
static NetworkConfig *m_network_config;
|
||||
|
||||
enum NetworkType
|
||||
{ NETWORK_NONE, NETWORK_WAN, NETWORK_LAN };
|
||||
{
|
||||
NETWORK_NONE, NETWORK_WAN, NETWORK_LAN
|
||||
};
|
||||
|
||||
/** Keeps the type of network connection: none (yet), LAN or WAN. */
|
||||
NetworkType m_network_type;
|
||||
|
||||
/** If set it allows clients to connect directly to this server without
|
||||
* using the stk server in between. It requires obviously that this
|
||||
* server is accessible (through the firewall) from the outside. */
|
||||
bool m_is_public_server;
|
||||
|
||||
/** True if this host is a server, false otherwise. */
|
||||
bool m_is_server;
|
||||
|
||||
@ -79,7 +86,7 @@ public:
|
||||
/** Singleton get, which creates this object if necessary. */
|
||||
static NetworkConfig *get()
|
||||
{
|
||||
if(!m_network_config)
|
||||
if (!m_network_config)
|
||||
m_network_config = new NetworkConfig();
|
||||
return m_network_config;
|
||||
} // get
|
||||
@ -102,19 +109,19 @@ public:
|
||||
} // setServerDiscoveryPort
|
||||
// ------------------------------------------------------------------------
|
||||
/** Sets the port on which this server listens. */
|
||||
void setServerPort(uint16_t port) { m_server_port = port; }
|
||||
void setServerPort(uint16_t port) { m_server_port = port; }
|
||||
// ------------------------------------------------------------------------
|
||||
/** Sets the port on which a client listens for server connection. */
|
||||
void setClientPort(uint16_t port) { m_client_port = port; }
|
||||
void setClientPort(uint16_t port) { m_client_port = port; }
|
||||
// ------------------------------------------------------------------------
|
||||
/** Returns the port on which this server listenes. */
|
||||
uint16_t getServerPort() const { return m_server_port; }
|
||||
uint16_t getServerPort() const { return m_server_port; }
|
||||
// ------------------------------------------------------------------------
|
||||
/** Returns the port for LAN server discovery. */
|
||||
uint16_t getServerDiscoveryPort() const { return m_server_discovery_port; }
|
||||
// ------------------------------------------------------------------------
|
||||
/** Returns the port on which a client listens for server connections. */
|
||||
uint16_t getClientPort() const { return m_client_port; }
|
||||
uint16_t getClientPort() const { return m_client_port; }
|
||||
// ------------------------------------------------------------------------
|
||||
/** Sets the password for a server. */
|
||||
void setPassword(const std::string &password) { m_password = password; }
|
||||
@ -122,6 +129,12 @@ public:
|
||||
/** Returns the password. */
|
||||
const std::string& getPassword() const { return m_password; }
|
||||
// ------------------------------------------------------------------------
|
||||
/** Sets that this server can be contacted directly. */
|
||||
void setIsPublicServer() { m_is_public_server = true; }
|
||||
// ------------------------------------------------------------------------
|
||||
/** Returns if connections directly to the server are to be accepted. */
|
||||
bool isPublicServer() const { return m_is_public_server; }
|
||||
// ------------------------------------------------------------------------
|
||||
/** Return if a network setting is happening. A network setting is active
|
||||
* if a host (server or client) exists. */
|
||||
bool isNetworking() const { return m_network_type!=NETWORK_NONE; }
|
||||
|
@ -21,10 +21,9 @@
|
||||
#include "main_loop.hpp"
|
||||
#include "network/network_config.hpp"
|
||||
#include "network/network_player_profile.hpp"
|
||||
#include "network/protocol_manager.hpp"
|
||||
#include "network/stk_host.hpp"
|
||||
#include "network/protocols/client_lobby_room_protocol.hpp"
|
||||
#include "network/protocols/server_lobby_room_protocol.hpp"
|
||||
#include "network/protocols/client_lobby.hpp"
|
||||
#include "network/protocols/server_lobby.hpp"
|
||||
#include "network/protocols/stop_server.hpp"
|
||||
#include "network/stk_peer.hpp"
|
||||
#include "utils/log.hpp"
|
||||
@ -79,27 +78,23 @@ void* NetworkConsole::mainLoop(void* data)
|
||||
}
|
||||
else if (str == "start" && NetworkConfig::get()->isServer())
|
||||
{
|
||||
ServerLobbyRoomProtocol* protocol =
|
||||
static_cast<ServerLobbyRoomProtocol*>
|
||||
(ProtocolManager::getInstance()->getProtocol(PROTOCOL_LOBBY_ROOM));
|
||||
assert(protocol);
|
||||
protocol->startGame();
|
||||
ServerLobby* protocol =
|
||||
dynamic_cast<ServerLobby*>(LobbyProtocol::get());
|
||||
protocol->signalRaceStartToClients();
|
||||
}
|
||||
else if (str == "selection" && NetworkConfig::get()->isServer())
|
||||
{
|
||||
ServerLobbyRoomProtocol* protocol =
|
||||
static_cast<ServerLobbyRoomProtocol*>
|
||||
(ProtocolManager::getInstance()->getProtocol(PROTOCOL_LOBBY_ROOM));
|
||||
assert(protocol);
|
||||
ServerLobby* protocol =
|
||||
dynamic_cast<ServerLobby*>(LobbyProtocol::get());
|
||||
protocol->startSelection();
|
||||
}
|
||||
else if (str == "select" && NetworkConfig::get()->isClient())
|
||||
{
|
||||
std::string str2;
|
||||
getline(std::cin, str2);
|
||||
Protocol* protocol =
|
||||
ProtocolManager::getInstance()->getProtocol(PROTOCOL_LOBBY_ROOM);
|
||||
ClientLobbyRoomProtocol* clrp = static_cast<ClientLobbyRoomProtocol*>(protocol);
|
||||
ServerLobby* protocol =
|
||||
dynamic_cast<ServerLobby*>(LobbyProtocol::get());
|
||||
ClientLobby* clrp = dynamic_cast<ClientLobby*>(protocol);
|
||||
std::vector<NetworkPlayerProfile*> players =
|
||||
STKHost::get()->getMyPlayerProfiles();
|
||||
// For now send a vote for each local player
|
||||
@ -114,10 +109,9 @@ void* NetworkConsole::mainLoop(void* data)
|
||||
std::cout << "Vote for ? (track/laps/reversed/major/minor/race#) :";
|
||||
std::string str2;
|
||||
getline(std::cin, str2);
|
||||
Protocol* protocol = ProtocolManager::getInstance()
|
||||
->getProtocol(PROTOCOL_LOBBY_ROOM);
|
||||
ClientLobbyRoomProtocol* clrp =
|
||||
static_cast<ClientLobbyRoomProtocol*>(protocol);
|
||||
LobbyProtocol* protocol = LobbyProtocol::get();
|
||||
ClientLobby* clrp =
|
||||
dynamic_cast<ClientLobby*>(protocol);
|
||||
std::vector<NetworkPlayerProfile*> players =
|
||||
STKHost::get()->getMyPlayerProfiles();
|
||||
if (str2 == "track")
|
||||
|
@ -118,8 +118,7 @@ void Protocol::findAndTerminateProtocol(ProtocolType type)
|
||||
if (protocol)
|
||||
protocol->requestTerminate();
|
||||
else
|
||||
Log::error("ClientLobbyRoomProtocol",
|
||||
"No protocol %d registered.", type);
|
||||
Log::error("Protocol", "No protocol %d registered.", type);
|
||||
} // findAndTerminateProtocol
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
@ -16,15 +16,15 @@
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
#include "network/protocols/client_lobby_room_protocol.hpp"
|
||||
#include "network/protocols/client_lobby.hpp"
|
||||
|
||||
#include "config/player_manager.hpp"
|
||||
#include "modes/world_with_rank.hpp"
|
||||
#include "network/event.hpp"
|
||||
#include "network/network_config.hpp"
|
||||
#include "network/network_player_profile.hpp"
|
||||
#include "network/protocols/start_game_protocol.hpp"
|
||||
#include "network/protocol_manager.hpp"
|
||||
#include "network/protocols/latency_protocol.hpp"
|
||||
#include "network/race_event_manager.hpp"
|
||||
#include "network/stk_host.hpp"
|
||||
#include "network/stk_peer.hpp"
|
||||
@ -35,26 +35,52 @@
|
||||
#include "states_screens/state_manager.hpp"
|
||||
#include "utils/log.hpp"
|
||||
|
||||
ClientLobbyRoomProtocol::
|
||||
ClientLobbyRoomProtocol(const TransportAddress& server_address)
|
||||
: LobbyRoomProtocol(NULL)
|
||||
// ============================================================================
|
||||
/** The protocol that manages starting a race with the server. It uses a
|
||||
* finite state machine:
|
||||
\dot
|
||||
digraph interaction {
|
||||
"NONE" -> "LINKED" [label="ENet connection with server established"]
|
||||
"LINKED" -> "REQUESTING_CONNECTION" [label="Request connection from server"]
|
||||
"REQUESTING_CONNECTION" -> CONNECTED [label="Connection accepted by server"]
|
||||
"REQUESTING_CONNECTION" -> "?? TO BE DONE ??" [label="Connection refused by server"]
|
||||
"CONNECTED" -> "KART_SELECTION" [label="Server tells us to start kart selection"]
|
||||
"KART_SELECTION" -> "SELECTING_KARTS" [label="Show kart selection screen"]
|
||||
"SELECTING_KARTS" -> "PLAYING" [label="Server sends start race message"]
|
||||
}
|
||||
\enddot
|
||||
Note that some states are actually managed outside of the client lobby. For
|
||||
example to select race details after selecting a kart is managed by the GUI
|
||||
engine.
|
||||
|
||||
*/
|
||||
|
||||
ClientLobby::ClientLobby() : LobbyProtocol(NULL)
|
||||
{
|
||||
m_server_address.copy(server_address);
|
||||
|
||||
m_server_address.clear();
|
||||
m_server = NULL;
|
||||
setHandleDisconnections(true);
|
||||
} // ClientLobbyRoomProtocol
|
||||
} // ClientLobby
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
ClientLobbyRoomProtocol::~ClientLobbyRoomProtocol()
|
||||
ClientLobby::~ClientLobby()
|
||||
{
|
||||
} // ClientLobbyRoomProtocol
|
||||
} // ClientLobby
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ClientLobbyRoomProtocol::setup()
|
||||
/** Sets the address of the server.
|
||||
*/
|
||||
void ClientLobby::setAddress(const TransportAddress &address)
|
||||
{
|
||||
m_setup = STKHost::get()->setupNewGame(); // create a new setup
|
||||
m_server_address.copy(address);
|
||||
} // setAddress
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ClientLobby::setup()
|
||||
{
|
||||
m_game_setup = STKHost::get()->setupNewGame(); // create a new game setup
|
||||
m_state = NONE;
|
||||
} // setup
|
||||
|
||||
@ -63,8 +89,8 @@ void ClientLobbyRoomProtocol::setup()
|
||||
* \param player_id The global player id of the voting player.
|
||||
* \param kart_name Name of the selected kart.
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::requestKartSelection(uint8_t player_id,
|
||||
const std::string &kart_name)
|
||||
void ClientLobby::requestKartSelection(uint8_t player_id,
|
||||
const std::string &kart_name)
|
||||
{
|
||||
NetworkString *request = getNetworkString(3+kart_name.size());
|
||||
request->addUInt8(LE_KART_SELECTION).addUInt8(player_id)
|
||||
@ -80,7 +106,7 @@ void ClientLobbyRoomProtocol::requestKartSelection(uint8_t player_id,
|
||||
* \param player_id The global player id of the voting player.
|
||||
* \param major Major mode voted for.
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::voteMajor(uint8_t player_id, uint32_t major)
|
||||
void ClientLobby::voteMajor(uint8_t player_id, uint32_t major)
|
||||
{
|
||||
NetworkString *request = getNetworkString(6);
|
||||
request->addUInt8(LE_VOTE_MAJOR).addUInt8(player_id)
|
||||
@ -96,7 +122,7 @@ void ClientLobbyRoomProtocol::voteMajor(uint8_t player_id, uint32_t major)
|
||||
* \param player_id The global player id of the voting player.
|
||||
* \param count NUmber of tracks to play.
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::voteRaceCount(uint8_t player_id, uint8_t count)
|
||||
void ClientLobby::voteRaceCount(uint8_t player_id, uint8_t count)
|
||||
{
|
||||
NetworkString *request = getNetworkString(3);
|
||||
request->addUInt8(LE_VOTE_RACE_COUNT).addUInt8(player_id).addUInt8(count);
|
||||
@ -111,7 +137,7 @@ void ClientLobbyRoomProtocol::voteRaceCount(uint8_t player_id, uint8_t count)
|
||||
* \param player_id The global player id of the voting player.
|
||||
* \param minor Voted minor mode.
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::voteMinor(uint8_t player_id, uint32_t minor)
|
||||
void ClientLobby::voteMinor(uint8_t player_id, uint32_t minor)
|
||||
{
|
||||
NetworkString *request = getNetworkString(6);
|
||||
request->addUInt8(LE_VOTE_MINOR).addUInt8(player_id).addUInt32(minor);
|
||||
@ -127,7 +153,7 @@ void ClientLobbyRoomProtocol::voteMinor(uint8_t player_id, uint32_t minor)
|
||||
* \param track Name of the track.
|
||||
* \param At which place in the list of tracks this track should be played.
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::voteTrack(uint8_t player_id,
|
||||
void ClientLobby::voteTrack(uint8_t player_id,
|
||||
const std::string &track,
|
||||
uint8_t track_nb)
|
||||
{
|
||||
@ -147,7 +173,7 @@ void ClientLobbyRoomProtocol::voteTrack(uint8_t player_id,
|
||||
* \param track_nb Index for the track to be voted on in the list of all
|
||||
* tracks.
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::voteReversed(uint8_t player_id, bool reversed,
|
||||
void ClientLobby::voteReversed(uint8_t player_id, bool reversed,
|
||||
uint8_t track_nb)
|
||||
{
|
||||
NetworkString *request = getNetworkString(9);
|
||||
@ -164,7 +190,7 @@ void ClientLobbyRoomProtocol::voteReversed(uint8_t player_id, bool reversed,
|
||||
* \param laps Number of laps for the specified track.
|
||||
* \param track_nb Index of the track in the list of all tracks.
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::voteLaps(uint8_t player_id, uint8_t laps,
|
||||
void ClientLobby::voteLaps(uint8_t player_id, uint8_t laps,
|
||||
uint8_t track_nb)
|
||||
{
|
||||
NetworkString *request = getNetworkString(10);
|
||||
@ -177,7 +203,7 @@ void ClientLobbyRoomProtocol::voteLaps(uint8_t player_id, uint8_t laps,
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Called when a client selects to exit a server.
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::leave()
|
||||
void ClientLobby::leave()
|
||||
{
|
||||
m_server->disconnect();
|
||||
STKHost::get()->removePeer(m_server);
|
||||
@ -190,7 +216,7 @@ void ClientLobbyRoomProtocol::leave()
|
||||
* screen. It notifies the server that this client has exited the screen and
|
||||
* is back at the lobby.
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::doneWithResults()
|
||||
void ClientLobby::doneWithResults()
|
||||
{
|
||||
NetworkString *done = getNetworkString(1);
|
||||
done->addUInt8(LE_RACE_FINISHED_ACK);
|
||||
@ -200,18 +226,19 @@ void ClientLobbyRoomProtocol::doneWithResults()
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
bool ClientLobbyRoomProtocol::notifyEvent(Event* event)
|
||||
bool ClientLobby::notifyEvent(Event* event)
|
||||
{
|
||||
assert(m_setup); // assert that the setup exists
|
||||
assert(m_game_setup); // assert that the setup exists
|
||||
|
||||
NetworkString &data = event->data();
|
||||
assert(data.size()); // assert that data isn't empty
|
||||
uint8_t message_type = data.getUInt8();
|
||||
Log::info("ClientLobbyRoomProtocol", "Synchronous message of type %d",
|
||||
Log::info("ClientLobby", "Synchronous message of type %d",
|
||||
message_type);
|
||||
switch(message_type)
|
||||
{
|
||||
case LE_KART_SELECTION_UPDATE: kartSelectionUpdate(event); break;
|
||||
case LE_LOAD_WORLD: loadWorld(); break;
|
||||
case LE_RACE_FINISHED: raceFinished(event); break;
|
||||
case LE_EXIT_RESULT: exitResultScreen(event); break;
|
||||
default:
|
||||
@ -223,16 +250,16 @@ bool ClientLobbyRoomProtocol::notifyEvent(Event* event)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
bool ClientLobbyRoomProtocol::notifyEventAsynchronous(Event* event)
|
||||
bool ClientLobby::notifyEventAsynchronous(Event* event)
|
||||
{
|
||||
assert(m_setup); // assert that the setup exists
|
||||
assert(m_game_setup); // assert that the setup exists
|
||||
if (event->getType() == EVENT_TYPE_MESSAGE)
|
||||
{
|
||||
NetworkString &data = event->data();
|
||||
assert(data.size()); // assert that data isn't empty
|
||||
uint8_t message_type = data.getUInt8();
|
||||
|
||||
Log::info("ClientLobbyRoomProtocol", "Asynchronous message of type %d",
|
||||
Log::info("ClientLobby", "Asynchronous message of type %d",
|
||||
message_type);
|
||||
switch(message_type)
|
||||
{
|
||||
@ -269,7 +296,7 @@ bool ClientLobbyRoomProtocol::notifyEventAsynchronous(Event* event)
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ClientLobbyRoomProtocol::update(float dt)
|
||||
void ClientLobby::update(float dt)
|
||||
{
|
||||
switch (m_state)
|
||||
{
|
||||
@ -309,6 +336,10 @@ void ClientLobbyRoomProtocol::update(float dt)
|
||||
NetworkKartSelectionScreen::getInstance();
|
||||
screen->push();
|
||||
m_state = SELECTING_KARTS;
|
||||
|
||||
Protocol *p = new LatencyProtocol();
|
||||
p->requestStart();
|
||||
Log::info("LobbyProtocol", "LatencyProtocol started.");
|
||||
}
|
||||
break;
|
||||
case SELECTING_KARTS:
|
||||
@ -338,7 +369,7 @@ void ClientLobbyRoomProtocol::update(float dt)
|
||||
* Data | player_id | hostid | player name |
|
||||
* -------------------------------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::newPlayer(Event* event)
|
||||
void ClientLobby::newPlayer(Event* event)
|
||||
{
|
||||
if (!checkDataSize(event, 2)) return;
|
||||
const NetworkString &data = event->data();
|
||||
@ -350,21 +381,21 @@ void ClientLobbyRoomProtocol::newPlayer(Event* event)
|
||||
// FIXME need adjusting when splitscreen is used/
|
||||
if(STKHost::get()->getGameSetup()->isLocalMaster(player_id))
|
||||
{
|
||||
Log::error("ClientLobbyRoomProtocol",
|
||||
Log::error("ClientLobby",
|
||||
"The server notified me that I'm a new player in the "
|
||||
"room (not normal).");
|
||||
}
|
||||
else if (m_setup->getProfile(player_id) == NULL)
|
||||
else if (m_game_setup->getProfile(player_id) == NULL)
|
||||
{
|
||||
Log::verbose("ClientLobbyRoomProtocol", "New player connected.");
|
||||
Log::verbose("ClientLobby", "New player connected.");
|
||||
NetworkPlayerProfile* profile =
|
||||
new NetworkPlayerProfile(name, player_id, host_id);
|
||||
m_setup->addPlayer(profile);
|
||||
m_game_setup->addPlayer(profile);
|
||||
NetworkingLobby::getInstance()->addPlayer(profile);
|
||||
}
|
||||
else
|
||||
{
|
||||
Log::error("ClientLobbyRoomProtocol",
|
||||
Log::error("ClientLobby",
|
||||
"One of the player notified in the list is myself.");
|
||||
}
|
||||
} // newPlayer
|
||||
@ -381,7 +412,7 @@ void ClientLobbyRoomProtocol::newPlayer(Event* event)
|
||||
* Data | player id *|
|
||||
* --------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::disconnectedPlayer(Event* event)
|
||||
void ClientLobby::disconnectedPlayer(Event* event)
|
||||
{
|
||||
if (!checkDataSize(event, 1)) return;
|
||||
|
||||
@ -389,16 +420,16 @@ void ClientLobbyRoomProtocol::disconnectedPlayer(Event* event)
|
||||
while(data.size()>0)
|
||||
{
|
||||
const NetworkPlayerProfile *profile =
|
||||
m_setup->getProfile(data.getUInt8());
|
||||
if (m_setup->removePlayer(profile))
|
||||
m_game_setup->getProfile(data.getUInt8());
|
||||
if (m_game_setup->removePlayer(profile))
|
||||
{
|
||||
Log::info("ClientLobbyRoomProtocol",
|
||||
Log::info("ClientLobby",
|
||||
"Player %d removed successfully.",
|
||||
profile->getGlobalPlayerId());
|
||||
}
|
||||
else
|
||||
{
|
||||
Log::error("ClientLobbyRoomProtocol",
|
||||
Log::error("ClientLobby",
|
||||
"The disconnected peer wasn't known.");
|
||||
}
|
||||
} // while
|
||||
@ -418,7 +449,7 @@ void ClientLobbyRoomProtocol::disconnectedPlayer(Event* event)
|
||||
* Data | player_id| hostid | authorised |playernames* |
|
||||
* ---------------------------------------------------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::connectionAccepted(Event* event)
|
||||
void ClientLobby::connectionAccepted(Event* event)
|
||||
{
|
||||
// At least 3 bytes should remain now
|
||||
if(!checkDataSize(event, 3)) return;
|
||||
@ -428,7 +459,7 @@ void ClientLobbyRoomProtocol::connectionAccepted(Event* event)
|
||||
|
||||
// Accepted
|
||||
// ========
|
||||
Log::info("ClientLobbyRoomProtocol",
|
||||
Log::info("ClientLobby",
|
||||
"The server accepted the connection.");
|
||||
|
||||
// self profile
|
||||
@ -448,7 +479,7 @@ void ClientLobbyRoomProtocol::connectionAccepted(Event* event)
|
||||
NetworkPlayerProfile* profile =
|
||||
new NetworkPlayerProfile(name, my_player_id, my_host_id);
|
||||
STKHost::get()->getGameSetup()->setLocalMaster(my_player_id);
|
||||
m_setup->setNumLocalPlayers(1);
|
||||
m_game_setup->setNumLocalPlayers(1);
|
||||
// connection token
|
||||
uint32_t token = data.getToken();
|
||||
peer->setClientServerToken(token);
|
||||
@ -464,7 +495,7 @@ void ClientLobbyRoomProtocol::connectionAccepted(Event* event)
|
||||
|
||||
NetworkPlayerProfile* profile2 =
|
||||
new NetworkPlayerProfile(name, player_id, host_id);
|
||||
m_setup->addPlayer(profile2);
|
||||
m_game_setup->addPlayer(profile2);
|
||||
// Inform the network lobby of all players so that the GUI can
|
||||
// show all currently connected players.
|
||||
NetworkingLobby::getInstance()->addPlayer(profile2);
|
||||
@ -472,7 +503,7 @@ void ClientLobbyRoomProtocol::connectionAccepted(Event* event)
|
||||
|
||||
// Add self after other players so that player order is identical
|
||||
// on server and all clients.
|
||||
m_setup->addPlayer(profile);
|
||||
m_game_setup->addPlayer(profile);
|
||||
NetworkingLobby::getInstance()->addPlayer(profile);
|
||||
m_server = event->getPeer();
|
||||
m_state = CONNECTED;
|
||||
@ -490,7 +521,7 @@ void ClientLobbyRoomProtocol::connectionAccepted(Event* event)
|
||||
* Data | refusal code |
|
||||
* ----------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::connectionRefused(Event* event)
|
||||
void ClientLobby::connectionRefused(Event* event)
|
||||
{
|
||||
if (!checkDataSize(event, 1)) return;
|
||||
const NetworkString &data = event->data();
|
||||
@ -498,17 +529,17 @@ void ClientLobbyRoomProtocol::connectionRefused(Event* event)
|
||||
switch (data.getUInt8()) // the second byte
|
||||
{
|
||||
case 0:
|
||||
Log::info("ClientLobbyRoomProtocol",
|
||||
Log::info("ClientLobby",
|
||||
"Connection refused : too many players.");
|
||||
break;
|
||||
case 1:
|
||||
Log::info("ClientLobbyRoomProtocol", "Connection refused : banned.");
|
||||
Log::info("ClientLobby", "Connection refused : banned.");
|
||||
break;
|
||||
case 2:
|
||||
Log::info("ClientLobbyRoomProtocol", "Client busy.");
|
||||
Log::info("ClientLobby", "Client busy.");
|
||||
break;
|
||||
default:
|
||||
Log::info("ClientLobbyRoomProtocol", "Connection refused.");
|
||||
Log::info("ClientLobby", "Connection refused.");
|
||||
break;
|
||||
}
|
||||
} // connectionRefused
|
||||
@ -525,7 +556,7 @@ void ClientLobbyRoomProtocol::connectionRefused(Event* event)
|
||||
* Data | refusal code |
|
||||
* ----------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::kartSelectionRefused(Event* event)
|
||||
void ClientLobby::kartSelectionRefused(Event* event)
|
||||
{
|
||||
if(!checkDataSize(event, 1)) return;
|
||||
|
||||
@ -534,15 +565,15 @@ void ClientLobbyRoomProtocol::kartSelectionRefused(Event* event)
|
||||
switch (data.getUInt8()) // the error code
|
||||
{
|
||||
case 0:
|
||||
Log::info("ClientLobbyRoomProtocol",
|
||||
Log::info("ClientLobby",
|
||||
"Kart selection refused : already taken.");
|
||||
break;
|
||||
case 1:
|
||||
Log::info("ClientLobbyRoomProtocol",
|
||||
Log::info("ClientLobby",
|
||||
"Kart selection refused : not available.");
|
||||
break;
|
||||
default:
|
||||
Log::info("ClientLobbyRoomProtocol", "Kart selection refused.");
|
||||
Log::info("ClientLobby", "Kart selection refused.");
|
||||
break;
|
||||
}
|
||||
} // kartSelectionRefused
|
||||
@ -559,48 +590,64 @@ void ClientLobbyRoomProtocol::kartSelectionRefused(Event* event)
|
||||
* Data | player id | N (kart name size) | kart name |
|
||||
* --------------------------------------------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::kartSelectionUpdate(Event* event)
|
||||
void ClientLobby::kartSelectionUpdate(Event* event)
|
||||
{
|
||||
if(!checkDataSize(event, 3)) return;
|
||||
const NetworkString &data = event->data();
|
||||
uint8_t player_id = data.getUInt8();
|
||||
std::string kart_name;
|
||||
data.decodeString(&kart_name);
|
||||
if (!m_setup->isKartAvailable(kart_name))
|
||||
if (!m_game_setup->isKartAvailable(kart_name))
|
||||
{
|
||||
Log::error("ClientLobbyRoomProtocol",
|
||||
Log::error("ClientLobby",
|
||||
"The updated kart is taken already.");
|
||||
}
|
||||
m_setup->setPlayerKart(player_id, kart_name);
|
||||
m_game_setup->setPlayerKart(player_id, kart_name);
|
||||
NetworkKartSelectionScreen::getInstance()->playerSelected(player_id,
|
||||
kart_name);
|
||||
} // kartSelectionUpdate
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*! \brief Called when the race needs to be started.
|
||||
/*! \brief Called when the server broadcasts to start the race.
|
||||
race needs to be started.
|
||||
* \param event : Event providing the information (no additional information
|
||||
* in this case).
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::startGame(Event* event)
|
||||
void ClientLobby::startGame(Event* event)
|
||||
{
|
||||
const NetworkString &data = event->data();
|
||||
m_state = PLAYING;
|
||||
ProtocolManager::getInstance()
|
||||
->requestStart(new StartGameProtocol(m_setup));
|
||||
Log::info("ClientLobbyRoomProtocol", "Starting new game");
|
||||
// Triggers the world finite state machine to go from WAIT_FOR_SERVER_PHASE
|
||||
// to READY_PHASE.
|
||||
World::getWorld()->setReadyToRace();
|
||||
Log::info("ClientLobby", "Starting new game");
|
||||
} // startGame
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Called from WorldStatus when reaching the READY phase, i.e. when the race
|
||||
* was started. It is going to inform the server of the race start. This
|
||||
* allows the server to wait for all clients to start, so the server will
|
||||
* be running behind the client with the biggest latency, which should
|
||||
* make it likely that at local time T on the server all messages from
|
||||
* all clients at their local time T have arrived.
|
||||
*/
|
||||
void ClientLobby::startingRaceNow()
|
||||
{
|
||||
NetworkString *ns = getNetworkString(2);
|
||||
ns->addUInt8(LE_STARTED_RACE);
|
||||
sendToServer(ns, /*reliable*/true);
|
||||
terminateLatencyProtocol();
|
||||
} // startingRaceNow
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/*! \brief Called when the kart selection starts.
|
||||
* \param event : Event providing the information (no additional information
|
||||
* in this case).
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::startSelection(Event* event)
|
||||
void ClientLobby::startSelection(Event* event)
|
||||
{
|
||||
m_state = KART_SELECTION;
|
||||
Log::info("ClientLobbyRoomProtocol", "Kart selection starts now");
|
||||
Log::info("ClientLobby", "Kart selection starts now");
|
||||
} // startSelection
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -615,12 +662,12 @@ void ClientLobbyRoomProtocol::startSelection(Event* event)
|
||||
* Data | Kart 1 ID | kart id 2 | ... |
|
||||
* -------------------------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::raceFinished(Event* event)
|
||||
void ClientLobby::raceFinished(Event* event)
|
||||
{
|
||||
if(!checkDataSize(event, 1)) return;
|
||||
|
||||
NetworkString &data = event->data();
|
||||
Log::error("ClientLobbyRoomProtocol",
|
||||
Log::error("ClientLobby",
|
||||
"Server notified that the race is finished.");
|
||||
|
||||
// stop race protocols
|
||||
@ -629,7 +676,7 @@ void ClientLobbyRoomProtocol::raceFinished(Event* event)
|
||||
if (protocol)
|
||||
ProtocolManager::getInstance()->requestTerminate(protocol);
|
||||
else
|
||||
Log::error("ClientLobbyRoomProtocol",
|
||||
Log::error("ClientLobby",
|
||||
"No controller events protocol registered.");
|
||||
|
||||
protocol = ProtocolManager::getInstance()
|
||||
@ -637,7 +684,7 @@ void ClientLobbyRoomProtocol::raceFinished(Event* event)
|
||||
if (protocol)
|
||||
ProtocolManager::getInstance()->requestTerminate(protocol);
|
||||
else
|
||||
Log::error("ClientLobbyRoomProtocol",
|
||||
Log::error("ClientLobby",
|
||||
"No kart update protocol registered.");
|
||||
|
||||
protocol = ProtocolManager::getInstance()
|
||||
@ -645,7 +692,7 @@ void ClientLobbyRoomProtocol::raceFinished(Event* event)
|
||||
if (protocol)
|
||||
ProtocolManager::getInstance()->requestTerminate(protocol);
|
||||
else
|
||||
Log::error("ClientLobbyRoomProtocol",
|
||||
Log::error("ClientLobby",
|
||||
"No game events protocol registered.");
|
||||
|
||||
// finish the race
|
||||
@ -657,7 +704,7 @@ void ClientLobbyRoomProtocol::raceFinished(Event* event)
|
||||
{
|
||||
uint8_t kart_id = data.getUInt8();
|
||||
ranked_world->setKartPosition(kart_id,position);
|
||||
Log::info("ClientLobbyRoomProtocol", "Kart %d has finished #%d",
|
||||
Log::info("ClientLobby", "Kart %d has finished #%d",
|
||||
kart_id, position);
|
||||
position++;
|
||||
}
|
||||
@ -670,7 +717,7 @@ void ClientLobbyRoomProtocol::raceFinished(Event* event)
|
||||
/** Called when the server informs the clients to exit the race result screen.
|
||||
* It exits the race, and goes back to the lobby.
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::exitResultScreen(Event *event)
|
||||
void ClientLobby::exitResultScreen(Event *event)
|
||||
{
|
||||
RaceResultGUI::getInstance()->backToLobby();
|
||||
} // exitResultScreen
|
||||
@ -686,14 +733,14 @@ void ClientLobbyRoomProtocol::exitResultScreen(Event *event)
|
||||
* Data |player id | major mode vote |
|
||||
* ------------------------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::playerMajorVote(Event* event)
|
||||
void ClientLobby::playerMajorVote(Event* event)
|
||||
{
|
||||
const NetworkString &data = event->data();
|
||||
if (!checkDataSize(event, 2))
|
||||
return;
|
||||
uint8_t player_id = data.getUInt8();
|
||||
uint8_t mode = data.getUInt8();
|
||||
m_setup->getRaceConfig()->setPlayerMajorVote(player_id, mode);
|
||||
m_game_setup->getRaceConfig()->setPlayerMajorVote(player_id, mode);
|
||||
} // playerMajorVote
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -707,13 +754,13 @@ void ClientLobbyRoomProtocol::playerMajorVote(Event* event)
|
||||
* Data | player id | races count |
|
||||
* ---------------------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::playerRaceCountVote(Event* event)
|
||||
void ClientLobby::playerRaceCountVote(Event* event)
|
||||
{
|
||||
if (!checkDataSize(event, 2)) return;
|
||||
const NetworkString &data = event->data();
|
||||
uint8_t player_id = data.getUInt8();
|
||||
uint8_t count = data.getUInt8();
|
||||
m_setup->getRaceConfig()->setPlayerRaceCountVote(player_id, count);
|
||||
m_game_setup->getRaceConfig()->setPlayerRaceCountVote(player_id, count);
|
||||
} // playerRaceCountVote
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -727,13 +774,13 @@ void ClientLobbyRoomProtocol::playerRaceCountVote(Event* event)
|
||||
* Data | player id | minor mode vote |
|
||||
* -------------------------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::playerMinorVote(Event* event)
|
||||
void ClientLobby::playerMinorVote(Event* event)
|
||||
{
|
||||
if (!checkDataSize(event, 2)) return;
|
||||
const NetworkString &data = event->data();
|
||||
uint8_t player_id = data.getUInt8();
|
||||
uint8_t minor = data.getUInt8();
|
||||
m_setup->getRaceConfig()->setPlayerMinorVote(player_id, minor);
|
||||
m_game_setup->getRaceConfig()->setPlayerMinorVote(player_id, minor);
|
||||
} // playerMinorVote
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -748,7 +795,7 @@ void ClientLobbyRoomProtocol::playerMinorVote(Event* event)
|
||||
* Data | player id | track number (gp) | N | track name |
|
||||
* --------------------------------------------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::playerTrackVote(Event* event)
|
||||
void ClientLobby::playerTrackVote(Event* event)
|
||||
{
|
||||
if (!checkDataSize(event, 3)) return;
|
||||
const NetworkString &data = event->data();
|
||||
@ -756,7 +803,7 @@ void ClientLobbyRoomProtocol::playerTrackVote(Event* event)
|
||||
uint8_t player_id = data.getUInt8();
|
||||
uint8_t number = data.getUInt8();
|
||||
int N = data.decodeString(&track_name);
|
||||
m_setup->getRaceConfig()->setPlayerTrackVote(player_id, track_name,
|
||||
m_game_setup->getRaceConfig()->setPlayerTrackVote(player_id, track_name,
|
||||
number);
|
||||
} // playerTrackVote
|
||||
|
||||
@ -772,14 +819,14 @@ void ClientLobbyRoomProtocol::playerTrackVote(Event* event)
|
||||
* Data | player id |reversed | track number (gp) |
|
||||
* -------------------------------------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::playerReversedVote(Event* event)
|
||||
void ClientLobby::playerReversedVote(Event* event)
|
||||
{
|
||||
if (!checkDataSize(event, 3)) return;
|
||||
const NetworkString &data = event->data();
|
||||
uint8_t player_id = data.getUInt8();
|
||||
uint8_t reversed = data.getUInt8();
|
||||
uint8_t number = data.getUInt8();
|
||||
m_setup->getRaceConfig()->setPlayerReversedVote(player_id, reversed!=0,
|
||||
m_game_setup->getRaceConfig()->setPlayerReversedVote(player_id, reversed!=0,
|
||||
number);
|
||||
} // playerReversedVote
|
||||
|
||||
@ -792,17 +839,39 @@ void ClientLobbyRoomProtocol::playerReversedVote(Event* event)
|
||||
* Byte 0 1 2
|
||||
* ----------------------------------------
|
||||
* Size | 1 | 1 | 1 |
|
||||
* Data | player id | laps | track number (gp) |
|
||||
* Data | player id | laps | track number (gp) |
|
||||
* ----------------------------------------
|
||||
*/
|
||||
void ClientLobbyRoomProtocol::playerLapsVote(Event* event)
|
||||
void ClientLobby::playerLapsVote(Event* event)
|
||||
{
|
||||
if (!checkDataSize(event, 3)) return;
|
||||
const NetworkString &data = event->data();
|
||||
uint8_t player_id = data.getUInt8();
|
||||
uint8_t laps = data.getUInt8();
|
||||
uint8_t number = data.getUInt8();
|
||||
m_setup->getRaceConfig()->setPlayerLapsVote(player_id, laps, number);
|
||||
m_game_setup->getRaceConfig()->setPlayerLapsVote(player_id, laps, number);
|
||||
} // playerLapsVote
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Callback when the world is loaded. The client will inform the server
|
||||
* that the players on this host are ready to start the race. It is called by
|
||||
* the RaceManager after the world is loaded.
|
||||
*/
|
||||
void ClientLobby::finishedLoadingWorld()
|
||||
{
|
||||
assert(STKHost::get()->getPeerCount() == 1);
|
||||
std::vector<NetworkPlayerProfile*> players =
|
||||
STKHost::get()->getMyPlayerProfiles();
|
||||
NetworkString *ns = getNetworkString(2);
|
||||
ns->addUInt8(LE_CLIENT_LOADED_WORLD);
|
||||
ns->addUInt8( uint8_t(players.size()) ) ;
|
||||
for (unsigned int i = 0; i < players.size(); i++)
|
||||
{
|
||||
ns->addUInt8(players[i]->getGlobalPlayerId());
|
||||
Log::info("ClientLobby",
|
||||
"Player %d ready, notifying server.",
|
||||
players[i]->getGlobalPlayerId());
|
||||
} // for i < players.size()
|
||||
sendToServer(ns, /*reliable*/true);
|
||||
delete ns;
|
||||
} // finishedLoadingWorld
|
@ -1,13 +1,13 @@
|
||||
#ifndef CLIENT_LOBBY_ROOM_PROTOCOL_HPP
|
||||
#define CLIENT_LOBBY_ROOM_PROTOCOL_HPP
|
||||
#ifndef CLIENT_LOBBY_HPP
|
||||
#define CLIENT_LOBBY_HPP
|
||||
|
||||
#include "network/protocols/lobby_room_protocol.hpp"
|
||||
#include "network/protocols/lobby_protocol.hpp"
|
||||
#include "network/transport_address.hpp"
|
||||
#include "utils/cpp2011.hpp"
|
||||
|
||||
class STKPeer;
|
||||
|
||||
class ClientLobbyRoomProtocol : public LobbyRoomProtocol
|
||||
class ClientLobby : public LobbyProtocol
|
||||
{
|
||||
private:
|
||||
void newPlayer(Event* event);
|
||||
@ -50,11 +50,12 @@ private:
|
||||
STATE m_state;
|
||||
|
||||
public:
|
||||
ClientLobbyRoomProtocol(const TransportAddress& server_address);
|
||||
virtual ~ClientLobbyRoomProtocol();
|
||||
ClientLobby();
|
||||
virtual ~ClientLobby();
|
||||
|
||||
void requestKartSelection(uint8_t player_id,
|
||||
const std::string &kart_name);
|
||||
virtual void requestKartSelection(uint8_t player_id,
|
||||
const std::string &kart_name) OVERRIDE;
|
||||
void setAddress(const TransportAddress &address);
|
||||
void voteMajor(uint8_t player_id, uint32_t major);
|
||||
void voteRaceCount(uint8_t player_id, uint8_t count);
|
||||
void voteMinor(uint8_t player_id, uint32_t minor);
|
||||
@ -63,14 +64,16 @@ public:
|
||||
void voteReversed(uint8_t player_id, bool reversed, uint8_t track_nb = 0);
|
||||
void voteLaps(uint8_t player_id, uint8_t laps, uint8_t track_nb = 0);
|
||||
void doneWithResults();
|
||||
void startingRaceNow();
|
||||
void leave();
|
||||
|
||||
virtual bool notifyEvent(Event* event) OVERRIDE;
|
||||
virtual bool notifyEventAsynchronous(Event* event) OVERRIDE;
|
||||
virtual void finishedLoadingWorld() OVERRIDE;
|
||||
virtual void setup() OVERRIDE;
|
||||
virtual void update(float dt) OVERRIDE;
|
||||
virtual void asynchronousUpdate() OVERRIDE {}
|
||||
|
||||
};
|
||||
|
||||
#endif // CLIENT_LOBBY_ROOM_PROTOCOL_HPP
|
||||
#endif // CLIENT_LOBBY_HPP
|
@ -26,7 +26,7 @@
|
||||
#include "network/protocols/hide_public_address.hpp"
|
||||
#include "network/protocols/request_connection.hpp"
|
||||
#include "network/protocols/ping_protocol.hpp"
|
||||
#include "network/protocols/client_lobby_room_protocol.hpp"
|
||||
#include "network/protocols/client_lobby.hpp"
|
||||
#include "network/protocol_manager.hpp"
|
||||
#include "network/servers_manager.hpp"
|
||||
#include "network/stk_host.hpp"
|
||||
@ -238,7 +238,9 @@ void ConnectToServer::asynchronousUpdate()
|
||||
// lobby room protocol if we're connected only
|
||||
if(STKHost::get()->getPeers()[0]->isConnected())
|
||||
{
|
||||
Protocol *p = new ClientLobbyRoomProtocol(m_server_address);
|
||||
ClientLobby *p =
|
||||
LobbyProtocol::create<ClientLobby>();
|
||||
p->setAddress(m_server_address);
|
||||
p->requestStart();
|
||||
}
|
||||
}
|
||||
|
@ -39,7 +39,7 @@ GameEventsProtocol::~GameEventsProtocol()
|
||||
*/
|
||||
void GameEventsProtocol::setup()
|
||||
{
|
||||
World::getWorld()->setReadyToRace();
|
||||
m_count_ready_clients = 0;
|
||||
} // setup
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
@ -63,16 +63,16 @@ bool GameEventsProtocol::notifyEvent(Event* event)
|
||||
int8_t type = data.getUInt8();
|
||||
switch (type)
|
||||
{
|
||||
case GE_ITEM_COLLECTED:
|
||||
collectedItem(data); break;
|
||||
case GE_KART_FINISHED_RACE:
|
||||
kartFinishedRace(data); break;
|
||||
case GE_START_READY_SET_GO:
|
||||
receivedReadySetGo(); break;
|
||||
case GE_CLIENT_STARTED_RSG:
|
||||
receivedClientHasStarted(event); break;
|
||||
case GE_ITEM_COLLECTED:
|
||||
collectedItem(data); break;
|
||||
case GE_KART_FINISHED_RACE:
|
||||
kartFinishedRace(data); break;
|
||||
|
||||
default:
|
||||
Log::warn("GameEventsProtocol", "Unkown message type.");
|
||||
break;
|
||||
default:
|
||||
Log::warn("GameEventsProtocol", "Unkown message type.");
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
} // notifyEvent
|
||||
@ -164,26 +164,37 @@ void GameEventsProtocol::kartFinishedRace(const NetworkString &ns)
|
||||
} // kartFinishedRace
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** This function is called on a server when the world starts the ready-set-go
|
||||
* phase. It signals to all clients to do the same.
|
||||
/** Called on a client when it has started its ready-set-go. The client will
|
||||
* inform the server anout this. The server will wait for all clients to
|
||||
* have started before it will start its own countdown.
|
||||
*/
|
||||
void GameEventsProtocol::startReadySetGo()
|
||||
{
|
||||
assert(NetworkConfig::get()->isServer());
|
||||
NetworkString *ns = getNetworkString(1);
|
||||
ns->setSynchronous(true);
|
||||
ns->addUInt8(GE_START_READY_SET_GO);
|
||||
sendMessageToPeersChangingToken(ns, /*reliable*/true);
|
||||
delete ns;
|
||||
} // startReadySetGo
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Called on the client when it receives the message that the server has
|
||||
* started its ready-set-go. Signal to world that it can go to the next
|
||||
* phase (ready phase) now.
|
||||
*/
|
||||
void GameEventsProtocol::receivedReadySetGo()
|
||||
void GameEventsProtocol::clientHasStarted()
|
||||
{
|
||||
assert(NetworkConfig::get()->isClient());
|
||||
World::getWorld()->startReadySetGo();
|
||||
} // receivedReadySetGo
|
||||
NetworkString *ns = getNetworkString(1);
|
||||
ns->setSynchronous(true);
|
||||
ns->addUInt8(GE_CLIENT_STARTED_RSG);
|
||||
sendToServer(ns, /*reliable*/true);
|
||||
delete ns;
|
||||
} // clientHasStarted
|
||||
// ----------------------------------------------------------------------------
|
||||
/** Called on the server when a client has signaled that it has started ready
|
||||
* set go. The server waits for the last client before it starts its own
|
||||
* ready set go. */
|
||||
void GameEventsProtocol::receivedClientHasStarted(Event *event)
|
||||
{
|
||||
assert(NetworkConfig::get()->isServer());
|
||||
m_count_ready_clients++;
|
||||
Log::verbose("GameEvent",
|
||||
"Host %d has started ready-set-go: %d out of %d done",
|
||||
event->getPeer()->getHostId(), m_count_ready_clients,
|
||||
STKHost::get()->getGameSetup()->getPlayerCount() );
|
||||
if (m_count_ready_clients==STKHost::get()->getGameSetup()->getPlayerCount())
|
||||
{
|
||||
Log::verbose("GameEvent", "All %d clients have started.",
|
||||
STKHost::get()->getGameSetup()->getPlayerCount());
|
||||
// SIgnal the server to start now - since it is now behind the client
|
||||
// times by the latency of the 'slowest' client.
|
||||
World::getWorld()->startReadySetGo();
|
||||
}
|
||||
} // receivedClientHasStarted
|
||||
|
@ -11,11 +11,18 @@ class GameEventsProtocol : public Protocol
|
||||
{
|
||||
private:
|
||||
enum GameEventType {
|
||||
GE_START_READY_SET_GO = 0x01,
|
||||
GE_CLIENT_STARTED_RSG = 0x01,
|
||||
GE_ITEM_COLLECTED = 0x02,
|
||||
GE_KART_FINISHED_RACE = 0x03
|
||||
}; // GameEventType
|
||||
|
||||
/** Count how many clients have started 'ready'. The server
|
||||
* will only go to its 'ready' phase if all client shave done so.
|
||||
* This means the server time is far enough behind the clients
|
||||
* that at time T all client messages for time T have been
|
||||
* received (short of latency spikes). */
|
||||
int m_count_ready_clients;
|
||||
|
||||
public:
|
||||
GameEventsProtocol();
|
||||
virtual ~GameEventsProtocol();
|
||||
@ -24,9 +31,9 @@ public:
|
||||
void collectedItem(Item* item, AbstractKart* kart);
|
||||
void collectedItem(const NetworkString &ns);
|
||||
void kartFinishedRace(AbstractKart *kart, float time);
|
||||
void clientHasStarted();
|
||||
void receivedClientHasStarted(Event *event);
|
||||
void kartFinishedRace(const NetworkString &ns);
|
||||
void startReadySetGo();
|
||||
void receivedReadySetGo();
|
||||
virtual void setup() OVERRIDE;
|
||||
virtual void update(float dt) OVERRIDE {};
|
||||
virtual void asynchronousUpdate() OVERRIDE{}
|
||||
|
140
src/network/protocols/latency_protocol.cpp
Normal file
140
src/network/protocols/latency_protocol.cpp
Normal file
@ -0,0 +1,140 @@
|
||||
#include "network/protocols/latency_protocol.hpp"
|
||||
|
||||
#include "network/event.hpp"
|
||||
#include "network/network_config.hpp"
|
||||
#include "network/stk_host.hpp"
|
||||
#include "network/stk_peer.hpp"
|
||||
#include "utils/time.hpp"
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** This protocol tries to determine the average latency between client and
|
||||
* server. While this information is not used atm, it might be useful for
|
||||
* the server to determine how much behind the clients it should start.
|
||||
* FIXME: ATM the main thread will load the world as part of an update
|
||||
* of the ProtocolManager (which updates the protocols). Since all protocols
|
||||
* are locked dusing this update, the synchronisation protocol is actually
|
||||
* delayed from starting while world is loading (since finding the protocol
|
||||
* for a message requires the protocol lock) - causing at least two frames
|
||||
* of significanlty delayed pings :(
|
||||
*/
|
||||
LatencyProtocol::LatencyProtocol()
|
||||
: Protocol(PROTOCOL_SYNCHRONIZATION)
|
||||
{
|
||||
unsigned int size = STKHost::get()->getPeerCount();
|
||||
m_pings.resize(size, std::map<uint32_t,double>());
|
||||
m_successed_pings.resize(size, 0);
|
||||
m_total_diff.resize(size, 0);
|
||||
m_average_ping.resize(size, 0);
|
||||
m_pings_count = 0;
|
||||
} // LatencyProtocol
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
LatencyProtocol::~LatencyProtocol()
|
||||
{
|
||||
} // ~LatencyProtocol
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
void LatencyProtocol::setup()
|
||||
{
|
||||
Log::info("LatencyProtocol", "Ready !");
|
||||
} // setup
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Called when receiving a message. On the client side the message is a ping
|
||||
* from the server, which is answered back. On the server the received message
|
||||
* is a reply to a previous ping request. The server will keep track of
|
||||
* average latency.
|
||||
*/
|
||||
bool LatencyProtocol::notifyEventAsynchronous(Event* event)
|
||||
{
|
||||
if (event->getType() != EVENT_TYPE_MESSAGE)
|
||||
return true;
|
||||
if(!checkDataSize(event, 5)) return true;
|
||||
|
||||
const NetworkString &data = event->data();
|
||||
uint32_t request = data.getUInt8();
|
||||
uint32_t sequence = data.getUInt32();
|
||||
|
||||
const std::vector<STKPeer*> &peers = STKHost::get()->getPeers();
|
||||
assert(peers.size() > 0);
|
||||
|
||||
// Find the right peer id. The host id (i.e. each host sendings its
|
||||
// host id) can not be used here, since host ids can have gaps (if a
|
||||
// host should disconnect)
|
||||
uint8_t peer_id = -1;
|
||||
for (unsigned int i = 0; i < peers.size(); i++)
|
||||
{
|
||||
if (peers[i]->isSamePeer(event->getPeer()))
|
||||
{
|
||||
peer_id = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (request)
|
||||
{
|
||||
// Only a client should receive a request for a ping response
|
||||
assert(NetworkConfig::get()->isClient());
|
||||
NetworkString *response = getNetworkString(5);
|
||||
// The '0' indicates a response to a ping request
|
||||
response->addUInt8(0).addUInt32(sequence);
|
||||
event->getPeer()->sendPacket(response, false);
|
||||
delete response;
|
||||
}
|
||||
else // receive response to a ping request
|
||||
{
|
||||
// Only a server should receive this kind of message
|
||||
assert(NetworkConfig::get()->isServer());
|
||||
if (sequence >= m_pings[peer_id].size())
|
||||
{
|
||||
Log::warn("LatencyProtocol",
|
||||
"The sequence# %u isn't known.", sequence);
|
||||
return true;
|
||||
}
|
||||
double current_time = StkTime::getRealTime();
|
||||
m_total_diff[peer_id] += current_time - m_pings[peer_id][sequence];
|
||||
m_successed_pings[peer_id]++;
|
||||
m_average_ping[peer_id] =
|
||||
(int)((m_total_diff[peer_id]/m_successed_pings[peer_id])*1000.0);
|
||||
|
||||
Log::debug("LatencyProtocol",
|
||||
"Peer %d sequence %d ping %u average %u at %lf",
|
||||
peer_id, sequence,
|
||||
(unsigned int)((current_time - m_pings[peer_id][sequence])*1000),
|
||||
m_average_ping[peer_id],
|
||||
StkTime::getRealTime());
|
||||
}
|
||||
return true;
|
||||
} // notifyEventAsynchronous
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
/** Waits for the countdown to be started. On the server the start of the
|
||||
* countdown is triggered by ServerLobby::finishedLoadingWorld(),
|
||||
* which is called once all clients have confirmed that they are ready to
|
||||
* start. The server will send a ping request to each client once a second,
|
||||
* and include the information if the countdown has started (and its current
|
||||
* value). On the client the countdown is started in notifyEvenAsynchronous()
|
||||
* when a server ping is received that indicates that the countdown has
|
||||
* started. The measured times can be used later to estimate the latency
|
||||
* between server and client.
|
||||
*/
|
||||
void LatencyProtocol::asynchronousUpdate()
|
||||
{
|
||||
float current_time = float(StkTime::getRealTime());
|
||||
if (NetworkConfig::get()->isServer() && current_time > m_last_time+1)
|
||||
{
|
||||
const std::vector<STKPeer*> &peers = STKHost::get()->getPeers();
|
||||
for (unsigned int i = 0; i < peers.size(); i++)
|
||||
{
|
||||
NetworkString *ping_request =
|
||||
getNetworkString(5);
|
||||
ping_request->addUInt8(1).addUInt32(m_pings[i].size());
|
||||
m_pings[i] [ m_pings_count ] = current_time;
|
||||
peers[i]->sendPacket(ping_request, false);
|
||||
delete ping_request;
|
||||
} // for i M peers
|
||||
m_last_time = current_time;
|
||||
m_pings_count++;
|
||||
} // if current_time > m_last_time + 0.1
|
||||
} // asynchronousUpdate
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user